Link jaudio_NES/audiothread.c

This commit is contained in:
Cuyler36
2024-06-04 02:24:37 -04:00
parent b6f070a95a
commit ed0179f4de
19 changed files with 517 additions and 5 deletions
+2 -1
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@@ -449,7 +449,8 @@ JAUDIO_BASE = CFLAGS + [
] + DOL_DEFINES
JAUDIO_FUNC_ALIGN_32 = [
"-func_align 32",
"-str readonly"
"-str readonly",
"-inline off"
]
JSYSTEM_CFLAGS = ' '.join(JSYSTEM_BASE + LOCAL_CFLAGS)
+1
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@@ -2,6 +2,7 @@ trim_ctors: true
symbol_aligns:
0x80018920: 32
0x800190e0: 32
0x80207458: 8 # align RunQueue to 0x001251d8
0x800b9140: 32 # align gam_win_moji1_tex to 32 bytes
0x801f71c0: 32 # align texture_buffer_data to 32 bytes
+6
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@@ -43,6 +43,12 @@ jaudio_NES/dummyrom.c:
.rodata: [0x800aa518, 0x800aa528]
# .bss: [0x8020d78c, 0x8020d7a0] # placed in common bss
.sbss: [0x80218420, 0x80218440]
jaudio_NES/audiothread.c:
.text: [0x80018bc0, 0x800190e0]
.rodata: [0x800aa528, 0x800aa538]
.bss: [0x8017cfc0, 0x80180020]
.sbss: [0x80218440, 0x80218460]
.sdata2: [0x80218db8, 0x80218dc0]
# jaudio_NES/game64.c: # TODO: finish
# .rodata: [0x800a9938, 0x800a9b98]
#jaudio_NES/verysimple.c:
+2 -1
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@@ -627,7 +627,8 @@ class AsmSource(Source):
JAUDIO_FUNC_ALIGN_32_TUS = [
"sample.c",
"aictrl.c",
"dummyrom.c"
"dummyrom.c",
"audiothread.c"
]
class CSource(Source):
+114
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@@ -0,0 +1,114 @@
#ifndef _DOLPHIN_HW_REGS_H_
#define _DOLPHIN_HW_REGS_H_
#ifdef __MWERKS__
volatile u16 __VIRegs[59] : 0xCC002000;
volatile u32 __PIRegs[12] : 0xCC003000;
volatile u16 __MEMRegs[64] : 0xCC004000;
volatile u16 __DSPRegs[] : 0xCC005000;
volatile u32 __DIRegs[] : 0xCC006000;
volatile u32 __SIRegs[0x100] : 0xCC006400;
volatile u32 __EXIRegs[0x40] : 0xCC006800;
volatile u32 __AIRegs[8] : 0xCC006C00;
#else
#define __VIRegs ((volatile u16*)0xCC002000)
#define __PIRegs ((volatile u32*)0xCC003000)
#define __MEMRegs ((volatile u16*)0xCC004000)
#define __DSPRegs ((volatile u16*)0xCC005000)
#define __DIRegs ((volatile u32*)0xCC006000)
#define __SIRegs ((volatile u32*)0xCC006400)
#define __EXIRegs ((volatile u32*)0xCC006800)
#define __AIRegs ((volatile u32*)0xCC006C00)
#endif
// Offsets for __VIRegs
// offsets for __VIRegs[i]
#define VI_VERT_TIMING (0)
#define VI_DISP_CONFIG (1)
#define VI_HORIZ_TIMING_0L (2)
#define VI_HORIZ_TIMING_0U (3)
#define VI_HORIZ_TIMING_1L (4)
#define VI_HORIZ_TIMING_1U (5)
#define VI_VERT_TIMING_ODD (6)
#define VI_VERT_TIMING_ODD_U (7)
#define VI_VERT_TIMING_EVEN (8)
#define VI_VERT_TIMING_EVEN_U (9)
#define VI_BBI_ODD (10) // burst blanking interval
#define VI_BBI_ODD_U (11) // burst blanking interval
#define VI_BBI_EVEN (12) // burst blanking interval
#define VI_BBI_EVEN_U (13) // burst blanking interval
#define VI_TOP_FIELD_BASE_LEFT (14) // top in 2d, top of left pic in 3d
#define VI_TOP_FIELD_BASE_LEFT_U (15) // top in 2d, top of left pic in 3d
