mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 14:41:38 -04:00
Implement & link m_rcp.c
This commit is contained in:
@@ -79,6 +79,10 @@ m_random_field.c:
|
||||
.text: [0x803E4B20, 0x803E50E4]
|
||||
.rodata: [0x80643218, 0x80643240]
|
||||
.data: [0x8065C098, 0x8065C588]
|
||||
m_rcp.c:
|
||||
.text: [0x803E50E4, 0x803E5D04]
|
||||
.data: [0x8065C588, 0x8065C910]
|
||||
.bss: [0x8129F2E8, 0x8129F2F0]
|
||||
m_room_type/mRmTp_FtrItemNo2FtrIdx.c:
|
||||
.text: [0x803E7878, 0x803E78BC]
|
||||
#m_time.c: # unlinked until function callers that reorder local static variables are implemented.
|
||||
|
||||
@@ -476,6 +476,19 @@ do { \
|
||||
/*_gfx->words.w1 = 0;*/ /* bug? they don't set the second word */ \
|
||||
}}
|
||||
|
||||
#define gDPSetTileSize_Dolphin(pkt, tile, s, t, width, height) \
|
||||
do { \
|
||||
Gfx* _gfx = (Gfx*)(pkt); \
|
||||
_gfx->words.w0 = _SHIFTL(G_SETTILESIZE, 24, 8) | _SHIFTL(s, 10, 14) | _SHIFTL(width - 1, 0, 10); \
|
||||
_gfx->words.w1 = _SHIFTL(1, 31, 1) | _SHIFTL(tile, 24, 3) | _SHIFTL(t, 10, 14) | _SHIFTL(height - 1, 0, 10); \
|
||||
} while (0)
|
||||
|
||||
#define gsDPSetTileSize_Dolphin(tile, s, t, width, height) \
|
||||
{{ \
|
||||
_SHIFTL(G_SETTILESIZE, 24, 8) | _SHIFTL(s, 10, 14) | _SHIFTL(width - 1, 0, 10), \
|
||||
_SHIFTL(1, 31, 1) | _SHIFTL(tile, 24, 3) | _SHIFTL(t, 10, 14) | _SHIFTL(height - 1, 0, 10)\
|
||||
}}
|
||||
|
||||
#define G_DOLPHIN_TLUT_DEFAULT_MODE 15 // used almost always? CI palettes are forced to GX_TF_RGB5A3
|
||||
#define gsDPLoadTextureBlock_4b_Dolphin(timg, fmt, w, h, pal, ws, wt, ss, st) \
|
||||
gsDPSetTextureImage_Dolphin(fmt, G_IM_SIZ_4b, h, w, timg), \
|
||||
|
||||
+31
-6
@@ -3,20 +3,45 @@
|
||||
|
||||
#include "types.h"
|
||||
#include "PR/mbi.h"
|
||||
#include "libforest/gbi_extensions.h"
|
||||
#include "game.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry, int tile, int s, int t, int dsdx, int dtdy);
|
||||
extern void gfx_set_fog_position(Gfx** gfxp, int near, int far);
|
||||
extern Gfx* gfx_set_fog_nosync(Gfx* gfx, int r, int g, int b, int a, int near, int far);
|
||||
extern void texture_z_light_prim_xlu_disp(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim_bg(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim_shadow(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim_xlu(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim_light(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim_npc(GRAPH* graph);
|
||||
extern Gfx* texture_z_light_fog_prim_bb_pal_opa(Gfx* gfx);
|
||||
extern Gfx* texture_z_light_fog_prim_bb_pal_xlu(Gfx* gfx);
|
||||
extern Gfx* texture_z_fog_lod_alpha_shadow(Gfx* gfx);
|
||||
extern Gfx* gfx_rect_moji(Gfx* gfx);
|
||||
extern void rect_moji(GRAPH* graph);
|
||||
extern void polygon_z_light_prim(GRAPH* graph);
|
||||
extern void softsprite_prim(GRAPH* graph);
|
||||
extern Gfx* gfx_softsprite_prim_xlu(Gfx* gfx);
|
||||
extern Gfx* gfx_tex_scroll2(Gfx** gfxpp, int x, int y, int width, int height);
|
||||
extern Gfx* tex_scroll2(GRAPH* graph, u32 x, u32 y, int width, int height);
|
||||
extern Gfx* tex_scroll2_dolphin(GRAPH* graph, int x, int y, int width, int height);
|
||||
extern Gfx* two_tex_scroll(GRAPH* graph, int tile1, int x1, int y1, int width1, int height1, int tile2, int x2, int y2, int width2, int height2);
|
||||
extern Gfx* two_tex_scroll_dolphin(GRAPH* graph, int tile1, int x1, int y1, int width1, int height1, int tile2, int x2, int y2, int width2, int height2);
|
||||
extern void DisplayList_initialize(GRAPH* graph, u32 clear_r, u32 clear_g, u32 clear_b, GAME* game);
|
||||
extern void fade_rgba8888_draw(Gfx** gfxp, u32 color);
|
||||
