Add .clang-format

This commit is contained in:
Cuyler36
2024-01-19 12:17:59 -05:00
parent 732f44c89e
commit ab74da145d
4 changed files with 155 additions and 152 deletions
+23
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@@ -0,0 +1,23 @@
IndentWidth: 4
Language: Cpp
UseTab: Never
ColumnLimit: 120
PointerAlignment: Left
BreakBeforeBraces: Attach
SpaceAfterCStyleCast: false
Cpp11BracedListStyle: false
IndentCaseLabels: true
BinPackArguments: true
BinPackParameters: true
AlignAfterOpenBracket: Align
AlignOperands: true
BreakBeforeTernaryOperators: true
BreakBeforeBinaryOperators: None
AllowShortBlocksOnASingleLine: true
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: false
AlignEscapedNewlines: Left
AlignTrailingComments: true
SortIncludes: false
+28
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@@ -8,6 +8,34 @@
extern "C" {
#endif
#define NESTAG_END "END"
#define NESTAG_VEQ "VEQ"
#define NESTAG_VNE "VNE"
#define NESTAG_GID "GID"
#define NESTAG_GNM "GNM"
#define NESTAG_CPN "CPN"
#define NESTAG_OFS "OFS"
#define NESTAG_HSC "HSC"
#define NESTAG_GNO "GNO"
#define NESTAG_BBR "BBR"
#define NESTAG_QDS "QDS"
#define NESTAG_SPE "SPE"
#define NESTAG_TCS "TCS"
#define NESTAG_ICS "ICS"
#define NESTAG_ESZ "ESZ"
#define NESTAG_ROM "ROM"
#define NESTAG_MOV "MOV"
#define NESTAG_NHD "NHD"
#define NESTAG_DIF "DIF"
#define NESTAG_PAT "PAT"
#define NESTAG_PAD "PAD"
#define NESTAG_FIL "FIL"
#define NESTAG_ISZ "ISZ"
#define NESTAG_IFM "IFM"
#define NESTAG_REM "REM"
#define NESTAG_APL "APL"
#define NESTAG_FGN "FGN"
typedef void* (*MALLOC_ALIGN_FUNC)(size_t size, u32 align);
typedef void (*MALLOC_FREE_FUNC)(void* ptr);
typedef size_t (*MALLOC_GETMEMBLOCKSIZE_FUNC)(void* ptr);
+5 -10
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@@ -15,16 +15,11 @@ typedef struct game_famicom_emu_s {
extern void* my_malloc_func[];
void my_alloc_cleanup();
void my_zelda_getmemblocksize(void *);
void my_zelda_gettotalfreesize();
void* my_zelda_malloc_align(size_t, u32);
void my_zelda_free(void *);
void famicom_emu_main(GAME *);
void famicom_emu_init(GAME_FAMICOM_EMU *);
void famicom_emu_cleanup(GAME *);
int famicom_gba_getImage(u32, int *);
void famicom_gba_removeImage(void *);
extern void famicom_emu_main(GAME* game);
extern void famicom_emu_init(GAME* game);
extern void famicom_emu_cleanup(GAME* game);
extern int famicom_gba_getImage(u32 rom_id, int* ptr);
extern void famicom_gba_removeImage(void* );
#ifdef __cplusplus
}
+99 -142
View File
@@ -1,20 +1,63 @@
#include "famicom_emu.h"
#include "m_malloc.h"
#include "Famicom/famicom.h"
#include "_mem.h"
#include "dolphin/gx.h"
#include "Famicom/famicom.h"
#include "m_scene.h"
#include "jsyswrap.h"
#include "libc64/sprintf.h"
#include "m_common_data.h"
#include "m_debug.h"
#include "libc64/sprintf.h"
#include "m_malloc.h"
#include "m_scene.h"
int famicom_done;
int famicom_done_countdown;
void* freeXfbBase;
u32 freeXfbSize;
static int famicom_done = FALSE;
static int famicom_done_countdown = 0;
static void* freeXfbBase = NULL;
static u32 freeXfbSize = 0;
static void my_alloc_init(GAME* game, void* start, size_t size) {
u32 freebytes;
u32 alloc;
u32 aligned;
u32 tsize;
freebytes = game_getFreeBytes(game);
alloc = (u32)THA_alloc16(&game->tha, freebytes);
