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adding comment on unused static data from pooling
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@@ -195,6 +195,7 @@ void minsect_kumo_setupAction(MUSEUM_INSECT_PRIVATE_DATA* actor, int r4, GAME* g
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minsect_kumo_down_init, minsect_kumo_hide_init };
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static PRIV_INSECT_PROCESS move_proc[] = { minsect_kumo_wait, minsect_kumo_move, minsect_kumo_up, minsect_kumo_down,
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minsect_kumo_hide };
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// unused, but has to be here because of data pooling
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static f32 scaleX_table[] = { 1.15, 0.5f, 1.15f, 0.5f, 1.15f, 0.5f, 1.15f };
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actor->_04 = move_proc[r4];
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init_proc[r4](actor, game);
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