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Implement & link ac_quest_talk_island
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@@ -31,6 +31,8 @@ enum {
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mISL_ISLAND_BLOCK_NUM
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};
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#define mISL_PLAYER_ACTION_NUM 32
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#define mISL_PLAYER_ACTION_DIG_SCOOP (1 << 0)
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#define mISL_PLAYER_ACTION_PLANT_FLOWER (1 << 1)
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#define mISL_PLAYER_ACTION_CHANGE_FLAG (1 << 2)
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