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Cuyler36
2023-05-22 06:15:50 -04:00
parent 1d2def2717
commit fa6c4633ea
3 changed files with 986 additions and 0 deletions
+954
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@@ -0,0 +1,954 @@
#include "dvderr.h"
#include "libultra/libultra.h"
#include "dolphin/dvd.h"
#include "libforest/gbi_extensions.h"
#include "libforest/emu64/emu64_wrapper.h"
#include "libjsys/jsyswrapper.h"
#include "dolphin/vi.h"
#include "dolphin/gx.h"
#define G_CC_DVDERR 0, 0, 0, PRIMITIVE, 0, 0, 0, TEXEL0
/* imports */
static u8 dvd_keikoku_moji1_1_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji1_1_tex.inc"
};
static u8 dvd_keikoku_moji1_2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji1_2_tex.inc"
};
static u8 dvd_keikoku_moji1_3_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji1_3_tex.inc"
};
static u8 dvd_keikoku_moji1_4_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji1_4_tex.inc"
};
static u8 ctl_att_w1_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w1_tex.inc"
};
static u8 ctl_att_w2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w2_tex.inc"
};
static u8 ctl_att_w3_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w3_tex.inc"
};
static u8 ctl_att_w4_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w4_tex.inc"
};
static u8 ctl_att_w5_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w5_tex.inc"
};
static u8 ctl_att_w6_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/ctl_att_w6_tex.inc"
};
static Vtx dvd_keikoku1_v[] = {
#include "assets/dvd_keikoku1_v.inc"
};
static Gfx keikoku1_dvd_att_moji_model[] = {
/* init */
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 235, 235, 255, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_INTER2),
/* draw 1st text */
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji1_4_tex, G_IM_FMT_I, 192, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku1_v[0], 16, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji1_3_tex, G_IM_FMT_I, 64, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji1_2_tex, G_IM_FMT_I, 160, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
8, 9, 10, // tri0
9, 11, 10, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji1_1_tex, G_IM_FMT_I, 160, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
12, 13, 14, // tri0
13, 15, 14, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList(),
};
static Gfx keikoku1_dvd_att_winT_model[] = {
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 100, 0, 170, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w6_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku1_v[16], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w5_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
8, 9, 10 // tri2
),
gsSPNTriangles_5b(
11, 8, 10, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w4_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
15, 12, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
17, 19, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w3_tex, G_IM_FMT_I, 32, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
20, 21, 22, // tri0
23, 20, 22, // tri1
24, 25, 26 // tri2
),
gsSPNTriangles_5b(
25, 27, 26, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w2_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&dvd_keikoku1_v[44], 16, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w1_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
8, 9, 10, // tri0
11, 8, 10, // tri1
12, 13, 14 // tri2
),
gsSPNTriangles_5b(
13, 15, 14, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsSPEndDisplayList(),
};
static u8 dvd_keikoku_moji2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji2_tex.inc"
};
static u8 dvd_keikoku_moji2_2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji2_2_tex.inc"
};
static u8 dvd_keikoku_moji2_3_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji2_3_tex.inc"
};
static Vtx dvd_keikoku2_v[] = {
#include "assets/dvd_keikoku2_v.inc"
};
static Gfx keikoku2_dvd_att_moji_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 235, 235, 255, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_INTER2),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji2_3_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku2_v[0], 12, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji2_2_tex, G_IM_FMT_I, 192, 16, 15, GX_CLAMP, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji2_tex, G_IM_FMT_I, 80, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
8, 9, 10, // tri0
9, 11, 10, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList(),
};
static Gfx keikoku2_dvd_att_winT_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 100, 0, 170, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w6_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku2_v[12], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w5_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
8, 9, 10 // tri2
),
gsSPNTriangles_5b(
11, 8, 10, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w4_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
15, 12, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
