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fix some enum usage
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@@ -90,7 +90,7 @@ static void eYoung_Tree_mv(eEC_Effect_c* effect, GAME* game) {
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} else if (effect->arg1 == 2) {
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uVar2 |= eEC_BUSH_HAPPA_CEDAR;
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} else if (effect->arg1 == 3) {
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uVar2 |= eEC_BUSH_HAPPA_PALM | eEC_BUSH_HAPPA_CEDAR;
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uVar2 |= eEC_BUSH_HAPPA_GOLD;
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}
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effPos.x = effPos.x + fqrand2() * 30.0f;
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