mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
Match & link m_font, minor Famicom work
This commit is contained in:
@@ -131,6 +131,11 @@ m_flashrom.c:
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.text: [0x803AC5C8, 0x803AF48C]
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.data: [0x80654188, 0x80654298]
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.bss: [0x81295BD8, 0x81295C30]
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m_font.c:
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.text: [0x803AF48C, 0x803B15E0]
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.rodata: [0x80642080, 0x80642258]
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.data: [0x80654298, 0x806544D0]
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.bss: [0x81295C30, 0x81295C70]
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m_fuusen.c:
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.text: [0x803B15E0, 0x803B1908]
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.rodata: [0x80642258, 0x80642288]
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@@ -8,13 +8,18 @@
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extern "C" {
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#endif
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#define FAMICOM_INTERNAL_ROM_NUM 19
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#define NESTAG_CMD_SIZE 3
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#define NESTAG_SIZE (NESTAG_CMD_SIZE + 1)
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#define NESTAG_END "END"
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#define NESTAG_VEQ "VEQ"
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#define NESTAG_VNE "VNE"
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#define NESTAG_GID "GID"
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#define NESTAG_GNM "GNM"
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#define NESTAG_CPN "CPN"
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#define NESTAG_OFS "OFS"
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#define NESTAG_OFS "OFS" /* Offset into the shared highscore data to read/write at */
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#define NESTAG_HSC "HSC"
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#define NESTAG_GNO "GNO"
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#define NESTAG_BBR "BBR"
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@@ -100,6 +105,8 @@ typedef struct famicom_common_s {
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extern void* my_malloc_current;
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extern u8 save_game_image;
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extern FamicomCommon famicomCommon;
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typedef u8 (*FAMICOM_GETSAVECHAN_PROC)(int* player_no, int* slot_card_result);
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extern void famicom_setCallback_getSaveChan(FAMICOM_GETSAVECHAN_PROC getSaveChan_proc);
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extern int famicom_mount_archive();
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@@ -109,6 +116,8 @@ extern int famicom_1frame();
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extern int famicom_init(int, void*, u8);
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extern int famicom_cleanup();
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extern void nesinfo_tags_set(int rom_no);
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#ifdef __cplusplus
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}
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@@ -27,7 +27,8 @@ typedef struct ks_nes_common_work_obj_s {
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} ksNesCommonWorkObj;
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typedef struct ks_nes_state_obj_s {
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u8 _temp[0x1A78];
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/* 0x0000 */ u8 wram[2048];
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/* 0x0800 */ u8 _temp[0x1A78 - 0x800];
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} ksNesStateObj;
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#ifdef __cplusplus
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@@ -11,6 +11,7 @@ extern "C" {
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void * memcpy(void * dst, const void * src, size_t n);
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void * memset(void * dst, int val, size_t n);
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int memcmp(const void* src1, const void* src2, size_t n);
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void __fill_mem(void * dst, int val, unsigned long n);
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#pragma section code_type
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+15
-8
@@ -39,7 +39,7 @@ typedef struct control_code_s {
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s8 attribute;
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} mFont_ControlCodeInfo_t;
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static mFont_ControlCodeInfo_t mFont_cont_info_tbl[mFont_CONT_CODE_NUM] = {
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static const mFont_ControlCodeInfo_t mFont_cont_info_tbl[mFont_CONT_CODE_NUM] = {
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{ 2, mFont_CONT_ATTRIBUTE_0 },
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{ 2, mFont_CONT_ATTRIBUTE_0 },
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{ 2, mFont_CONT_ATTRIBUTE_0 },
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@@ -669,7 +669,6 @@ static void mFont_gppDrawCharRect(
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*gfx_pp = g;
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}
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// TODO: Non-matching
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static void mFont_gppDrawCharPoly(
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GRAPH* graph,
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Gfx** gfx_pp,
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@@ -683,21 +682,29 @@ static void mFont_gppDrawCharPoly(
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int ulx, uly, lrx, lry;
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xy_t vert_tl, vert_br;
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f32 inv_half_s, inv_half_t;
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f32 t0, t1;
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mFont_gppLoadTexture(&g, c, &uls, &ult, &lrs, &lrt);
