Match & link m_font, minor Famicom work

This commit is contained in:
Cuyler36
2024-01-20 23:59:01 -05:00
parent f6a2187b0f
commit ad0000e994
6 changed files with 309 additions and 10 deletions
+5
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@@ -131,6 +131,11 @@ m_flashrom.c:
.text: [0x803AC5C8, 0x803AF48C]
.data: [0x80654188, 0x80654298]
.bss: [0x81295BD8, 0x81295C30]
m_font.c:
.text: [0x803AF48C, 0x803B15E0]
.rodata: [0x80642080, 0x80642258]
.data: [0x80654298, 0x806544D0]
.bss: [0x81295C30, 0x81295C70]
m_fuusen.c:
.text: [0x803B15E0, 0x803B1908]
.rodata: [0x80642258, 0x80642288]
+10 -1
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@@ -8,13 +8,18 @@
extern "C" {
#endif
#define FAMICOM_INTERNAL_ROM_NUM 19
#define NESTAG_CMD_SIZE 3
#define NESTAG_SIZE (NESTAG_CMD_SIZE + 1)
#define NESTAG_END "END"
#define NESTAG_VEQ "VEQ"
#define NESTAG_VNE "VNE"
#define NESTAG_GID "GID"
#define NESTAG_GNM "GNM"
#define NESTAG_CPN "CPN"
#define NESTAG_OFS "OFS"
#define NESTAG_OFS "OFS" /* Offset into the shared highscore data to read/write at */
#define NESTAG_HSC "HSC"
#define NESTAG_GNO "GNO"
#define NESTAG_BBR "BBR"
@@ -100,6 +105,8 @@ typedef struct famicom_common_s {
extern void* my_malloc_current;
extern u8 save_game_image;
extern FamicomCommon famicomCommon;
typedef u8 (*FAMICOM_GETSAVECHAN_PROC)(int* player_no, int* slot_card_result);
extern void famicom_setCallback_getSaveChan(FAMICOM_GETSAVECHAN_PROC getSaveChan_proc);
extern int famicom_mount_archive();
@@ -109,6 +116,8 @@ extern int famicom_1frame();
extern int famicom_init(int, void*, u8);
extern int famicom_cleanup();
extern void nesinfo_tags_set(int rom_no);
#ifdef __cplusplus
}
+2 -1
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@@ -27,7 +27,8 @@ typedef struct ks_nes_common_work_obj_s {
} ksNesCommonWorkObj;
typedef struct ks_nes_state_obj_s {
u8 _temp[0x1A78];
/* 0x0000 */ u8 wram[2048];
/* 0x0800 */ u8 _temp[0x1A78 - 0x800];
} ksNesStateObj;
#ifdef __cplusplus
+1
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@@ -11,6 +11,7 @@ extern "C" {
void * memcpy(void * dst, const void * src, size_t n);
void * memset(void * dst, int val, size_t n);
int memcmp(const void* src1, const void* src2, size_t n);
void __fill_mem(void * dst, int val, unsigned long n);
#pragma section code_type
+15 -8
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@@ -39,7 +39,7 @@ typedef struct control_code_s {
s8 attribute;
} mFont_ControlCodeInfo_t;
static mFont_ControlCodeInfo_t mFont_cont_info_tbl[mFont_CONT_CODE_NUM] = {
static const mFont_ControlCodeInfo_t mFont_cont_info_tbl[mFont_CONT_CODE_NUM] = {
{ 2, mFont_CONT_ATTRIBUTE_0 },
{ 2, mFont_CONT_ATTRIBUTE_0 },
{ 2, mFont_CONT_ATTRIBUTE_0 },
@@ -669,7 +669,6 @@ static void mFont_gppDrawCharRect(