17, 19, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w3_tex, G_IM_FMT_I, 32, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
20, 21, 22, // tri0
23, 20, 22, // tri1
24, 25, 26 // tri2
),
gsSPNTriangles_5b(
25, 27, 26, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w2_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&dvd_keikoku2_v[40], 16, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w1_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
8, 9, 10, // tri0
11, 8, 10, // tri1
12, 13, 14 // tri2
),
gsSPNTriangles_5b(
13, 15, 14, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsSPEndDisplayList(),
};
static u8 dvd_keikoku_moji4_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji4_tex.inc"
};
static u8 dvd_keikoku_moji3_1_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji3_1_tex.inc"
};
static u8 dvd_keikoku_moji3_2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji3_2_tex.inc"
};
static u8 dvd_keikoku_moji3_3_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji3_3_tex.inc"
};
static Vtx dvd_keikoku3_v[] = {
#include "assets/dvd_keikoku3_v.inc"
};
static Gfx keikoku3_dvd_att_moji_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 235, 235, 255, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_INTER2),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji3_3_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku3_v[0], 24, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji3_2_tex, G_IM_FMT_I, 80, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
8, 9, 10, // tri0
9, 11, 10, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji3_1_tex, G_IM_FMT_I, 192, 16, 15, GX_CLAMP, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
13, 15, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
19, 16, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji4_tex, G_IM_FMT_I, 80, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
20, 21, 22, // tri0
21, 23, 22, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList(),
};
static Gfx keikoku3_dvd_att_winT_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 100, 0, 170, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w6_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku3_v[24], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w5_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
8, 9, 10 // tri2
),
gsSPNTriangles_5b(
11, 8, 10, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w4_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
15, 12, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
17, 19, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w3_tex, G_IM_FMT_I, 32, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
20, 21, 22, // tri0
23, 20, 22, // tri1
24, 25, 26 // tri2
),
gsSPNTriangles_5b(
25, 27, 26, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w2_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&dvd_keikoku3_v[52], 16, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w1_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
8, 9, 10, // tri0
11, 8, 10, // tri1
12, 13, 14 // tri2
),
gsSPNTriangles_5b(
13, 15, 14, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsSPEndDisplayList(),
};
static u8 dvd_keikoku_moji5_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji5_tex.inc"
};
static u8 dvd_keikoku_moji6_2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_2_tex.inc"
};
static u8 dvd_keikoku_moji6_3_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_3_tex.inc"
};
static u8 dvd_keikoku_moji6_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_tex.inc"
};
static u8 dvd_keikoku_moji6_1_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_1_tex.inc"
};
static u8 dvd_keikoku_moji6_new1_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_new1_tex.inc"
};
static u8 dvd_keikoku_moji6_new2_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji6_new2_tex.inc"
};
static Vtx dvd_keikoku4_v[] = {
#include "assets/dvd_keikoku4_v.inc"
};
static Gfx keikoku4_dvd_att_moji_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 235, 235, 255, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_INTER2),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_new2_tex, G_IM_FMT_I, 64, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku4_v[0], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_new1_tex, G_IM_FMT_I, 64, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_1_tex, G_IM_FMT_I, 176, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
8, 9, 10, // tri0
9, 11, 10, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_tex, G_IM_FMT_I, 128, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
12, 13, 14, // tri0
13, 15, 14, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_3_tex, G_IM_FMT_I, 80, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
16, 17, 18, // tri0
17, 19, 18, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji6_2_tex, G_IM_FMT_I, 144, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
20, 21, 22, // tri0
21, 23, 22, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji5_tex, G_IM_FMT_I, 96, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