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vert_tl.x = pos_tl->x - ((f32)SCREEN_WIDTH * 0.5f);
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vert_tl.y = -(pos_tl->y - ((f32)SCREEN_HEIGHT * 0.5f));
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vert_br.x = pos_br->x - ((f32)SCREEN_WIDTH * 0.5f) - vert_tl.x;
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vert_br.y = -(pos_br->y - ((f32)SCREEN_HEIGHT * 0.5f)) - vert_tl.y;
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vert_br.x = vert_tl.x;
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vert_br.y = vert_tl.y;
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t0 = pos_br->x - ((f32)SCREEN_WIDTH * 0.5f) - vert_tl.x;
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t1 = -(pos_br->y - ((f32)SCREEN_HEIGHT * 0.5f)) - vert_tl.y;
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inv_half_s = 0.5f / (f32)s;
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inv_half_t = 0.5f / (f32)t;
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vert_br.x += t0 * (1.0f - inv_half_s);
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vert_br.y += t1 * (1.0f - inv_half_t);
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vert_tl.x += t0 * inv_half_s;
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vert_tl.y += t1 * inv_half_t;
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ulx = (vert_tl.x + vert_br.x * inv_half_s) * mFont_SCALE_F;
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uly = (vert_tl.y + vert_br.y * inv_half_t) * mFont_SCALE_F;
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lrx = (vert_tl.x + vert_br.x * (1.0f - inv_half_s)) * mFont_SCALE_F;
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lry = (vert_tl.y + vert_br.y * (1.0f - inv_half_t)) * mFont_SCALE_F;
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ulx = (int)(vert_tl.x * mFont_SCALE_F);
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uly = (int)(vert_tl.y * mFont_SCALE_F);
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lrx = (int)(vert_br.x * mFont_SCALE_F);
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lry = (int)(vert_br.y * mFont_SCALE_F);
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lrs = ((uls + s) << 6) - 32;
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lrt = ((ult + t) << 6) - 32;
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@@ -0,0 +1,276 @@
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#include "Famicom/famicom.h"
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#include "_mem.h"
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#include "dolphin/os.h"
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static u8 highscore_num = 0;
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static u8 highscore_updated = 0;
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static u8* highscore_flags = nullptr;
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static u8 nesinfo_mcrd_cont_no = 0;
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static u8* nesinfo_mcrd_game_name = nullptr;
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static u8* nesinfo_ptr = nullptr;
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static u32 nesinfo_tags_size = 0;
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static u8* nesinfo_tags_start = nullptr;
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static u8* nesinfo_tags_end = nullptr;
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static char* nesinfo_tags_gameName = nullptr;
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static char* nesinfo_tags_kanjiName = nullptr;
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static u8* nesinfo_tags_moriName = nullptr;
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static u32 nesinfo_data_size = 0;
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static u8* nesinfo_data_start = nullptr;
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static u8* nesinfo_data_end = nullptr;
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static u32 nesinfo_rom_size = 0;
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static u8* nesinfo_rom_start = nullptr;
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static u8* nesinfo_rom_end = nullptr;
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static u32 nesinfo_expand_rom_size = 0;
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static bool tcs_bad = false;
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static bool ics_bad = false;
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enum highscore_state { HIGHSCORE_STATE_UNSET, HIGHSCORE_STATE_SET, HIGHSCORE_STATE_2, HIGHSCORE_STATE_UNINITIALIZED };
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enum famicom_games {
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FAMICOM_GAME_CLU_CLU_LAND,
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FAMICOM_GAME_BALLOON_FIGHT,
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FAMICOM_GAME_DONKEY_KONG,
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FAMICOM_GAME_DONKEY_KONG_JR_MATH,
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FAMICOM_GAME_PINBALL,
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};
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#define END_TAG() 'E', 'N', 'D', 0
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#define GID_TAG(l) 'G', 'I', 'D', (l)
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#define GNM_TAG(l) 'G', 'N', 'M', (l)
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#define GNO_TAG() 'G', 'N', 'O', sizeof(u8)
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#define OFS_TAG() 'O', 'F', 'S', sizeof(u16)
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#define HSC_TAG(l) 'H', 'S', 'C', (sizeof(u16) + l)
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#define OFS_U16(ofs) ((u8)((u32)(ofs) >> 8), (u8)(ofs))
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static u8 tags_table_default[] = { END_TAG() };
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// clang-format off
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static u8 tags_table_cluclu_land[] = {
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GID_TAG(2), 'C', 'L',
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GNM_TAG(12), 'C', 'L', 'U', ' ', 'C', 'L', 'U', ' ', 'L', 'A', 'N', 'D',
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GNO_TAG(), FAMICOM_GAME_CLU_CLU_LAND,
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OFS_TAG(), OFS_U16(0x0000),
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HSC_TAG(4), OFS_U16(0x8020), 0, 0, 0, 0,
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END_TAG(),
