Implement & link ac_ins_kera

This commit is contained in:
Cuyler36
2025-01-28 13:20:41 -05:00
parent 08ee308fa5
commit f6b18f4f28
3 changed files with 529 additions and 0 deletions
+17
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@@ -0,0 +1,17 @@
#ifndef AC_INS_KERA_H
#define AC_INS_KERA_H
#include "types.h"
#include "ac_insect_h.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void aIKR_actor_init(ACTOR* actorx, GAME* game);
#ifdef __cplusplus
}
#endif
#endif
+3
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@@ -65,6 +65,9 @@ typedef enum audio_sound_effects {
NA_SE_DRAWER_SHUT = 0x3A,
NA_SE_ITEM_GET = 0x40,
NA_SE_MOLE_CRICKET_HIDE = 0x44,
NA_SE_MOLE_CRICKET_OUT = 0x45, // TODO: do ongen sounds have their own enum?
NA_SE_NOTE_G_LOW = MONO(0x42),
NA_SE_NOTE_A_LOW = MONO(0x43),
NA_SE_NOTE_B_LOW = MONO(0x44),