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https://github.com/ACreTeam/ac-decomp
synced 2026-07-09 12:37:22 -04:00
cleaning up types
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+32
-29
@@ -234,34 +234,35 @@ void mfish_afish_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_afish_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_ct(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_dummy_process_init();
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void mfish_aroana_dummy_process();
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void mfish_aroana_normal_process_init();
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void mfish_aroana_normal_process();
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void mfish_aroana_turn_process_init();
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void mfish_aroana_turn_process();
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void mfish_aroana_long_move_process_init();
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void mfish_aroana_long_move_process();
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void mfish_aroana_base_FishMove();
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void mfish_aroana_dummy_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_aroana_dummy_process(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_aroana_normal_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_aroana_normal_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_turn_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_aroana_turn_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_long_move_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_aroana_long_move_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_base_FishMove(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_base_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_aroana_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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BOOL mfish_aroana_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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void* arg, s_xyz* joint1, xyz_t* trans);
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void mfish_aroana_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_tail_anim_set();
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void mfish_koi_move_smooth();
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void mfish_koi_tail_anim_set(MUSEUM_FISH_PRIVATE_DATA* actor, s32 r4);
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void mfish_koi_move_smooth(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_koi_ct(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_dummy_process_init();
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void mfish_koi_dummy_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_koi_dummy_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_normal_process_init();
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void mfish_koi_normal_process();
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void mfish_koi_turn_process_init();
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void mfish_koi_turn_process();
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void mfish_koi_peck_process_init();
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void mfish_koi_peck_process();
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void mfish_koi_long_move_process_init();
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void mfish_koi_long_move_process();
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void mfish_koi_base_FishMove();
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void mfish_koi_normal_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_koi_normal_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_turn_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_koi_turn_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_peck_process_init(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_peck_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_long_move_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_koi_long_move_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_base_FishMove(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_base_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_koi_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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BOOL mfish_koi_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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@@ -276,17 +277,19 @@ void mfish_kaseki_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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BOOL mfish_kaseki_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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void* arg, s_xyz* joint1, xyz_t* trans);
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void mfish_kaseki_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_tail_anim_set();
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void mfish_bass_base_FishMove();
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void mfish_bass_dummy_process_init();
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void mfish_bass_dummy_process();
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void mfish_bass_normal_process_init();
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void mfish_bass_normal_process();
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void mfish_bass_turn_process_init();
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void mfish_bass_turn_process();
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void mfish_bass_tail_anim_set(MUSEUM_FISH_PRIVATE_DATA* actor, s32 r4);
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void mfish_bass_base_FishMove(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_dummy_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_bass_dummy_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_normal_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_bass_normal_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_turn_process_init(MUSEUM_FISH_PRIVATE_DATA* actor);
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void mfish_bass_turn_process(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_ct(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_bass_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_seafish_ct(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_seafish_normal_init();
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void mfish_seafish_normal();
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