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};
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static u8 tags_table_balloon_fight[] = {
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GID_TAG(2), 'B', 'F',
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GNM_TAG(13), 'B', 'A', 'L', 'L', 'O', 'O', 'N', ' ', 'F', 'I', 'G', 'H', 'T',
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GNO_TAG(), FAMICOM_GAME_BALLOON_FIGHT,
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OFS_TAG(), OFS_U16(0x0004),
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HSC_TAG(5), OFS_U16(0x0629), 0, 0, 0, 1, 0,
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HSC_TAG(5), OFS_U16(0x062E), 0, 0, 0, 1, 0,
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HSC_TAG(5), OFS_U16(0x0633), 0, 0, 5, 2, 0,
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END_TAG(),
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};
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static u8 tags_table_donkey_kong[] = {
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GID_TAG(2), 'D', 'K',
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GNM_TAG(11), 'D', 'O', 'N', 'K', 'E', 'Y', ' ', 'K', 'O', 'N', 'G',
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GNO_TAG(), FAMICOM_GAME_DONKEY_KONG,
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OFS_TAG(), OFS_U16(0x0013),
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HSC_TAG(2), OFS_U16(0x0507), 0, 0,
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HSC_TAG(2), OFS_U16(0x0509), 0, 0,
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END_TAG(),
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};
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static u8 tags_table_sansu_asobi[] = {
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GID_TAG(2), 'C', 'A',
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GNM_TAG(13), 'D', 'O', 'N', 'K', 'Y', ' ', 'J', 'R', ' ', 'M', 'A', 'T', 'H',
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GNO_TAG(), FAMICOM_GAME_DONKEY_KONG_JR_MATH,
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OFS_TAG(), OFS_U16(0x0017),
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HSC_TAG(2), OFS_U16(0x04D7), 0, 0,
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HSC_TAG(2), OFS_U16(0x04D9), 0, 0,
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HSC_TAG(2), OFS_U16(0x04DB), 0, 0,
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HSC_TAG(2), OFS_U16(0x04DD), 0, 0,
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HSC_TAG(2), OFS_U16(0x04DF), 0, 0,
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HSC_TAG(2), OFS_U16(0x04E1), 0, 0,
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HSC_TAG(2), OFS_U16(0x04E3), 0, 0,
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HSC_TAG(2), OFS_U16(0x04E5), 0, 0,
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HSC_TAG(2), OFS_U16(0x04E7), 0, 0,
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END_TAG(),
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};
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static u8 tags_table_pinball[] = {
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GID_TAG(2), 'P', 'N',
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GNM_TAG(7), 'P', 'I', 'N', 'B', 'A', 'L', 'L',
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GNO_TAG(), FAMICOM_GAME_PINBALL,
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OFS_TAG(), OFS_U16(0x0029),
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HSC_TAG(2), OFS_U16(0x0507), 0, 0,
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HSC_TAG(2), OFS_U16(0x0509), 0, 0,
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END_TAG(),
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};
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typedef struct nesinfo_tag_s {
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u8* tags_table;
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size_t tags_size;
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char* gameName;
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char* kanjiName;
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} nesinfo_tag_info;
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static nesinfo_tag_info tags_table_table[FAMICOM_INTERNAL_ROM_NUM];
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// clang-format on
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static u8 moriNameTable[FAMICOM_INTERNAL_ROM_NUM][16] = {
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// TODO
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};
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static void update_highscore_raw(u32 ofs, u32 size, u8* initial_value, u8* high_score, u8* state) {
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u8* current_score_p = &famicomCommon.sp->wram[ofs];
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if (*state == HIGHSCORE_STATE_UNINITIALIZED) {
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memcpy(high_score, initial_value, size);
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*state = HIGHSCORE_STATE_UNSET; // default highscore
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// High score data was not found, so it has been initialized.
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OSReport("ハイスコアデータがないので初期化しました\n");
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}
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if (*state == HIGHSCORE_STATE_UNSET) {
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if (memcmp(current_score_p, initial_value, size) == 0) {
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// The high score in WRAM has been reset to its default value.
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OSReport("WRAMのハイスコアが初期値になりました\n");
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memcpy(current_score_p, high_score, size);
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*state = HIGHSCORE_STATE_SET;
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} else {
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// The high score in WRAM has not been reset to its default value. Offset=%04x\n
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OSReport("WRAMのハイスコアが初期値になっていません オフセット=%04x\n", ofs);
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}
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} else {
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if (memcmp(current_score_p, high_score, size) != 0) {
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// The high score in WRAM has been updated.
