Merge pull request #274 from Cuyler36:f_furniture_changes

Move f_famicom to ac_famicom_common, add instructions for matching furniture
This commit is contained in:
Cuyler36
2024-03-04 18:47:30 -05:00
committed by GitHub
3 changed files with 825 additions and 820 deletions
-106
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@@ -1,106 +0,0 @@
extern u8 int_tak_nes_cl_tex[];
extern u8 int_tak_nes_bf_tex_rgb_ci4[];
extern u8 int_tak_nes_dk_tex_rgb_ci4[];
extern u8 int_tak_nes_sa_tex_rgb_ci4[];
extern u8 int_tak_nes_pb_tex_rgb_ci4[];
extern u8 int_tak_nes_t_tex_rgb_ci4[];
extern u8 int_tak_nes_g_tex_rgb_ci4[];
extern u8 int_tak_nes_po_tex_rgb_ci4[];
extern u8 int_tak_nes_bb_tex_rgb_ci4[];
extern u8 int_tak_nes_cl_tex[];
extern u8 int_tak_nes_d3_tex_rgb_ci4[];
extern u8 int_tak_nes_d2_tex_rgb_ci4[];
extern u8 int_tak_nes_so_tex_rgb_ci4[];
extern u8 int_tak_nes_eb_tex_rgb_ci4[];
extern u8 int_tak_nes_wm_tex_rgb_ci4[];
extern u8 int_tak_nes_ic_tex_rgb_ci4[];
extern u8 int_tak_nes_mb_tex_rgb_ci4[];
extern u8 int_tak_nes_sm_tex_rgb_ci4[];
extern u8 int_tak_nes_zl_tex_rgb_ci4[];
extern u8 int_tak_nes_eb_tex_rgb_ci4[];
static u8* fFC_texture_table[] = {
int_tak_nes_cl_tex, int_tak_nes_bf_tex_rgb_ci4, int_tak_nes_dk_tex_rgb_ci4, int_tak_nes_sa_tex_rgb_ci4,
int_tak_nes_pb_tex_rgb_ci4, int_tak_nes_t_tex_rgb_ci4, int_tak_nes_g_tex_rgb_ci4, int_tak_nes_po_tex_rgb_ci4,
int_tak_nes_bb_tex_rgb_ci4, int_tak_nes_cl_tex, int_tak_nes_d3_tex_rgb_ci4, int_tak_nes_d2_tex_rgb_ci4,
int_tak_nes_so_tex_rgb_ci4, int_tak_nes_eb_tex_rgb_ci4, int_tak_nes_wm_tex_rgb_ci4, int_tak_nes_ic_tex_rgb_ci4,
int_tak_nes_mb_tex_rgb_ci4, int_tak_nes_sm_tex_rgb_ci4, int_tak_nes_zl_tex_rgb_ci4, int_tak_nes_eb_tex_rgb_ci4,
};
extern u16 int_tak_nes_cl_pal[];
extern u16 int_tak_nes_bf_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_dk_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_sa_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_pb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_t_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_g_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_po_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_bb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_cl_pal[];
extern u16 int_tak_nes_d3_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_d2_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_so_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_eb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_wm_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_ic_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_mb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_sm_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_zl_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_eb_tex_rgb_ci4_pal[];
static u16* fFC_palette_table[] = {
int_tak_nes_cl_pal,
int_tak_nes_bf_tex_rgb_ci4_pal,
int_tak_nes_dk_tex_rgb_ci4_pal,
int_tak_nes_sa_tex_rgb_ci4_pal,
int_tak_nes_pb_tex_rgb_ci4_pal,
int_tak_nes_t_tex_rgb_ci4_pal,
int_tak_nes_g_tex_rgb_ci4_pal,
int_tak_nes_po_tex_rgb_ci4_pal,
int_tak_nes_bb_tex_rgb_ci4_pal,
int_tak_nes_cl_pal,
int_tak_nes_d3_tex_rgb_ci4_pal,
int_tak_nes_d2_tex_rgb_ci4_pal,
int_tak_nes_so_tex_rgb_ci4_pal,
int_tak_nes_eb_tex_rgb_ci4_pal,
int_tak_nes_wm_tex_rgb_ci4_pal,
int_tak_nes_ic_tex_rgb_ci4_pal,
int_tak_nes_mb_tex_rgb_ci4_pal,
int_tak_nes_sm_tex_rgb_ci4_pal,
int_tak_nes_zl_tex_rgb_ci4_pal,
int_tak_nes_eb_tex_rgb_ci4_pal,
};