#define VI_TOP_FIELD_BASE_RIGHT (16) // top of right pic in 3d
#define VI_TOP_FIELD_BASE_RIGHT_U (17) // top of right pic in 3d
#define VI_BTTM_FIELD_BASE_LEFT (18) // bottom in 2d, bottom of left pic in 3d
#define VI_BTTM_FIELD_BASE_LEFT_U (19) // bottom in 2d, bottom of left pic in 3d
#define VI_BTTM_FIELD_BASE_RIGHT (20) // bottom of right pic in 3d
#define VI_BTTM_FIELD_BASE_RIGHT_U (21) // bottom of right pic in 3d
#define VI_VERT_COUNT (22) // vertical display position
#define VI_HORIZ_COUNT (23) // horizontal display position
#define VI_DISP_INT_0 (24) // display interrupt 0L
#define VI_DISP_INT_0U (25) // display interrupt 0U
#define VI_DISP_INT_1 (26) // display interrupt 1L
#define VI_DISP_INT_1U (27) // display interrupt 1U
#define VI_DISP_INT_2 (28) // display interrupt 2L
#define VI_DISP_INT_2U (29) // display interrupt 2U
#define VI_DISP_INT_3 (30) // display interrupt 3L
#define VI_DISP_INT_3U (31) // display interrupt 3U
#define VI_HSW (36) // horizontal scaling width
#define VI_HSR (37) // horizontal scaling register
#define VI_FCT_0 (38) // filter coefficient table 0L
#define VI_FCT_0U (39) // filter coefficient table 0U
#define VI_FCT_1 (40) // filter coefficient table 1L
#define VI_FCT_1U (41) // filter coefficient table 1U
#define VI_FCT_2 (42) // filter coefficient table 2L
#define VI_FCT_2U (43) // filter coefficient table 2U
#define VI_FCT_3 (44) // filter coefficient table 3L
#define VI_FCT_3U (45) // filter coefficient table 3U
#define VI_FCT_4 (46) // filter coefficient table 4L
#define VI_FCT_4U (47) // filter coefficient table 4U
#define VI_FCT_5 (48) // filter coefficient table 5L
#define VI_FCT_5U (49) // filter coefficient table 5U
#define VI_FCT_6 (50) // filter coefficient table 6L
#define VI_FCT_6U (51) // filter coefficient table 6U
#define VI_CLOCK_SEL (54) // clock select
#define VI_DTV_STAT (55) // DTV status
#define VI_WIDTH (56)
// offsets for __DSPRegs[i]
#define DSP_MAILBOX_IN_HI (0)
#define DSP_MAILBOX_IN_LO (1)
#define DSP_MAILBOX_OUT_HI (2)
#define DSP_MAILBOX_OUT_LO (3)
#define DSP_CONTROL_STATUS (5)
#define DSP_ARAM_SIZE (9)
#define DSP_ARAM_MODE (11)
#define DSP_ARAM_REFRESH (13)
#define DSP_ARAM_DMA_MM_HI (16) // Main mem address
#define DSP_ARAM_DMA_MM_LO (17)
#define DSP_ARAM_DMA_ARAM_HI (18) // ARAM address
#define DSP_ARAM_DMA_ARAM_LO (19)
#define DSP_ARAM_DMA_SIZE_HI (20) // DMA buffer size
#define DSP_ARAM_DMA_SIZE_LO (21)
#define DSP_DMA_START_HI (24) // DMA start address
#define DSP_DMA_START_LO (25)
#define DSP_DMA_CONTROL_LEN (27)
#define DSP_DMA_BYTES_LEFT (29)
#define DSP_DMA_START_FLAG (0x8000) // set to start DSP
#endif
+108
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@@ -0,0 +1,108 @@
#ifndef _DOLPHIN_OS_OSFASTCAST_H
#define _DOLPHIN_OS_OSFASTCAST_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif // ifdef __cplusplus
/////// FAST CAST DEFINES ////////
// GQR formats.
#define OS_GQR_U8 (0x0004) // GQR 1
#define OS_GQR_U16 (0x0005) // GQR 2
#define OS_GQR_S8 (0x0006) // GQR 3
#define OS_GQR_S16 (0x0007) // GQR 4
// GQRs for fast casting.