extern void fade_black_draw(Gfx** gfx, u32 color);
|
||||
extern Gfx* gfx_gDPFillRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
|
||||
extern Gfx* gfx_gDPFillRectangleF(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
|
||||
extern Gfx* gfx_tex_scroll2(Gfx** gfxpp, u32 x, u32 y, int width, int height);
|
||||
extern void DisplayList_initialize(GRAPH* graph, u32 clear_r, u32 clear_g, u32 clear_b, GAME* game);
|
||||
extern void fade_black_draw(Gfx** gfxpp, u32 alpha);
|
||||
extern void rect_moji(GRAPH* graph);
|
||||
extern void _texture_z_light_fog_prim(GRAPH* graph);
|
||||
extern Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, int xl, int yl, int xh, int yh, int tile, int s, int t, int dsdx, int dtdy);
|
||||
extern Gfx* gfx_gSPScisTextureRectangle1(Gfx* gfx, int xl, int yl, int xh, int yh, int tile, int s, int t, int dsdx, int dtdy);
|
||||
|
||||
extern Gfx RSP_RDP_clear_data[];
|
||||
extern int fbdemo_mode;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
+1
-1
@@ -41,7 +41,7 @@ static void prenmi_draw(GAME_PRENMI* prenmi) {
|
||||
|
||||
// adjust size
|
||||
y_pos = (1.0f - (timer / (f32)PRENMI_TIMER)) * -15.0f + 127.0f;
|
||||
gfx = gfx_gSPTextureRectangle1(gfx, 0, (y_pos * 4.0f), 0x500, ((y_pos + 1.0f) * 4.0f), 0, 0, 0, 0, 0);
|
||||
gfx = gfx_gSPTextureRectangle1(gfx, 0, (u32)(y_pos * 4.0f), 0x500, (u32)((y_pos + 1.0f) * 4.0f), 0, 0, 0, 0, 0);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
SET_POLY_OPA_DISP(gfx);
|
||||
|
||||
+455
@@ -0,0 +1,455 @@
|
||||
#include "m_rcp.h"
|
||||
|
||||
#include "gfxalloc.h"
|
||||
|
||||
#define G_CC_POLY_Z_LIGHT_PRIM PRIMITIVE, 0, SHADE, 0, 0, 0, 0, PRIMITIVE
|
||||
#define G_CC_MODULATEIDECALA_PRIM2 PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED
|
||||
#define G_CC_PRIMLERP 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIM_LOD_FRAC, 0
|
||||
|
||||
static Gfx z_gsCPModeSet_Data[15][6] = {
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_OFF),
|
||||
gsDPSetCombineMode(G_CC_POLY_Z_LIGHT_PRIM, G_CC_POLY_Z_LIGHT_PRIM),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_AA_ZB_XLU_SURF | G_RM_AA_ZB_XLU_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_ZB_CLD_SURF | G_RM_ZB_CLD_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIA_PRIM2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_OPA_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEI_PRIM, G_CC_MODULATEI_PRIM),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_AA_ZB_OPA_SURF | G_RM_AA_ZB_OPA_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA_PRIM, G_CC_MODULATEIDECALA_PRIM),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_AA_TEX_EDGE | G_RM_AA_TEX_EDGE2),
|
||||
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_OFF),
|
||||
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE, G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
||||
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEI_PRIM, G_CC_MODULATEI_PRIM),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_ZB_XLU_SURF | G_RM_ZB_XLU_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_OFF),
|
||||
gsDPSetCombineMode(G_CC_PRIMITIVE, G_CC_PRIMITIVE),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
||||
gsSPLoadGeometryMode(G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
||||