*gfx_pp = g;
}
// TODO: Non-matching
static void mFont_gppDrawCharPoly(
GRAPH* graph,
Gfx** gfx_pp,
@@ -683,21 +682,29 @@ static void mFont_gppDrawCharPoly(
int ulx, uly, lrx, lry;
xy_t vert_tl, vert_br;
f32 inv_half_s, inv_half_t;
f32 t0, t1;
mFont_gppLoadTexture(&g, c, &uls, &ult, &lrs, &lrt);
vert_tl.x = pos_tl->x - ((f32)SCREEN_WIDTH * 0.5f);
vert_tl.y = -(pos_tl->y - ((f32)SCREEN_HEIGHT * 0.5f));
vert_br.x = pos_br->x - ((f32)SCREEN_WIDTH * 0.5f) - vert_tl.x;
vert_br.y = -(pos_br->y - ((f32)SCREEN_HEIGHT * 0.5f)) - vert_tl.y;
vert_br.x = vert_tl.x;
vert_br.y = vert_tl.y;
t0 = pos_br->x - ((f32)SCREEN_WIDTH * 0.5f) - vert_tl.x;
t1 = -(pos_br->y - ((f32)SCREEN_HEIGHT * 0.5f)) - vert_tl.y;
inv_half_s = 0.5f / (f32)s;
inv_half_t = 0.5f / (f32)t;
vert_br.x += t0 * (1.0f - inv_half_s);
vert_br.y += t1 * (1.0f - inv_half_t);
vert_tl.x += t0 * inv_half_s;
vert_tl.y += t1 * inv_half_t;
ulx = (vert_tl.x + vert_br.x * inv_half_s) * mFont_SCALE_F;
uly = (vert_tl.y + vert_br.y * inv_half_t) * mFont_SCALE_F;
lrx = (vert_tl.x + vert_br.x * (1.0f - inv_half_s)) * mFont_SCALE_F;
lry = (vert_tl.y + vert_br.y * (1.0f - inv_half_t)) * mFont_SCALE_F;
ulx = (int)(vert_tl.x * mFont_SCALE_F);
uly = (int)(vert_tl.y * mFont_SCALE_F);
lrx = (int)(vert_br.x * mFont_SCALE_F);
lry = (int)(vert_br.y * mFont_SCALE_F);
lrs = ((uls + s) << 6) - 32;
lrt = ((ult + t) << 6) - 32;
+276
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@@ -0,0 +1,276 @@
#include "Famicom/famicom.h"
#include "_mem.h"
#include "dolphin/os.h"
static u8 highscore_num = 0;
static u8 highscore_updated = 0;
static u8* highscore_flags = nullptr;
static u8 nesinfo_mcrd_cont_no = 0;
static u8* nesinfo_mcrd_game_name = nullptr;
static u8* nesinfo_ptr = nullptr;
static u32 nesinfo_tags_size = 0;
static u8* nesinfo_tags_start = nullptr;
static u8* nesinfo_tags_end = nullptr;
static char* nesinfo_tags_gameName = nullptr;
static char* nesinfo_tags_kanjiName = nullptr;
static u8* nesinfo_tags_moriName = nullptr;
static u32 nesinfo_data_size = 0;
static u8* nesinfo_data_start = nullptr;
static u8* nesinfo_data_end = nullptr;
static u32 nesinfo_rom_size = 0;
static u8* nesinfo_rom_start = nullptr;
static u8* nesinfo_rom_end = nullptr;
static u32 nesinfo_expand_rom_size = 0;
static bool tcs_bad = false;
static bool ics_bad = false;
enum highscore_state { HIGHSCORE_STATE_UNSET, HIGHSCORE_STATE_SET, HIGHSCORE_STATE_2, HIGHSCORE_STATE_UNINITIALIZED };
enum famicom_games {
FAMICOM_GAME_CLU_CLU_LAND,
FAMICOM_GAME_BALLOON_FIGHT,
FAMICOM_GAME_DONKEY_KONG,
FAMICOM_GAME_DONKEY_KONG_JR_MATH,
FAMICOM_GAME_PINBALL,
};
#define END_TAG() 'E', 'N', 'D', 0
#define GID_TAG(l) 'G', 'I', 'D', (l)
#define GNM_TAG(l) 'G', 'N', 'M', (l)
#define GNO_TAG() 'G', 'N', 'O', sizeof(u8)
