jaudio_NES: hack to link dspdriver

This commit is contained in:
Cuyler36
2025-07-21 20:57:48 -04:00
parent a6f133fdaf
commit 83df9f8329
2 changed files with 15 additions and 15 deletions
+1 -1
View File
@@ -771,7 +771,7 @@ config.libs = [
Object(Matching, "jaudio_NES/internal/driverinterface.c"),
Object(Matching, "jaudio_NES/internal/dsp_cardunlock.c"),
Object(Matching, "jaudio_NES/internal/dsp_GBAKey.c"),
Object(Equivalent, "jaudio_NES/internal/dspdriver.c", extra_cflags=["-vector on"]),
Object(Matching, "jaudio_NES/internal/dspdriver.c", extra_cflags=["-vector on"]),
Object(Matching, "jaudio_NES/internal/dspinterface.c"),
Object(Matching, "jaudio_NES/internal/effect.c", extra_cflags=["-pragma \"scheduling 7400\""]),
Object(Matching, "jaudio_NES/internal/fat.c"),
+14 -14
View File
@@ -61,18 +61,18 @@ typedef enum DSPChannelAllocState {
*/
dspch_* AllocDSPchannel(u32 param_1, u32 param_2)
{
jc_* jc = (jc_*)param_2;
s32 i;
u8 __stack_pad[1];
jc_* p2 = (jc_*)param_2;
s32* ip = &i;
if (param_1 == 0) {
for (i = 0; i < DSPCH_LENGTH; ++i) {
if (DSPCH[i]._01 == DSPCHAN_Free) {
DSPCH[i]._01 = DSPCHAN_MonoAllocated;
DSPCH[i]._08 = p2;
DSPCH[i]._03 = 1;
dspch_* ch = &DSPCH[i];
if (!ch->_01) {
// what the hell is this LOL, whatever it matches
ch = (dspch_*)&((volatile dspch_*)DSPCH)[i];
ch->_01 = true;
ch->_08 = jc;
ch->_03 = 1;
DSP_AllocInit(i);
return &DSPCH[i];
}
@@ -82,13 +82,13 @@ dspch_* AllocDSPchannel(u32 param_1, u32 param_2)
for (i = 1; i < DSPCH_LENGTH; i += 2) {
if (DSPCH[i]._01 != DSPCHAN_Free || DSPCH[i - 1]._01 != DSPCHAN_Free)
if (DSPCH[i]._01 || DSPCH[i - 1]._01)
continue;
DSPCH[i]._01 = DSPCHAN_StereoRight;
DSPCH[i - 1]._01 = DSPCHAN_StereoLeft;
DSPCH[i]._08 = p2;
DSPCH[i - 1]._08 = p2;
DSPCH[i]._01 = 3;
DSPCH[i - 1]._01 = 2;
DSPCH[i]._08 = jc;
DSPCH[i - 1]._08 = jc;
DSP_AllocInit(i);
DSP_AllocInit(i - 1);
return &DSPCH[i - 1];