aligned = ALIGN_NEXT(alloc, 16);
tsize = aligned - alloc;
zelda_InitArena((void*)aligned, freebytes - tsize);
if ((start != NULL) && (size != 0)) {
zelda_AddBlockArena(start, size);
}
}
static void my_alloc_cleanup() {
zelda_CleanupArena();
}
static void my_zelda_getmemblocksize(void* ptr) {
zelda_GetMemBlockSize(ptr);
}
static void my_zelda_gettotalfreesize() {
zelda_GetTotalFreeSize();
}
static void* my_zelda_malloc_align(size_t size, u32 align) {
void* aligned = zelda_malloc_align(size, align);
if (aligned != NULL) {
memset(aligned, 0xFF, size);
}
return aligned;
}
static void my_zelda_free(void* ptr) {
zelda_free(ptr);
}
void* my_malloc_func[] = {
my_zelda_malloc_align,
@@ -23,62 +66,8 @@ void* my_malloc_func[] = {
my_zelda_gettotalfreesize,
};
void my_alloc_init(GAME_FAMICOM_EMU* famicom, void* start, size_t size){
u32 freebytes;
u32 alloc;
u32 aligned;
u32 tsize;
freebytes = game_getFreeBytes(&famicom->game);
alloc = (u32)THA_alloc16(&famicom->game.tha, freebytes);
aligned = ALIGN_NEXT(alloc, 16);
tsize = aligned - alloc;
zelda_InitArena((void*)aligned, freebytes - tsize);
if((start != NULL) && (size != 0)){
zelda_AddBlockArena(start, size);
}
}
void my_alloc_cleanup(){
zelda_CleanupArena();
}
void my_zelda_getmemblocksize(void* ptr){
zelda_GetMemBlockSize(ptr);
}
void my_zelda_gettotalfreesize(){
zelda_GetTotalFreeSize();
}
void* my_zelda_malloc_align(size_t size, u32 align){
void* aligned = zelda_malloc_align(size, align);
if(aligned != NULL){
memset(aligned, 0xFF, size);
}
return aligned;
}
void my_zelda_free(void* ptr){
zelda_free(ptr);
}
void famicom_emu_main(GAME* famicom){
static GXColor black_color = {0,0,0,0};
extern void famicom_emu_main(GAME* famicom) {
static GXColor black_color = { 0, 0, 0, 0 };
GXColor t;
int i;
int padid;
@@ -86,20 +75,17 @@ void famicom_emu_main(GAME* famicom){
u32 combo;
void* manager;
if(famicom_done == 0){
if(famicom_rom_load_check() < 0){
if (famicom_done == 0) {
if (famicom_rom_load_check() < 0) {
Common_Set(famicom_2DBAC, Common_Get(famicom_2DBAC) | 1);
famicom_done = 1;
famicom_done_countdown = 0;
}
else{
for(padid = 0,i = 4; i != 0; i--, padid++){
current_pad = &gamePT->pads[padid];
} else {
for (padid = 0, i = 4; i != 0; i--, padid++) {
current_pad = &gamePT->pads[padid];
combo = current_pad->now.button | current_pad->on.button;
if(combo == (BUTTON_Z | BUTTON_R | BUTTON_L) || (combo == 0xF0)){
if (combo == (BUTTON_L | BUTTON_R | BUTTON_Z) || combo == (BUTTON_L | BUTTON_R | BUTTON_X | BUTTON_Y)) {
famicom_done = 1;
famicom_done_countdown = 60;
JC_JFWDisplay_startFadeOut(JC_JFWDisplay_getManager(), famicom_done_countdown);
@@ -109,7 +95,7 @@ void famicom_emu_main(GAME* famicom){
}
}
if (famicom_done != 0) {
if ( famicom_done_countdown == 0) {
if (famicom_done_countdown == 0) {
return_emu_game(famicom);
} else {
famicom_done_countdown -= 1;
@@ -119,127 +105,99 @@ void famicom_emu_main(GAME* famicom){
JW_BeginFrame();
famicom->disable_display = 1;
if(famicom_done == 0){
if (famicom_done == 0) {
famicom_1frame();
}
else{
} else {
manager = JC_JFWDisplay_getManager();
t = black_color;
t = black_color;
JC_JFWDisplay_clearEfb(manager, &t);
}
JW_EndFrame();
}
void famicom_emu_init(GAME_FAMICOM_EMU* famicom){
extern void famicom_emu_init(GAME* game) {
int rom_id;