#define OS_FASTCAST_U8 (2)
#define OS_FASTCAST_U16 (3)
#define OS_FASTCAST_S8 (4)
#define OS_FASTCAST_S16 (5)
//////////////////////////////////
/////// FAST CAST INLINES ////////
// Initialise fast casting.
static inline void OSInitFastCast() {
#ifdef __MWERKS__ // clang-format off
asm {
li r3, OS_GQR_U8
oris r3, r3, OS_GQR_U8
mtspr 0x392, r3
li r3, OS_GQR_U16
oris r3, r3, OS_GQR_U16
mtspr 0x393, r3
li r3, OS_GQR_S8
oris r3, r3, OS_GQR_S8
mtspr 0x394, r3
li r3, OS_GQR_S16
oris r3, r3, OS_GQR_S16
mtspr 0x395, r3
}
#endif // clang-format on
}
// Float to int.
static inline s16 __OSf32tos16(register f32 inF) {
register s16 out;
u32 tmp;
register u32* tmpPtr = &tmp;
#ifdef __MWERKS__ // clang-format off
asm {
psq_st inF, 0(tmpPtr), 0x1, OS_FASTCAST_S16
lha out, 0(tmpPtr)
}
#endif // clang-format on
return out;
}
static inline void OSf32tos16(f32* f, s16* out) {
*out = __OSf32tos16(*f);
}
static inline u8 __OSf32tou8(register f32 inF) {
register u8 out;
u32 tmp;
register u32* tmpPtr = &tmp;
#ifdef __MWERKS__ // clang-format off
asm {
psq_st inF, 0(tmpPtr), 0x1, OS_FASTCAST_U8
lbz out, 0(tmpPtr)
}
#endif // clang-format on
return out;
}
static inline void OSf32tou8(f32* f, u8* out) {
*out = __OSf32tou8(*f);
}
static inline s8 __OSf32tos8(register f32 inF) {
register s8 out;
u32 tmp;
register u32* tmpPtr = &tmp;
#ifdef __MWERKS__ // clang-format off
asm {
psq_st inF, 0(tmpPtr), 0x1, OS_FASTCAST_S8
lbz out, 0(tmpPtr)
extsb out, out
}
#endif // clang-format on
return out;
}
static inline void OSf32tos8(f32* f, s8* out) {
*out = __OSf32tos8(*f);
}
//////////////////////////////////
#ifdef __cplusplus
};
#endif // ifdef __cplusplus
#endif
+6
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@@ -13,6 +13,12 @@ extern "C" {
#define AUDIO_ARAM_SIZE 0x400000 /* 4MB */
#define AUDIO_ARAM_HEAP_SIZE 0xC000
typedef enum DSPBUF_EVENTS {
DSPBUF_EVENTS_0 = 0,
DSPBUF_EVENTS_1 = 1,
DSPBUF_EVENTS_2 = 2,
} DSPBUF_EVENTS;
#ifdef __cplusplus
}
#endif
+18 -3
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@@ -1,16 +1,31 @@
#ifndef AUDIOTHREAD_H
#define AUDIOTHREAD_H
#include "types.h"
#include "types.h"
#include "jaudio_NES/audiostruct.h"
#include "dolphin/os.h"
#define AUDIO_THREAD_FLAG_DVD (1 << 0)
#define AUDIO_THREAD_FLAG_AUDIO (1 << 1)
#define AUDIO_THREAD_FLAG_NEOS (1 << 2)
extern volatile int intcount;
OSThread jac_audioThread[3];
OSThread jac_neosThread;
OSThread jac_dvdThread;
extern void NeosSync(void);
#ifdef __cplusplus
extern "C" {
#endif
void StartAudioThread(void*, u32, u32, u32);
extern void DspSyncCountClear(int count);
extern int DspSyncCountCheck(void);
extern void StartAudioThread(void* pHeap, s32 heapSize, u32 aramSize, u32 flags);
#ifdef __cplusplus
}
#endif
#endif
#endif
+10
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@@ -0,0 +1,10 @@
#ifndef CPUBUF_H
#define CPUBUF_H
#include "types.h"
#include "jaudio_NES/audiocommon.h"
extern u32 CpubufProcess(DSPBUF_EVENTS event);
extern void CpuFrameEnd(void);
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef DSPBOOT_H
#define DSPBOOT_H
#include "types.h"
extern void DspBoot(void);
#endif
+4
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@@ -2,7 +2,11 @@