static u8 fFC_game_table[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 14 };
static u8 fFC_agb_game_table[] = { 1, 2, 3, 4, 5, 6, 7, 0xFF, 9, 0xFF, 11, 12, 13, 14, 0xFF, 16, 17, 18, 0xFF, 0xFF };
static void fFC_ct(FTR_ACTOR* ftr_actor, u8* data) {
}
static void fFC_mv(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data) {
int ftr_idx = (ftr_actor->name >= 0x36A && ftr_actor->name <= 0x37D) ? (ftr_actor->name - 0x36A) : 0;
(*Common_Get(clip).my_room_clip->famicom_emu_common_move_proc)(
ftr_actor, my_room_actor, game, fFC_game_table[ftr_idx], fFC_agb_game_table[ftr_idx]);
}
extern Gfx int_tak_nes01_on_model[];
extern Gfx int_tak_nes01_onT_model[];
extern Gfx int_tak_nes01_game_on_model[];
static void fFC_dw(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data) {
int ftr_idx = (ftr_actor->name >= 0x36A && ftr_actor->name <= 0x37D) ? (ftr_actor->name - 0x36A) : 0;
u8* tex_p = fFC_texture_table[ftr_idx];
u16* pal_p = fFC_palette_table[ftr_idx];
OPEN_DISP(game->graph);
gSPMatrix(NEXT_POLY_OPA_DISP, _Matrix_to_Mtx_new(game->graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPSegment(NEXT_POLY_OPA_DISP, G_MWO_SEGMENT_8, tex_p);
gSPSegment(NEXT_POLY_OPA_DISP, G_MWO_SEGMENT_9, pal_p);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_on_model);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_onT_model);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_game_on_model);
CLOSE_DISP(game->graph);
}
+696 -692
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+129 -22
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@@ -2,30 +2,137 @@ static void fFC_ct(FTR_ACTOR* ftr_actor, u8* data);
static void fFC_mv(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data);
static void fFC_dw(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data);
extern u8 int_tak_nes_cl_tex[];
extern u8 int_tak_nes_bf_tex_rgb_ci4[];
extern u8 int_tak_nes_dk_tex_rgb_ci4[];
extern u8 int_tak_nes_sa_tex_rgb_ci4[];
extern u8 int_tak_nes_pb_tex_rgb_ci4[];
extern u8 int_tak_nes_t_tex_rgb_ci4[];
extern u8 int_tak_nes_g_tex_rgb_ci4[];
extern u8 int_tak_nes_po_tex_rgb_ci4[];
extern u8 int_tak_nes_bb_tex_rgb_ci4[];
extern u8 int_tak_nes_cl_tex[];
extern u8 int_tak_nes_d3_tex_rgb_ci4[];
extern u8 int_tak_nes_d2_tex_rgb_ci4[];
extern u8 int_tak_nes_so_tex_rgb_ci4[];
extern u8 int_tak_nes_eb_tex_rgb_ci4[];
extern u8 int_tak_nes_wm_tex_rgb_ci4[];
extern u8 int_tak_nes_ic_tex_rgb_ci4[];
extern u8 int_tak_nes_mb_tex_rgb_ci4[];
extern u8 int_tak_nes_sm_tex_rgb_ci4[];
extern u8 int_tak_nes_zl_tex_rgb_ci4[];
extern u8 int_tak_nes_eb_tex_rgb_ci4[];
static u8* fFC_texture_table[] = {
int_tak_nes_cl_tex, int_tak_nes_bf_tex_rgb_ci4, int_tak_nes_dk_tex_rgb_ci4, int_tak_nes_sa_tex_rgb_ci4,
int_tak_nes_pb_tex_rgb_ci4, int_tak_nes_t_tex_rgb_ci4, int_tak_nes_g_tex_rgb_ci4, int_tak_nes_po_tex_rgb_ci4,
int_tak_nes_bb_tex_rgb_ci4, int_tak_nes_cl_tex, int_tak_nes_d3_tex_rgb_ci4, int_tak_nes_d2_tex_rgb_ci4,
int_tak_nes_so_tex_rgb_ci4, int_tak_nes_eb_tex_rgb_ci4, int_tak_nes_wm_tex_rgb_ci4, int_tak_nes_ic_tex_rgb_ci4,
int_tak_nes_mb_tex_rgb_ci4, int_tak_nes_sm_tex_rgb_ci4, int_tak_nes_zl_tex_rgb_ci4, int_tak_nes_eb_tex_rgb_ci4,
};
extern u16 int_tak_nes_cl_pal[];
extern u16 int_tak_nes_bf_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_dk_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_sa_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_pb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_t_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_g_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_po_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_bb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_cl_pal[];