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_PASS2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_PASS | G_RM_ZB_CLD_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA_PRIM2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_TEX_EDGE2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA_PRIM2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | ZMODE_OPA | CVG_X_ALPHA | ALPHA_CVG_SEL | G_RM_FOG_SHADE_A | GBL_c2(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM)),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA_PRIM2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_TEX_EDGE2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA_PRIM2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_CLD_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
},
|
||||
{
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_ON),
|
||||
gsDPSetCombineMode(G_CC_PRIMLERP, G_CC_PASS2),
|
||||
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_ZB_OVL_SURF2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_SHADING_SMOOTH),
|
||||
gsSPEndDisplayList(),
|
||||
}
|
||||
};
|
||||
|
||||
Gfx RSP_RDP_clear_data[12] = {
|
||||
gsDPPipeSync(),
|
||||
gsSPTexture(65535, 65535, 0, 0, G_OFF),
|
||||
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_FILL | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
||||
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
||||
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, 640, 480),
|
||||
gsDPSetBlendColor(0x00, 0x00, 0x00, 0x08),
|
||||
gsSPClipRatio(FRUSTRATIO_2),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
int fbdemo_mode;
|
||||
|
||||
extern void gfx_set_fog_position(Gfx** gfxp, int near, int far) {
|
||||
Gfx* gfx;
|
||||
|
||||
if (near == far) {
|
||||
gfx = (*gfxp)++;
|
||||
gSPFogPosition(gfx++, 0, 10000000);
|
||||
return;
|
||||
}
|
||||
gfx = (*gfxp)++;
|
||||
gSPFogPosition(gfx++, near, far);
|
||||
}
|
||||
|
||||
extern Gfx* gfx_set_fog_nosync(Gfx* gfx, int r, int g, int b, int a, int near,
|
||||
int far) {
|
||||
gDPSetFogColor(gfx++, r, g, b, a);
|
||||
gfx_set_fog_position(&gfx, near, far);
|
||||
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern void texture_z_light_prim_xlu_disp(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_XLU_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim_bg(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_BG_OPA_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_OPA_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim_shadow(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_SHADOW_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim_xlu(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_XLU_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim_light(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_LIGHT_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void _texture_z_light_fog_prim_npc(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_OPA_DISP++, z_gsCPModeSet_Data[10]);
|
||||
gDPPipeSync(NOW_POLY_OPA_DISP++);
|
||||
gDPSetPrimColor(NOW_POLY_OPA_DISP++, 0, 128, 255, 255, 255, 255);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern Gfx* texture_z_light_fog_prim_bb_pal_opa(Gfx* gfx) {
|
||||
gSPDisplayList(gfx++, z_gsCPModeSet_Data[12]);
|
||||
gDPSetPrimColor(gfx++, 0, 128, 255, 255, 255, 255);
|
||||
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* texture_z_light_fog_prim_bb_pal_xlu(Gfx* gfx) {
|
||||
gSPDisplayList(gfx++, z_gsCPModeSet_Data[13]);
|
||||
gDPSetPrimColor(gfx++, 0, 128, 255, 255, 255, 255);
|
||||
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* texture_z_fog_lod_alpha_shadow(Gfx* gfx) {
|
||||
gSPDisplayList(gfx++, z_gsCPModeSet_Data[14]);
|
||||
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* gfx_rect_moji(Gfx* gfx) {
|
||||
gSPDisplayList(gfx++, z_gsCPModeSet_Data[4]);
|
||||
