link m_actor_dlftbls

This commit is contained in:
Prakxo
2023-06-23 17:19:35 +02:00
parent fc169deedd
commit d0bd3413bf
245 changed files with 4861 additions and 1 deletions
+4
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@@ -3,6 +3,10 @@ sys_vimgr.c:
c_keyframe.c:
.text: [0x80370418, 0x80372C8C]
.rodata: [0x80641260, 0x806412A8]
m_actor_dlftbls.c:
.text: [0x8037619C, 0x803761BC]
.data: [0x8064D628, 0x8064F4E8]
.bss: [0x8125A828, 0x8125A830]
m_cockroach.c:
.text: [0x80385430, 0x80385A80]
m_controller.c:
+1 -1
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@@ -7,7 +7,7 @@ extern "C" {
#endif
TRKResult usr_put_initialize();
TRKResult usr_put_serial(const char*);
TRKResult usr_puts_serial(const char*);
#ifdef __cplusplus
}
+18
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@@ -0,0 +1,18 @@
#ifndef AC_ANT_H
#define AC_ANT_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ant_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_APRILFOOL_CONTROL_H
#define AC_APRILFOOL_CONTROL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Aprilfool_Control_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_ARRANGE_FTR_H
#define AC_ARRANGE_FTR_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Arrange_Furniture_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_ARRANGE_ROOM_H
#define AC_ARRANGE_ROOM_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Arrange_Room_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BALL_H
#define AC_BALL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ball_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BALLOON_H
#define AC_BALLOON_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Balloon_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BEE_H
#define AC_BEE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Bee_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BIRTH_CONTROL_H
#define AC_BIRTH_CONTROL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Birth_Control_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BOAT_H
#define AC_BOAT_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Boat_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BOAT_DEMO_H
#define AC_BOAT_DEMO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Boat_Demo_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BOXMANAGER_H
#define AC_BOXMANAGER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE BoxManager_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BOXMOVE_H
#define AC_BOXMOVE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE BoxMove_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BOXTRICK01_H
#define AC_BOXTRICK01_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE BoxTrick01_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BR_SHOP_H
#define AC_BR_SHOP_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE BrShop_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BRIDGE_A_H
#define AC_BRIDGE_A_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Bridge_A_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BROKER_DESIGN_H
#define AC_BROKER_DESIGN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Broker_Design_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_BUGGY_H
#define AC_BUGGY_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Buggy_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_CONVENI_H
#define AC_CONVENI_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Conveni_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_COTTAGE_H
#define AC_COTTAGE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Cottage_My_Profile;
extern ACTOR_PROFILE Cottage_Npc_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_COUNT02_H
#define AC_COUNT02_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Count02_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_COUNTDOWN_H
#define AC_COUNTDOWN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Count_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_COUNTDOWN_NPC0_H
#define AC_COUNTDOWN_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Countdown_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_COUNTDOWN_NPC1_H
#define AC_COUNTDOWN_NPC1_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Countdown_Npc1_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_DEPART_H
#define AC_DEPART_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Depart_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_DOUZOU_H
#define AC_DOUZOU_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Douzou_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_DUMMY_H
#define AC_DUMMY_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Dummy_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_DUMP_H
#define AC_DUMP_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Dump_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EFFECTBG_H
#define AC_EFFECTBG_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Effectbg_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_ANGLER_H
#define AC_EV_ANGLER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Angler_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_ARTIST_H
#define AC_EV_ARTIST_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Artist_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_BROKER_H
#define AC_EV_BROKER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Broker_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_BROKER2_H
#define AC_EV_BROKER2_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Broker2_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_CARPETPEDDLER_H
#define AC_EV_CARPETPEDDLER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_CarpetPeddler_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_CASTAWAY_H
#define AC_EV_CASTAWAY_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Castaway_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_DESIGNER_H
#define AC_EV_DESIGNER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Designer_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_DOKUTU_H
#define AC_EV_DOKUTU_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Dokutu_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_DOZAEMON_H
#define AC_EV_DOZAEMON_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Dozaemon_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_GHOST_H
#define AC_EV_GHOST_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Ghost_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_GYPSY_H
#define AC_EV_GYPSY_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Gypsy_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_KABUPEDDLER_H
#define AC_EV_KABUPEDDLER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_KabuPeddler_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_MAJIN_H
#define AC_EV_MAJIN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Majin_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_MIKO_H
#define AC_EV_MIKO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Miko_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_PUMPKIN_H
#define AC_EV_PUMPKIN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Pumpkin_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_SANTA_H
#define AC_EV_SANTA_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Santa_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_SONCHO_H
#define AC_EV_SONCHO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Soncho_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_SONCHO2_H
#define AC_EV_SONCHO2_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Soncho2_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_SPEECH_SONCHO_H
#define AC_EV_SPEECH_SONCHO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Speech_Soncho_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_TURKEY_H
