Files
ac-decomp/include/ac_gyo_release.h
2024-11-03 07:29:19 -05:00

41 lines
900 B
C

#ifndef AC_GYO_RELEASE_H
#define AC_GYO_RELEASE_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct gyo_release_actor_s GYO_RELEASE_ACTOR;
/* sizeof(GYO_RELEASE_ACTOR) == 0x1BC */
struct gyo_release_actor_s {
/* 0x000 */ ACTOR actor_class;
/* 0x174 */ ACTOR* gyoei_actor_p;
/* 0x178 */ int gyo_type;
/* 0x17C */ s16 size_type;
/* 0x180 */ int anime_frame;
/* 0x184 */ int segment;
/* 0x188 */ int _188;
/* 0x18C */ ClObjPipe_c col_pipe;
/* 0x1A8 */ s16 angle_xz;
/* 0x1AA */ s16 angle_y;
/* 0x1AC */ s16 angle_y_add;
/* 0x1AE */ s16 exist_timer;
/* 0x1B0 */ f32 shadow_scale;
/* 0x1B4 */ u8 exist_flag;
/* 0x1B5 */ u8 _1B5;
/* 0x1B6 */ s16 revert_position_flag;
/* 0x1B8 */ int revert_position_timer;
};
extern ACTOR_PROFILE Gyo_Release_Profile;
#ifdef __cplusplus
}
#endif
#endif