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern void rect_moji(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_OPA_DISP++, z_gsCPModeSet_Data[4]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void polygon_z_light_prim(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_XLU_DISP++, z_gsCPModeSet_Data[0]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern void softsprite_prim(GRAPH* graph) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_XLU_DISP++, z_gsCPModeSet_Data[6]);
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
}
|
||||
|
||||
extern Gfx* gfx_softsprite_prim_xlu(Gfx* gfx) {
|
||||
gSPDisplayList(gfx++, z_gsCPModeSet_Data[8]);
|
||||
gDPSetColorDither(gfx++, G_CD_DISABLE);
|
||||
|
||||
return gfx++;
|
||||
}
|
||||
|
||||
extern Gfx* gfx_tex_scroll2(Gfx** gfxpp, int x, int y, int width, int height) {
|
||||
Gfx* dl = gfxalloc(gfxpp, 3 * sizeof(Gfx));
|
||||
|
||||
gDPTileSync(dl);
|
||||
gDPSetTileSize(dl + 1, G_TX_RENDERTILE, x, y, x + ((width - 1) << 2),
|
||||
y + ((height - 1) << 2));
|
||||
gSPEndDisplayList(dl + 2);
|
||||
}
|
||||
|
||||
extern Gfx* tex_scroll2(GRAPH* graph, u32 x, u32 y, int width, int height) {
|
||||
Gfx* dl = GRAPH_ALLOC_TYPE(graph, Gfx, 3);
|
||||
if (dl != NULL) {
|
||||
gDPTileSync(dl);
|
||||
gDPSetTileSize(dl + 1, G_TX_RENDERTILE, x & 0x7FF, y & 0x7FF,
|
||||
((x & 0x7FF) + ((width - 1) << 2)),
|
||||
((y & 0x7FF) + ((height - 1) << 2)));
|
||||
gSPEndDisplayList(dl + 2);
|
||||
}
|
||||
|
||||
return dl;
|
||||
}
|
||||
|
||||
extern Gfx* tex_scroll2_dolphin(GRAPH* graph, int x, int y, int width, int height) {
|
||||
Gfx* dl = GRAPH_ALLOC_TYPE(graph, Gfx, 2);
|
||||
|
||||
if (dl != NULL) {
|
||||
gDPSetTileSize_Dolphin(dl, 0, x << 1, y << 1, width, height);
|
||||
gSPEndDisplayList(dl + 1);
|
||||
}
|
||||
|
||||
return dl;
|
||||
}
|
||||
|
||||
extern Gfx* two_tex_scroll(GRAPH* graph, int tile1, int x1, int y1, int width1,
|
||||
int height1, int tile2, int x2, int y2, int width2,
|
||||
int height2) {
|
||||
Gfx* dl = GRAPH_ALLOC_TYPE(graph, Gfx, 5);
|
||||
|
||||
if (dl != NULL) {
|
||||
gDPTileSync(dl);
|
||||
gDPSetTileSize(dl + 1, tile1, x1 & 0x7FF, y1 & 0x7FF,
|
||||
(x1 & 0x7FF) + ((width1 - 1) << 2),
|
||||
(y1 & 0x7FF) + ((height1 - 1) << 2));
|
||||
gDPTileSync(dl + 2);
|
||||
gDPSetTileSize(dl + 3, tile2, x2 & 0x7FF, y2 & 0x7FF,
|
||||
(x2 & 0x7FF) + ((width2 - 1) << 2),
|
||||
(y2 & 0x7FF) + ((height2 - 1) << 2));
|
||||
gSPEndDisplayList(dl + 4);
|
||||
}
|
||||
|
||||
return dl;
|
||||
}
|
||||
|
||||
extern Gfx* two_tex_scroll_dolphin(GRAPH* graph, int tile1, int x1, int y1, int width1,
|
||||
int height1, int tile2, int x2, int y2, int width2,
|
||||
int height2) {
|
||||
Gfx* dl = GRAPH_ALLOC_TYPE(graph, Gfx, 3);
|
||||
|
||||
if (dl != NULL) {
|
||||
gDPSetTileSize_Dolphin(dl, tile1, x1 << 1, y1 << 1, width1, height1);
|
||||
gDPSetTileSize_Dolphin(dl + 1, tile2, x2 << 1, y2 << 1, width2, height2);
|
||||
gSPEndDisplayList(dl + 2);
|
||||
}
|
||||
|
||||
return dl;
|
||||
}
|
||||
|
||||
extern void DisplayList_initialize(GRAPH* graph, u32 clear_r, u32 clear_g,
|
||||
u32 clear_b, GAME* game) {
|
||||
OPEN_DISP(graph);
|
||||
|
||||
gSPDisplayList(NOW_POLY_OPA_DISP++, RSP_RDP_clear_data);
|
||||
gSPDisplayList(NOW_POLY_XLU_DISP++, RSP_RDP_clear_data);
|
||||
gSPDisplayList(NOW_OVERLAY_DISP++, RSP_RDP_clear_data);
|
||||
gSPDisplayList(NOW_FONT_DISP++, RSP_RDP_clear_data);
|
||||
gSPDisplayList(NOW_BG_OPA_DISP++, RSP_RDP_clear_data);
|
||||
gSPDisplayList(NOW_BG_XLU_DISP++, z_gsCPModeSet_Data[2]);
|
||||
gSPDisplayList(NOW_SHADOW_DISP++, z_gsCPModeSet_Data[2]);
|
||||
gSPDisplayList(NOW_LIGHT_DISP++, z_gsCPModeSet_Data[2]);
|
||||
|
||||