extern u16 int_tak_nes_d3_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_d2_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_so_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_eb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_wm_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_ic_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_mb_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_sm_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_zl_tex_rgb_ci4_pal[];
extern u16 int_tak_nes_eb_tex_rgb_ci4_pal[];
static u16* fFC_palette_table[] = {
int_tak_nes_cl_pal,
int_tak_nes_bf_tex_rgb_ci4_pal,
int_tak_nes_dk_tex_rgb_ci4_pal,
int_tak_nes_sa_tex_rgb_ci4_pal,
int_tak_nes_pb_tex_rgb_ci4_pal,
int_tak_nes_t_tex_rgb_ci4_pal,
int_tak_nes_g_tex_rgb_ci4_pal,
int_tak_nes_po_tex_rgb_ci4_pal,
int_tak_nes_bb_tex_rgb_ci4_pal,
int_tak_nes_cl_pal,
int_tak_nes_d3_tex_rgb_ci4_pal,
int_tak_nes_d2_tex_rgb_ci4_pal,
int_tak_nes_so_tex_rgb_ci4_pal,
int_tak_nes_eb_tex_rgb_ci4_pal,
int_tak_nes_wm_tex_rgb_ci4_pal,
int_tak_nes_ic_tex_rgb_ci4_pal,
int_tak_nes_mb_tex_rgb_ci4_pal,
int_tak_nes_sm_tex_rgb_ci4_pal,
int_tak_nes_zl_tex_rgb_ci4_pal,
int_tak_nes_eb_tex_rgb_ci4_pal,
};
static u8 fFC_game_table[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 14 };
static u8 fFC_agb_game_table[] = { 1, 2, 3, 4, 5, 6, 7, 0xFF, 9, 0xFF, 11, 12, 13, 14, 0xFF, 16, 17, 18, 0xFF, 0xFF };
static void fFC_ct(FTR_ACTOR* ftr_actor, u8* data) {
// nothing
}
static void fFC_mv(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data) {
int ftr_idx = (ftr_actor->name >= 0x36A && ftr_actor->name <= 0x37D) ? (ftr_actor->name - 0x36A) : 0;
(*Common_Get(clip).my_room_clip->famicom_emu_common_move_proc)(
ftr_actor, my_room_actor, game, fFC_game_table[ftr_idx], fFC_agb_game_table[ftr_idx]);
}
extern Gfx int_tak_nes01_on_model[];
extern Gfx int_tak_nes01_onT_model[];
extern Gfx int_tak_nes01_game_on_model[];
/* @unused - this was used in DnM/DnM+ to determine which Famicom model to use */
static int fFC_reference_model_idx_table[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static void fFC_dw(FTR_ACTOR* ftr_actor, ACTOR* my_room_actor, GAME* game, u8* data) {
int ftr_idx = (ftr_actor->name >= 0x36A && ftr_actor->name <= 0x37D) ? (ftr_actor->name - 0x36A) : 0;
u8* tex_p = fFC_texture_table[ftr_idx];
u16* pal_p = fFC_palette_table[ftr_idx];
OPEN_DISP(game->graph);
gSPMatrix(NEXT_POLY_OPA_DISP, _Matrix_to_Mtx_new(game->graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPSegment(NEXT_POLY_OPA_DISP, G_MWO_SEGMENT_8, tex_p);
gSPSegment(NEXT_POLY_OPA_DISP, G_MWO_SEGMENT_9, pal_p);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_on_model);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_onT_model);
gSPDisplayList(NEXT_POLY_OPA_DISP, int_tak_nes01_game_on_model);
CLOSE_DISP(game->graph);
}
static aFTR_vtable_c fFC_func = {
&fFC_ct,
&fFC_mv,
&fFC_dw,
NULL,
NULL,
&fFC_ct, &fFC_mv, &fFC_dw, NULL, NULL,
};
aFTR_PROFILE iam_famicom_common = {
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
18.0f,
0.01f,
aFTR_SHAPE_TYPEA,
mCoBG_FTR_TYPEA,
0,
0,
0,
aFTR_INTERACTION_FAMICOM,
&fFC_func,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
18.0f,
0.01f,
aFTR_SHAPE_TYPEA,
mCoBG_FTR_TYPEA,
0,
0,
0,
aFTR_INTERACTION_FAMICOM,
&fFC_func,
};