#define DSPBUF_H
#include "types.h"
#include "jaudio_NES/audiocommon.h"
extern u32 DspbufProcess(DSPBUF_EVENTS event);
extern s16* MixDsp(s32 nSamples);
extern void UpdateDSP(void);
extern void DspFrameEnd(void);
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef DSPINTERFACE_H
#define DSPINTERFACE_H
#include "types.h"
extern void DSP_InitBuffer(void);
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef DSPPROC_H
#define DSPPROC_H
#include "types.h"
extern u32 DSPReleaseHalt(void);
#endif
+2
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@@ -9,5 +9,7 @@ typedef void (*Jac_DVDCallback)(u32);
extern s32 DVDT_DRAMtoARAM(u32 owner, u32 dram, u32 aram, u32 len, u32* outLen, Jac_DVDCallback callback);
extern s32 DVDT_ARAMtoDRAM(u32 owner, u32 dram, u32 aram, u32 len, u32* outLen, Jac_DVDCallback callback);
extern u32 Jac_CheckFile(char* path);
extern void* jac_dvdproc(void* param);
extern void jac_dvdproc_init(void);
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef JA_CALC_H
#define JA_CALC_H
#include "types.h"
extern void Jac_InitSinTable(void);
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef NEOSTHREAD_H
#define NEOSTHREAD_H
#include "types.h"
extern void* neosproc(void* param);
#endif
+16
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@@ -0,0 +1,16 @@
#ifndef PLAYERCALL_H
#define PLAYERCALL_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void ResetPlayerCallback(void);
#ifdef __cplusplus
}
#endif
#endif
+1
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@@ -7,6 +7,7 @@
extern "C" {
#endif
extern u32 JAC_AI_SETTING;
extern u32 JAC_FRAMESAMPLES;
extern u32 DAC_SIZE;
+187
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@@ -0,0 +1,187 @@
#include "jaudio_NES/audiothread.h"
#include "dolphin/os.h"
#include "dolphin/os/OSFastCast.h"
#include "dolphin/hw_regs.h"
#include "dolphin/ai.h"
#include "jaudio_NES/dspproc.h"
#include "jaudio_NES/cpubuf.h"
#include "jaudio_NES/dummyprobe.h"
#include "jaudio_NES/rate.h"
#include "jaudio_NES/aictrl.h"
#include "jaudio_NES/dummyrom.h"
#include "jaudio_NES/neosthread.h"
#include "jaudio_NES/dvdthread.h"
#include "jaudio_NES/dspboot.h"
#include "jaudio_NES/ja_calc.h"
#include "jaudio_NES/dspinterface.h"
#include "jaudio_NES/playercall.h"
#include "jaudio_NES/dspbuf.h"
#define AUDIO_STACK_SIZE 0x1000
#define AUDIOPROC_MQ_BUF_COUNT 16
#define AUDIOPROC_MESSAGE_UPDATE_DAC ((OSMessage)0)
#define AUDIOPROC_MESSAGE_DSP_SYNC ((OSMessage)1)
#define AUDIOPROC_MESSAGE_NEOS_SYNC ((OSMessage)2)
#define AUDIOPROC_MESSAGE_3 ((OSMessage)3)
static u8 audioStack[AUDIO_STACK_SIZE] ATTRIBUTE_ALIGN(32);
static u8 neosStack[AUDIO_STACK_SIZE] ATTRIBUTE_ALIGN(32);
static u8 dvdStack[AUDIO_STACK_SIZE] ATTRIBUTE_ALIGN(32);
static OSMessageQueue audioproc_mq;
static OSMessage msgbuf[AUDIOPROC_MQ_BUF_COUNT];
static u32 audioproc_mq_init = FALSE;
volatile int intcount = 0;
extern void DspSyncCountClear(int count) {
intcount = count;
}
extern int DspSyncCountCheck(void) {
return intcount;
}
static void DspSync(void) {
if (audioproc_mq_init) {
OSSendMessage(&audioproc_mq, AUDIOPROC_MESSAGE_DSP_SYNC, OS_MESSAGE_NOBLOCK);