24, 25, 26, // tri0
25, 27, 26, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList(),
};
static Gfx keikoku4_dvd_att_winT_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 100, 0, 170, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w6_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku4_v[28], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w5_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
8, 9, 10 // tri2
),
gsSPNTriangles_5b(
11, 8, 10, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w4_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
15, 12, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
17, 19, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w3_tex, G_IM_FMT_I, 32, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
20, 21, 22, // tri0
23, 20, 22, // tri1
24, 25, 26 // tri2
),
gsSPNTriangles_5b(
25, 27, 26, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w2_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&dvd_keikoku4_v[56], 16, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w1_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
8, 9, 10, // tri0
11, 8, 10, // tri1
12, 13, 14 // tri2
),
gsSPNTriangles_5b(
13, 15, 14, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsSPEndDisplayList(),
};
static u8 dvd_keikoku_moji7_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji7_tex.inc"
};
static u8 dvd_keikoku_moji8_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji8_tex.inc"
};
static u8 dvd_keikoku_moji10_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji10_tex.inc"
};
static u8 dvd_keikoku_moji11_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji11_tex.inc"
};
static u8 dvd_keikoku_moji12_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji12_tex.inc"
};
static u8 dvd_keikoku_moji9_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/dvd_keikoku_moji9_tex.inc"
};
static Vtx dvd_keikoku5_v[] = {
#include "assets/dvd_keikoku5_v.inc"
};
static Gfx keikoku5_dvd_att_moji_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 235, 235, 255, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_INTER2),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji9_tex, G_IM_FMT_I, 160, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku5_v[0], 24, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji12_tex, G_IM_FMT_I, 80, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji11_tex, G_IM_FMT_I, 144, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
8, 9, 10, // tri0
9, 11, 10, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji10_tex, G_IM_FMT_I, 64, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
12, 13, 14, // tri0
13, 15, 14, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji8_tex, G_IM_FMT_I, 128, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
16, 17, 18, // tri0
17, 19, 18, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(dvd_keikoku_moji7_tex, G_IM_FMT_I, 160, 16, 15, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPNTrianglesInit_5b(
2, // tri count
20, 21, 22, // tri0
21, 23, 22, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList(),
};
static Gfx keikoku5_dvd_att_winT_model[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetCombineMode(G_CC_DVDERR, G_CC_PASS2),
gsDPSetPrimColor(0, 255, 100, 0, 170, 255),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w6_tex, G_IM_FMT_I, 16, 16, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_SHADING_SMOOTH),
gsSPVertex(&dvd_keikoku5_v[24], 28, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
0, 0, 0 // tri2
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w5_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
4, 5, 6, // tri0
5, 7, 6, // tri1
8, 9, 10 // tri2
),
gsSPNTriangles_5b(
11, 8, 10, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w4_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
12, 13, 14, // tri0
15, 12, 14, // tri1
16, 17, 18 // tri2
),
gsSPNTriangles_5b(
17, 19, 18, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w3_tex, G_IM_FMT_I, 32, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
20, 21, 22, // tri0
23, 20, 22, // tri1
24, 25, 26 // tri2
),
gsSPNTriangles_5b(
25, 27, 26, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w2_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&dvd_keikoku5_v[52], 16, 0),
gsSPNTrianglesInit_5b(
4, // tri count
0, 1, 2, // tri0
1, 3, 2, // tri1
4, 5, 6 // tri2
),
gsSPNTriangles_5b(
7, 4, 6, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsDPLoadTextureBlock_4b_Dolphin(ctl_att_w1_tex, G_IM_FMT_I, 64, 32, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPNTrianglesInit_5b(
4, // tri count
8, 9, 10, // tri0
11, 8, 10, // tri1
12, 13, 14 // tri2
),
gsSPNTriangles_5b(
13, 15, 14, // tri0
0, 0, 0, // tri1
0, 0, 0, // tri2
0, 0, 0 // tri3
),
gsSPEndDisplayList(),
};
static dvderr_work Dvderr_work;
static dvderr_work* const this = &Dvderr_work;
static Vp Dvderr_viewport = {{
{ 1280, 960, 511, 0 },
{ 1280, 960, 511, 0 }
}};
static Gfx Dvderr_initial_dl[] = {
gsDPSetOtherMode(G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
gsDPSetFillColor(GPACK_RGBA5551(0, 0, 0, 1) << 16 | GPACK_RGBA5551(0, 0, 0, 1)), /* fill color to black */