gDPSetScissor(NOW_POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_POLY_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_OVERLAY_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_FONT_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_SHADOW_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_LIGHT_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_BG_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
gDPSetScissor(NOW_BG_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, 640, 480);
|
||||
|
||||
if (((game == NULL) || (fbdemo_mode < 2)) &&
|
||||
(JW_setClearColor(clear_r, clear_g, clear_b))) {
|
||||
gDPSetCycleType(NOW_POLY_OPA_DISP++, G_CYC_FILL);
|
||||
gDPSetRenderMode(NOW_POLY_OPA_DISP++, G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(NOW_POLY_OPA_DISP++,
|
||||
(GPACK_RGBA5551(clear_r, clear_g, clear_b, 1) << 16) |
|
||||
GPACK_RGBA5551(clear_r, clear_g, clear_b, 1));
|
||||
gDPFillRectangle(NOW_POLY_OPA_DISP++, 0, 0, 639, 479);
|
||||
gDPPipeSync(NOW_POLY_OPA_DISP++);
|
||||
}
|
||||
|
||||
CLOSE_DISP(graph);
|
||||
|
||||
mFont_Main_start(graph);
|
||||
}
|
||||
|
||||
extern void fade_rgba8888_draw(Gfx** gfxp, u32 color) {
|
||||
static Gfx fade_gfx[6] = {
|
||||
gsDPPipeSync(),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT |
|
||||
G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
|
||||
G_TP_NONE | G_CYC_1CYCLE | G_PM_1PRIMITIVE,
|
||||
G_AC_NONE | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
||||
gsDPSetCombineMode(G_CC_PRIMITIVE, G_CC_PRIMITIVE),
|
||||
gsDPFillRectangle(0, 0, 640, 480),
|
||||
gsDPPipeSync(),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
static Gfx fill_gfx[5] = {
|
||||
gsDPPipeSync(),
|
||||
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT |
|
||||
G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
|
||||
G_TP_NONE | G_CYC_FILL | G_PM_1PRIMITIVE,
|
||||
G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
||||
gsDPFillRectangle(0, 0, 639, 479),
|
||||
gsDPPipeSync(),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
Gfx* gfx;
|
||||
|
||||
if ((color & 0xFF) == 255) {
|
||||
u32 r = ((color >> 16) & 0xF800);
|
||||
u32 g = ((color >> 13) & 0x7FFC0);
|
||||
u32 b = (color >> 10) & 0x7FFFFF;
|
||||
u32 c = ((r | g | b | 1));
|
||||
u32 f = c | ((c & 0xFFFF) << 16);
|
||||
|
||||
gfx = *gfxp;
|
||||
gDPSetFillColor(gfx, f);
|
||||
gSPDisplayList(gfx + 1, fill_gfx);
|
||||
*gfxp = gfx + 2;
|
||||
} else if ((color & 0xFF) != 0) {
|
||||
gfx = *gfxp;
|
||||
gDPSetColor(gfx, G_SETPRIMCOLOR, color);
|
||||
gSPDisplayList(gfx + 1, fade_gfx);
|
||||
*gfxp = gfx + 2;
|
||||
}
|
||||
}
|
||||
|
||||
extern void fade_black_draw(Gfx** gfx, u32 color) { fade_rgba8888_draw(gfx, color); }
|
||||
|
||||
extern Gfx* gfx_gDPFillRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry) {
|
||||
gDPFillRectangle(gfx++, ulx << 1, uly << 1, lrx << 1, lry << 1);
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* gfx_gDPFillRectangleF(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry) {
|
||||
gDPFillRectangle(gfx++, ulx << 1, uly << 1, (lrx << 1) - 1, (lry << 1) - 1);
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, int xl, int yl, int xh, int yh,
|
||||
int tile, int s, int t, int dsdx, int dtdy) {
|
||||
gSPTextureRectangle(gfx++, xl << 1, yl << 1, xh << 1, yh << 1, tile, s, t,
|
||||
dsdx >> 1, dtdy >> 1);
|
||||
return gfx;
|
||||
}
|
||||
|
||||
extern Gfx* gfx_gSPScisTextureRectangle1(Gfx* gfx, int xl, int yl, int xh, int yh,
|
||||
int tile, int s, int t, int dsdx, int dtdy) {
|
||||
gSPScisTextureRectangle(gfx++, (s16)(xl << 1), (s16)(yl << 1), xh << 1,
|
||||
yh << 1, tile, s, t, dsdx >> 1, dtdy >> 1);
|
||||
return gfx;
|
||||
}
|
||||
Reference in New Issue
Block a user