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Add boilerplate for MUST_NATCH
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@@ -2629,6 +2629,7 @@ global:
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0x8009ae38: _savefpr_28
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0x8009ae3c: _savefpr_29
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0x8009ae4c: __restore_fpr
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0x8009ae88: _restfpr_29
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0x8009ae98: __save_gpr
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0x8009ae9c: _savegpr_15
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0x8009aea0: _savegpr_16
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+11
-2
@@ -20,8 +20,17 @@
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#include "m_common_data.h"
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#ifdef MUST_MATCH
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#include "../tools/ppcdis/include/ppcdis.h" // "ppcdis.h" produces the same error
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#include "orderstrings/8064d600_8064d604.inc"
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#include "ppcdis.h"
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void _savefpr_29();
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void _restfpr_29();
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//#include "orderstrings/8064d600_8064d604.inc"
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static char lbl_8064d600[] = "";
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//#include "orderfloats/806412e8_806412f0.inc"
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asm void FORCESTRIP order_floats_806412e8() {
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lfs f1, 1.0;
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lfs f1, 0.5;
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}
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#endif
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extern void Actor_world_to_eye(ACTOR* actor, f32 eye_height) {
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