} else {
DSPReleaseHalt();
}
}
static void AudioSync(void) {
static BOOL first = TRUE;
if (first == FALSE) {
Probe_Finish(4);
}
first = FALSE;
Probe_Start(4, "UPDATE-DAC");
if (audioproc_mq_init) {
OSSendMessage(&audioproc_mq, AUDIOPROC_MESSAGE_UPDATE_DAC, OS_MESSAGE_NOBLOCK);
}
}
extern void NeosSync(void) {
if (audioproc_mq_init) {
OSSendMessage(&audioproc_mq, AUDIOPROC_MESSAGE_NEOS_SYNC, OS_MESSAGE_BLOCK);
}
}
static void __DspSync(__OSInterrupt interrupt, OSContext* context) {
u16 reg = __DSPRegs[DSP_CONTROL_STATUS];
reg &= ~(1 << 3); /* clear AI interrupt */
reg &= ~(1 << 5); /* clear AR interrupt */
reg |= (1 << 7); /* set DSP interrupt */
__DSPRegs[DSP_CONTROL_STATUS] = reg;
OSContext tmp_context;
OSClearContext(&tmp_context);
OSSetCurrentContext(&tmp_context);
DspSync();
OSClearContext(&tmp_context);
OSSetCurrentContext(context);
}
static void __DspReg(void) {
BOOL enable = OSDisableInterrupts();
__OSSetInterruptHandler(OS_INTR_DSP_DSP, &__DspSync);
OSRestoreInterrupts(enable);
}
static void* audioproc(void* param) {
OSInitFastCast();
OSInitMessageQueue(&audioproc_mq, msgbuf, AUDIOPROC_MQ_BUF_COUNT);
audioproc_mq_init = TRUE;
Jac_Init();
Jac_InitSinTable();
ResetPlayerCallback();
DspbufProcess(DSPBUF_EVENTS_0);
CpubufProcess(DSPBUF_EVENTS_0);
DspBoot();
DSP_InitBuffer();
__DspReg();
AISetDSPSampleRate(JAC_AI_SETTING);
AIRegisterDMACallback(&AudioSync);
AIStartDMA();
while (TRUE) {
OSMessage msg;
OSReceiveMessage(&audioproc_mq, &msg, OS_MESSAGE_BLOCK);
switch ((int)msg) {
case (int)AUDIOPROC_MESSAGE_UPDATE_DAC:
Jac_UpdateDAC();
break;
case (int)AUDIOPROC_MESSAGE_DSP_SYNC:
if (intcount == 0) {
return;
}
intcount--;
if (intcount == 0) {
Probe_Finish(7);
DspFrameEnd();
} else {
Probe_Start(2, "SFR_DSP");
UpdateDSP();
Probe_Finish(2);
}
break;
case (int)AUDIOPROC_MESSAGE_NEOS_SYNC:
CpuFrameEnd();
break;
case (int)AUDIOPROC_MESSAGE_3:
OSExitThread(NULL);
break;
}
}
}
static BOOL priority_set = FALSE;
static OSPriority pri = 0;
static OSPriority pri2 = 0;
static OSPriority pri3 = 0;
extern void StartAudioThread(void* pHeap, s32 heapSize, u32 aramSize, u32 flags) {
if (priority_set == FALSE) {
OSPriority base_prio = OSGetThreadPriority(OSGetCurrentThread()) - 3;
pri = base_prio;
pri3 = base_prio + 1;
pri2 = base_prio + 2;
}
u32 neos_flag;
Jac_HeapSetup(pHeap, heapSize);
Jac_SetAudioARAMSize(aramSize);
neos_flag = flags & AUDIO_THREAD_FLAG_NEOS;
Jac_InitARAM(neos_flag);
if ((flags & AUDIO_THREAD_FLAG_AUDIO)) {
// point to top of audioStack
u8* stack_p = audioStack;
OSCreateThread(&jac_audioThread[0], &audioproc, NULL, &stack_p[AUDIO_STACK_SIZE], AUDIO_STACK_SIZE, pri, 0);
OSResumeThread(&jac_audioThread[0]);
}
if ((flags & AUDIO_THREAD_FLAG_DVD)) {
jac_dvdproc_init();
// point to top of dvdStack
u8* stack_p = dvdStack;
OSCreateThread(&jac_dvdThread, &jac_dvdproc, NULL, &stack_p[AUDIO_STACK_SIZE], AUDIO_STACK_SIZE, pri3, 0);
OSResumeThread(&jac_dvdThread);
}
if (neos_flag) {
// point to top of neosStack
u8* stack_p = neosStack;
OSCreateThread(&jac_neosThread, &neosproc, NULL, &stack_p[AUDIO_STACK_SIZE], AUDIO_STACK_SIZE, pri2, 0);
OSResumeThread(&jac_neosThread);
}
}