#define OFS_TAG() 'O', 'F', 'S', sizeof(u16)
#define HSC_TAG(l) 'H', 'S', 'C', (sizeof(u16) + l)
#define OFS_U16(ofs) ((u8)((u32)(ofs) >> 8), (u8)(ofs))
static u8 tags_table_default[] = { END_TAG() };
// clang-format off
static u8 tags_table_cluclu_land[] = {
GID_TAG(2), 'C', 'L',
GNM_TAG(12), 'C', 'L', 'U', ' ', 'C', 'L', 'U', ' ', 'L', 'A', 'N', 'D',
GNO_TAG(), FAMICOM_GAME_CLU_CLU_LAND,
OFS_TAG(), OFS_U16(0x0000),
HSC_TAG(4), OFS_U16(0x8020), 0, 0, 0, 0,
END_TAG(),
};
static u8 tags_table_balloon_fight[] = {
GID_TAG(2), 'B', 'F',
GNM_TAG(13), 'B', 'A', 'L', 'L', 'O', 'O', 'N', ' ', 'F', 'I', 'G', 'H', 'T',
GNO_TAG(), FAMICOM_GAME_BALLOON_FIGHT,
OFS_TAG(), OFS_U16(0x0004),
HSC_TAG(5), OFS_U16(0x0629), 0, 0, 0, 1, 0,
HSC_TAG(5), OFS_U16(0x062E), 0, 0, 0, 1, 0,
HSC_TAG(5), OFS_U16(0x0633), 0, 0, 5, 2, 0,
END_TAG(),
};
static u8 tags_table_donkey_kong[] = {
GID_TAG(2), 'D', 'K',
GNM_TAG(11), 'D', 'O', 'N', 'K', 'E', 'Y', ' ', 'K', 'O', 'N', 'G',
GNO_TAG(), FAMICOM_GAME_DONKEY_KONG,
OFS_TAG(), OFS_U16(0x0013),
HSC_TAG(2), OFS_U16(0x0507), 0, 0,
HSC_TAG(2), OFS_U16(0x0509), 0, 0,
END_TAG(),
};
static u8 tags_table_sansu_asobi[] = {
GID_TAG(2), 'C', 'A',
GNM_TAG(13), 'D', 'O', 'N', 'K', 'Y', ' ', 'J', 'R', ' ', 'M', 'A', 'T', 'H',
GNO_TAG(), FAMICOM_GAME_DONKEY_KONG_JR_MATH,
OFS_TAG(), OFS_U16(0x0017),
HSC_TAG(2), OFS_U16(0x04D7), 0, 0,
HSC_TAG(2), OFS_U16(0x04D9), 0, 0,
HSC_TAG(2), OFS_U16(0x04DB), 0, 0,
HSC_TAG(2), OFS_U16(0x04DD), 0, 0,
HSC_TAG(2), OFS_U16(0x04DF), 0, 0,
HSC_TAG(2), OFS_U16(0x04E1), 0, 0,
HSC_TAG(2), OFS_U16(0x04E3), 0, 0,
HSC_TAG(2), OFS_U16(0x04E5), 0, 0,
HSC_TAG(2), OFS_U16(0x04E7), 0, 0,
END_TAG(),
};
static u8 tags_table_pinball[] = {
GID_TAG(2), 'P', 'N',
GNM_TAG(7), 'P', 'I', 'N', 'B', 'A', 'L', 'L',
GNO_TAG(), FAMICOM_GAME_PINBALL,
OFS_TAG(), OFS_U16(0x0029),
HSC_TAG(2), OFS_U16(0x0507), 0, 0,
HSC_TAG(2), OFS_U16(0x0509), 0, 0,
END_TAG(),
};
typedef struct nesinfo_tag_s {
u8* tags_table;
size_t tags_size;
char* gameName;
char* kanjiName;
} nesinfo_tag_info;
static nesinfo_tag_info tags_table_table[FAMICOM_INTERNAL_ROM_NUM];
// clang-format on
static u8 moriNameTable[FAMICOM_INTERNAL_ROM_NUM][16] = {
// TODO
};
static void update_highscore_raw(u32 ofs, u32 size, u8* initial_value, u8* high_score, u8* state) {
u8* current_score_p = &famicomCommon.sp->wram[ofs];
if (*state == HIGHSCORE_STATE_UNINITIALIZED) {
memcpy(high_score, initial_value, size);
*state = HIGHSCORE_STATE_UNSET; // default highscore
// High score data was not found, so it has been initialized.
OSReport("ハイスコアデータがないので初期化しました\n");
}
if (*state == HIGHSCORE_STATE_UNSET) {
if (memcmp(current_score_p, initial_value, size) == 0) {
// The high score in WRAM has been reset to its default value.