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OSReport("WRAMのハイスコアが更新されました\n");
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memcpy(high_score, current_score_p, size);
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highscore_updated = true;
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}
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}
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}
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static u16 nesinfo_get_u16(u8* data) {
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return (u16)(((u32)data[0] << 8) + (u32)data[1]);
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}
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static u8 nesinfo_get_u8(u8* data) {
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return (u8)(u32)data[0];
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}
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static void nesinfo_set_u16(u8* data, u16* value) {
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data[0] = (u8)(((u32)value >> 8) & 0xFF);
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data[1] = (u8)((u32)value & 0xFF);
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}
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static u8* nesinfo_next_tag_raw(u8* data) {
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if (data == nullptr || (nesinfo_tags_end != nullptr && data >= nesinfo_tags_end) ||
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memcmp(data, NESTAG_END, NESTAG_CMD_SIZE) == 0) {
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return nullptr;
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} else {
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return &data[data[NESTAG_CMD_SIZE] + NESTAG_SIZE];
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}
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}
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static u8* nesinfo_next_tag(u8* data) {
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do {
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data = nesinfo_next_tag_raw(data);
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if (data == nullptr) {
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break;
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}
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if (memcmp(data, NESTAG_VEQ, NESTAG_CMD_SIZE) == 0) {
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if (data[NESTAG_SIZE + 1] != 1) {
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data = nesinfo_next_tag_raw(data);
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}
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} else if (memcmp(data, NESTAG_VNE, NESTAG_CMD_SIZE) == 0) {
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if (data[NESTAG_SIZE + 1] == 1) {
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data = nesinfo_next_tag_raw(data);
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}
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} else {
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break; // found a tag to return
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}
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} while (data != nullptr);
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return data;
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}
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||||
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static u16 calc_check_sum2(void* data, size_t size) {
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if (((u32)data & 1) == 0) {
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u16 sum;
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size_t i;
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||||
u16* data2;
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||||
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data2 = (u16*)data;
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sum = 0;
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||||
for (i = 0; i < size; i += 2) {
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sum += *data2++;
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||||
}
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||||
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return sum;
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||||
} else {
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u16 sum0;
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||||
u16 sum1;
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||||
size_t i;
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||||
u8* data_u8;
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||||
data_u8 = (u8*)data;
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sum0 = 0;
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sum1 = 0;
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||||
for (i = 0; i < size - 1; i += sizeof(u16)) {
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sum0 += data_u8[0];
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sum1 += data_u8[1];
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data_u8 += sizeof(u16);
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}
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||||
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if (i < size) {
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sum0 += data_u8[0];
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data_u8 += sizeof(u8);
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}
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return (u16)((sum0 << 8) + sum1);
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}
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}
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||||
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static void print_stringn_lf(u8* data, size_t size) {
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while (size-- > 0) {
|
||||
OSReport("%c", *data++);
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||||
}
|
||||
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OSReport("\n");
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||||
}
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||||
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||||
static void print_hex_lf(u8* data, size_t size) {
|
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while (size-- > 0) {
|
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OSReport(" %02x", *data++);
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}
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||||
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OSReport("\n");
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||||
}
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||||
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extern void nesinfo_tags_set(int rom_no) {
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nesinfo_tags_start = nullptr;
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||||
nesinfo_tags_end = nullptr;
|
||||
nesinfo_tags_size = 0;
|
||||
nesinfo_tags_gameName = nullptr;
|
||||
nesinfo_tags_kanjiName = nullptr;
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||||
nesinfo_tags_moriName = nullptr;
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||||
|
||||
if (rom_no < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (rom_no < 0 || rom_no >= FAMICOM_INTERNAL_ROM_NUM) {
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||||
return;
|
||||
}
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||||
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||||
nesinfo_tags_start = tags_table_table[rom_no].tags_table;
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||||
nesinfo_tags_end = nesinfo_tags_start + tags_table_table[rom_no].tags_size;
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||||
nesinfo_tags_size = (u32)(nesinfo_tags_end - nesinfo_tags_start);
|
||||
nesinfo_tags_gameName = tags_table_table[rom_no].gameName;
|
||||
nesinfo_tags_kanjiName = tags_table_table[rom_no].kanjiName;
|
||||
|
||||
if (rom_no < FAMICOM_INTERNAL_ROM_NUM) {
|
||||
nesinfo_tags_moriName = moriNameTable[rom_no];
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user