gsDPFillRectangle(0, 0, 639, 479), /* fill in rectangle which is the size of the screen */
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, 640, 480), /* set scissor to screen size, TODO: should probably be defintions */
gsSPClipRatio(FRUSTRATIO_2), /* 2:1 clipping ratio */
gsSPViewport(&Dvderr_viewport),
gsSPMatrix(&Dvderr_work.ortho, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION),
gsSPMatrix(&Dvderr_work.projection, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION),
gsDPSetOtherMode(G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
gsSPMatrix(&Dvderr_work.modelview, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_MODELVIEW),
gsSPEndDisplayList(),
};
static void dvderr_exec_dl(Gfx* dl) {
emu64_init();
emu64_taskstart(dl);
emu64_cleanup();
}
static int dvderr_check_drive() {
int err = DVDERR_NONE;
if (osShutdown == FALSE) {
switch (DVDGetDriveStatus()) {
case DVD_STATE_FATAL_ERROR:
err = DVDERR_FATAL;
break;
case DVD_STATE_BUSY:
err = this->next_error;
break;
case DVD_STATE_NO_DISK:
err = DVDERR_NO_DISK;
break;
case DVD_STATE_COVER_OPEN:
err = DVDERR_COVER_OPEN;
break;
case DVD_STATE_WRONG_DISK:
err = DVDERR_WRONG_DISK;
break;
case DVD_STATE_RETRY:
err = DVDERR_RETRY;
break;
}
}
return err;
}
static void dvderr_draw_CoverOpen() {
gSPDisplayList(this->gfx_p++, keikoku1_dvd_att_winT_model);
gSPDisplayList(this->gfx_p++, keikoku1_dvd_att_moji_model);
}
static void dvderr_draw_NoDisk() {
gSPDisplayList(this->gfx_p++, keikoku2_dvd_att_winT_model);
gSPDisplayList(this->gfx_p++, keikoku2_dvd_att_moji_model);
}
static void dvderr_draw_WrongDisk() {
gSPDisplayList(this->gfx_p++, keikoku3_dvd_att_winT_model);
gSPDisplayList(this->gfx_p++, keikoku3_dvd_att_moji_model);
}
static void dvderr_draw_Retry() {
gSPDisplayList(this->gfx_p++, keikoku4_dvd_att_winT_model);
gSPDisplayList(this->gfx_p++, keikoku4_dvd_att_moji_model);
}
static void dvderr_draw_Fatal() {
gSPDisplayList(this->gfx_p++, keikoku5_dvd_att_winT_model);
gSPDisplayList(this->gfx_p++, keikoku5_dvd_att_moji_model);
}
static void dvderr_mtx_set() {
guScale(&this->modelview, this->scale, this->scale, 1.0f);
}
#define DVDERR_MOVE_SPEED (1.0f/18.0f)
static void dvderr_move_up();
static void dvderr_move_down();
static void dvderr_move_wait();
static void dvderr_move_up() {
this->scale += DVDERR_MOVE_SPEED;
if (this->scale >= 1.0f) {
this->scale = 1.0f;
}
if (this->next_error != this->now_error) {
this->draw_proc = &dvderr_move_down;
}
}
static void dvderr_move_down() {
this->scale -= DVDERR_MOVE_SPEED;
if (this->scale <= 0.0f) {
this->scale = 0.0f;
this->now_error = this->next_error;
this->draw_proc = &dvderr_move_wait;
}
}
static void dvderr_move_wait() {
if (this->next_error == DVDERR_NONE) {
return;
}
this->now_error = this->next_error;
this->draw_proc = &dvderr_move_up;
}
static void dvderr_move() {
(*this->draw_proc)();
}
extern int dvderr_draw() {
static const DVDERR_DRAW_PROC draw_proc[DVDERR_NUM] = {
&dvderr_draw_CoverOpen,
&dvderr_draw_NoDisk,
&dvderr_draw_WrongDisk,
&dvderr_draw_Retry,
&dvderr_draw_Fatal
};
this->next_error = dvderr_check_drive();
dvderr_move();
if (this->now_error >= DVDERR_COVER_OPEN) {
dvderr_mtx_set();
JW_BeginFrame();
this->gfx_p = this->gfx;
gSPDisplayList(this->gfx_p++, Dvderr_initial_dl);
if (draw_proc[this->now_error] != NULL) {
(*draw_proc[this->now_error])();
}
gDPFullSync(this->gfx_p++);
gSPEndDisplayList(this->gfx_p++);
dvderr_exec_dl(this->gfx);
JW_EndFrame();
VISetBlack(FALSE);
return TRUE;
}
else {
return FALSE;
}
}
extern void dvderr_init() {
bzero(this, sizeof(dvderr_work));
this->draw_proc = &dvderr_move_wait;
this->now_error = DVDERR_NONE;
this->next_error = DVDERR_NONE;
guOrtho(&this->ortho, -160.0f, 160.0f, -120.0f, 120.0f, -800.0f, 800.0f, 1.0f); /* TODO: N64 screen size macros (float) */
guLookAt(&this->projection, 0.0f, 0.0f, 400.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f);
}
+3
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@@ -0,0 +1,3 @@
#include "libultra/libultra.h"
int osShutdown;
+29
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@@ -0,0 +1,29 @@
from argparse import ArgumentParser
import struct
def convert_binary_to_vtx_c_source(src_path, dest_path):
# Load data
with open(src_path, "rb") as binary_file, open(dest_path, "w") as c_file:
while True:
chunk = binary_file.read(16) # 16 bytes for each Vtx struct
if len(chunk) < 16:
break
ob = struct.unpack(">hhh", chunk[0:6]) # 3 * 2 bytes
flag = struct.unpack(">H", chunk[6:8]) # 2 bytes
tc = struct.unpack(">hh", chunk[8:12]) # 2 * 2 bytes
cn = struct.unpack(">BBBB", chunk[12:16]) # 4 * 1 byte
c_file.write(f" {{{ob[0]}, {ob[1]}, {ob[2]}, {flag[0]}, {tc[0]}, {tc[1]}, {cn[0]}, {cn[1]}, {cn[2]}, {cn[3]}}},\n")
def main():
parser = ArgumentParser(description="Converts a binary file to an array of N64 Vtx type")
parser.add_argument("src_path", type=str, help="Binary source file path")
parser.add_argument("dest_path", type=str, help="Destination C include file path")
args = parser.parse_args()
convert_binary_to_vtx_c_source(args.src_path, args.dest_path)
if __name__ == '__main__':
main()