#define AC_EV_TURKEY_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Turkey_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EV_YOMISE_H
#define AC_EV_YOMISE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ev_Yomise_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_EVENT_MANAGER_H
#define AC_EVENT_MANAGER_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Event_Manager_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FALLS_H
#define AC_FALLS_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE FallS_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FALLSESW_H
#define AC_FALLSESW_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE FallSESW_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FIELD_DRAW_H
#define AC_FIELD_DRAW_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Field_Draw_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FIELDM_DRAW_H
#define AC_FIELDM_DRAW_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Fieldm_Draw_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FLAG_H
#define AC_FLAG_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Flag_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_FUUSEN_H
#define AC_FUUSEN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Fuusen_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GARAGARA_H
#define AC_GARAGARA_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Garagara_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GHOG_H
#define AC_GHOG_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Ghog_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GO_HOME_NPC_H
#define AC_GO_HOME_NPC_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Go_Home_Npc_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GOZA_H
#define AC_GOZA_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Goza_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GROUNDHOG_CONTROL_H
#define AC_GROUNDHOG_CONTROL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Groundhog_Control_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GROUNDHOG_NPC0_H
#define AC_GROUNDHOG_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Groundhog_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GYO_KAGE_H
#define AC_GYO_KAGE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Gyo_Kage_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GYO_RELEASE_H
#define AC_GYO_RELEASE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Gyo_Release_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_GYOEI_H
#define AC_GYOEI_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Gyoei_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_HALLOWEEN_NPC_H
#define AC_HALLOWEEN_NPC_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Halloween_Npc_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_HANABI_NPC0_H
#define AC_HANABI_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hanabi_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HANABI_NPC1_H
#define AC_HANABI_NPC1_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hanabi_Npc1_Profile;
#ifdef __cplusplus
}
#endif
#endif
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@@ -0,0 +1,18 @@
#ifndef AC_HANAMI_NPC0_H
#define AC_HANAMI_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hanami_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HANAMI_NPC1_H
#define AC_HANAMI_NPC1_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hanami_Npc1_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HANDOVERITEM_H
#define AC_HANDOVERITEM_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE HandOverItem_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HANIWA_H
#define AC_HANIWA_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Haniwa_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HARVEST_NPC0_H
#define AC_HARVEST_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Harvest_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HARVEST_NPC1_H
#define AC_HARVEST_NPC1_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Harvest_Npc1_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HATUMODE_CONTROL_H
#define AC_HATUMODE_CONTROL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hatumode_Control_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HATUMODE_NPC0_H
#define AC_HATUMODE_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Hatumode_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HOUSE_H
#define AC_HOUSE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE House_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HOUSE_CLOCK_H
#define AC_HOUSE_CLOCK_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE House_Clock_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HOUSE_GOKI_H
#define AC_HOUSE_GOKI_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE House_Goki_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_HTABLE_H
#define AC_HTABLE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Htable_Profile;
#ifdef __cplusplus
}
#endif
#endif
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@@ -0,0 +1,18 @@
#ifndef AC_INSECT_H
#define AC_INSECT_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Insect_Profile;
#ifdef __cplusplus
}
#endif
#endif
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@@ -0,0 +1,18 @@
#ifndef AC_INTRO_DEMO_H
#define AC_INTRO_DEMO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Intro_Demo_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_KAGO_H
#define AC_KAGO_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Kago_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_KAMAKURA_H
#define AC_KAMAKURA_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Kamakura_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_KAMAKURA_INDOOR_H
#define AC_KAMAKURA_INDOOR_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Kamakura_Indoor_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_KAMAKURA_NPC0_H
#define AC_KAMAKURA_NPC0_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Kamakura_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_KOINOBORI_H
#define AC_KOINOBORI_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Koinobori_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_LIGHTHOUSE_SWITCH_H
#define AC_LIGHTHOUSE_SWITCH_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Lighthouse_Switch_Profile;
#ifdef __cplusplus
}
#endif
#endif
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#ifndef AC_LOTUS_H
#define AC_LOTUS_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Lotus_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MAILBOX_H
#define AC_MAILBOX_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE MailBox_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MBG_H
#define AC_MBG_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Mbg_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MIKANBOX_H
#define AC_MIKANBOX_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Mikanbox_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MIKUJI_H
#define AC_MIKUJI_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Mikuji_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MISIN_H
#define AC_MISIN_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Misin_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MSCORE_CONTROL_H
#define AC_MSCORE_CONTROL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Mscore_Control_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MURAL_H
#define AC_MURAL_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Mural_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MUSEUM_H
#define AC_MUSEUM_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Museum_Profile;
#ifdef __cplusplus
}
#endif
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef AC_MUSEUM_FISH_H
#define AC_MUSEUM_FISH_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Museum_Fish_Profile;
#ifdef __cplusplus
}
#endif
#endif

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