link ef_room_sunsine_museum

This commit is contained in:
Prakxo
2023-10-08 15:39:58 +02:00
parent 951cf94c73
commit a819c58a91
2 changed files with 7 additions and 1 deletions
+4
View File
@@ -401,6 +401,10 @@ ef_room_sunshine_posthouse.c:
.text: [0x804CFF8C, 0x804D0704]
.rodata: [0x80646470, 0x806464B8]
.data: [0x8069C078, 0x8069C0A0]
ef_room_sunshine_museum.c:
.text: [0x804D0704, 0x804D0F3C]
.rodata: [0x806464B8, 0x80646508]
.data: [0x8069C0A0, 0x8069C0C8]
m_huusui_room_ovl.c:
.text: [0x804D1BBC, 0x804D2164]
.rodata: [0x80646558, 0x806465C8]
+3 -1
View File
@@ -10,6 +10,8 @@ void Ef_Room_Sunshine_Museum_actor_ct(ACTOR* actor, GAME* play);
void Ef_Room_Sunshine_Museum_actor_dt(ACTOR* actor, GAME* play);
void Ef_Room_Sunshine_MuseumL_actor_draw(ACTOR* actor, GAME* play);
void Ef_Room_Sunshine_MuseumL_actor_move(ACTOR* actor, GAME* play);
void Ef_Room_Sunshine_MuseumR_actor_draw(ACTOR* actor, GAME* play);
void Ef_Room_Sunshine_MuseumR_actor_move(ACTOR* actor, GAME* play);
extern Gfx obj_museum1_shine_model[];
extern Gfx obj_museum1_shine_modelT[];
@@ -163,7 +165,7 @@ void setup_mode_Ef_Room_Sunshine_Museum(ACTOR* actor, GAME_PLAY* play){
calc = ((u8)calc_alpha_Ef_Room_SunshineMuseum() * mKK_windowlight_alpha_get());
gDPSetPrimColor(NEXT_POLY_XLU_DISP, 0, calc, color[0], color[1], color[2], 255);
gDPSetPrimColor(NEXT_POLY_XLU_DISP, 0, calc, color[0], color[1], color[2], 75);
CLOSE_DISP(graph);
}