u8 player;
int debug;
void* manager;
GXRenderModeObj* render;
famicom_done = 0;
famicom_done_countdown = 0;
game_resize_hyral(&famicom->game, 0);
Common_Set(famicom_287F9, 0);
rom_id = Common_Get(current_famicom_rom);
game_resize_hyral(game, 0);
Common_Set(famicom_287F9, 0);
rom_id = Common_Get(current_famicom_rom);
player = Common_Get(player_no);
save_game_image = (GETREG(HREG, 4) == 1);
debug = GETREG(HREG,3);
debug = GETREG(HREG, 3);
if((rom_id > 0) && ( debug != 0)){
rom_id = debug & (-debug & ~debug) >> 0x1f;
if ((rom_id > 0) && (debug != 0)) {
rom_id = debug > 0 ? debug : 0;
}
famicom->game.exec = famicom_emu_main;
famicom->game.cleanup = famicom_emu_cleanup;
while(sAdo_SubGameOK() == 0){
game->exec = famicom_emu_main;
game->cleanup = famicom_emu_cleanup;
while (sAdo_SubGameOK() == FALSE) {
VIWaitForRetrace();
sAdo_GameFrame();
}
manager = JC_JFWDisplay_getManager();
render = JC_JFWDisplay_getRenderMode(manager);
render = JC_JFWDisplay_getRenderMode(manager);
freeXfbBase = JC_JFWDisplay_changeToSingleXfb(manager, 1);
freeXfbSize = render->fbWidth * render->xfbHeight * sizeof(u16);
my_alloc_init(famicom, freeXfbBase, freeXfbSize);
my_alloc_init(game, freeXfbBase, freeXfbSize);
if(famicom_init(rom_id, my_malloc_func, player) != 0){
if (famicom_init(rom_id, my_malloc_func, player) != 0) {
Common_Set(famicom_2DBAC, Common_Get(famicom_2DBAC) | 1);
return_emu_game(&famicom->game);
return_emu_game(game);
}
}
void famicom_emu_cleanup(GAME* game){
extern void famicom_emu_cleanup(GAME* game) {
JC_JFWDisplay_startFadeIn(JC_JFWDisplay_getManager(), 1);
if(famicom_cleanup() != 0){
if (famicom_cleanup() != 0) {
Common_Set(famicom_2DBAC, Common_Get(famicom_2DBAC) | 2);
}
my_alloc_cleanup();
if(freeXfbBase != NULL){
JC_JFWDisplay_changeToDoubleXfb(JC_JFWDisplay_getManager());
if (freeXfbBase != NULL) {
JC_JFWDisplay_changeToDoubleXfb(JC_JFWDisplay_getManager());
freeXfbBase = NULL;
freeXfbSize = 0;
}
sAdo_SubGameEnd();
}
int famicom_gba_getImage(u32 rom_id, int* ptr){
extern int famicom_gba_getImage(u32 rom_id, int* ptr) {
static char* names[] = {
"cluclu",
"usa_balloon",
"donkey",
"usa_jr_math",
"pinball",
"tennis",
"usa_golf",
NULL,
"usa_baseball",
NULL,
"usa_donkey3",
"donkeyjr",
"soccer",
"exbike",
NULL,
"usa_icecl",
"mario",
"smario",
NULL
"cluclu", "usa_balloon", "donkey", "usa_jr_math", "pinball", "tennis", "usa_golf",
NULL, "usa_baseball", NULL, "usa_donkey3", "donkeyjr", "soccer", "exbike",
NULL, "usa_icecl", "mario", "smario", NULL,
};
char buf[256];
u32 resource;
int block;
char* rom;
if(rom_id > 0x13){
if (rom_id > 19) {
return 0;
}
rom = names[(rom_id == 0) ? 0 : rom_id -1];
if(rom == NULL){
rom = names[(rom_id == 0) ? 0 : rom_id - 1];
if (rom == NULL) {
return 0;
}
else{
sprintf(buf, "/FAMICOM/GBA/jb_%s.bin.szs", rom);
resource = JC__JKRGetResource(buf);
if((resource != 0) && (ptr != NULL)){
} else {
sprintf(buf, "/FAMICOM/GBA/jb_%s.bin.szs", rom);
resource = JC__JKRGetResource(buf);
if ((resource != 0) && (ptr != NULL)) {
block = JC__JKRGetMemBlockSize(0, resource);
*ptr = block;
}
@@ -247,7 +205,6 @@ int famicom_gba_getImage(u32 rom_id, int* ptr){
return resource;
}
void famicom_gba_removeImage(void* p){
extern void famicom_gba_removeImage(void* p) {
JC__JKRRemoveResource(p);
}
}