OSReport("WRAMのハイスコアが初期値になりました\n");
memcpy(current_score_p, high_score, size);
*state = HIGHSCORE_STATE_SET;
} else {
// The high score in WRAM has not been reset to its default value. Offset=%04x\n
OSReport("WRAMのハイスコアが初期値になっていません オフセット=%04x\n", ofs);
}
} else {
if (memcmp(current_score_p, high_score, size) != 0) {
// The high score in WRAM has been updated.
OSReport("WRAMのハイスコアが更新されました\n");
memcpy(high_score, current_score_p, size);
highscore_updated = true;
}
}
}
static u16 nesinfo_get_u16(u8* data) {
return (u16)(((u32)data[0] << 8) + (u32)data[1]);
}
static u8 nesinfo_get_u8(u8* data) {
return (u8)(u32)data[0];
}
static void nesinfo_set_u16(u8* data, u16* value) {
data[0] = (u8)(((u32)value >> 8) & 0xFF);
data[1] = (u8)((u32)value & 0xFF);
}
static u8* nesinfo_next_tag_raw(u8* data) {
if (data == nullptr || (nesinfo_tags_end != nullptr && data >= nesinfo_tags_end) ||
memcmp(data, NESTAG_END, NESTAG_CMD_SIZE) == 0) {
return nullptr;
} else {
return &data[data[NESTAG_CMD_SIZE] + NESTAG_SIZE];
}
}
static u8* nesinfo_next_tag(u8* data) {
do {
data = nesinfo_next_tag_raw(data);
if (data == nullptr) {
break;
}
if (memcmp(data, NESTAG_VEQ, NESTAG_CMD_SIZE) == 0) {
if (data[NESTAG_SIZE + 1] != 1) {
data = nesinfo_next_tag_raw(data);
}
} else if (memcmp(data, NESTAG_VNE, NESTAG_CMD_SIZE) == 0) {
if (data[NESTAG_SIZE + 1] == 1) {
data = nesinfo_next_tag_raw(data);
}
} else {
break; // found a tag to return
}
} while (data != nullptr);
return data;
}
static u16 calc_check_sum2(void* data, size_t size) {
if (((u32)data & 1) == 0) {
u16 sum;
size_t i;
u16* data2;
data2 = (u16*)data;
sum = 0;
for (i = 0; i < size; i += 2) {
sum += *data2++;
}
return sum;
} else {
u16 sum0;
u16 sum1;
size_t i;
u8* data_u8;
data_u8 = (u8*)data;
sum0 = 0;
sum1 = 0;
for (i = 0; i < size - 1; i += sizeof(u16)) {
sum0 += data_u8[0];
sum1 += data_u8[1];
data_u8 += sizeof(u16);
}
if (i < size) {
sum0 += data_u8[0];
data_u8 += sizeof(u8);
}
return (u16)((sum0 << 8) + sum1);
}
}
static void print_stringn_lf(u8* data, size_t size) {
while (size-- > 0) {
OSReport("%c", *data++);
}
OSReport("\n");
}
static void print_hex_lf(u8* data, size_t size) {
while (size-- > 0) {
OSReport(" %02x", *data++);
}
OSReport("\n");
}
extern void nesinfo_tags_set(int rom_no) {
nesinfo_tags_start = nullptr;
nesinfo_tags_end = nullptr;
nesinfo_tags_size = 0;
nesinfo_tags_gameName = nullptr;
nesinfo_tags_kanjiName = nullptr;
nesinfo_tags_moriName = nullptr;
if (rom_no < 0) {
return;
}
if (rom_no < 0 || rom_no >= FAMICOM_INTERNAL_ROM_NUM) {
return;
}
nesinfo_tags_start = tags_table_table[rom_no].tags_table;
nesinfo_tags_end = nesinfo_tags_start + tags_table_table[rom_no].tags_size;
nesinfo_tags_size = (u32)(nesinfo_tags_end - nesinfo_tags_start);
nesinfo_tags_gameName = tags_table_table[rom_no].gameName;
nesinfo_tags_kanjiName = tags_table_table[rom_no].kanjiName;
if (rom_no < FAMICOM_INTERNAL_ROM_NUM) {
nesinfo_tags_moriName = moriNameTable[rom_no];
}
}