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2025-06-13 04:31:30 -04:00

57 lines
1.0 KiB
C

#ifndef AC_MISIN_H
#define AC_MISIN_H
#include "types.h"
#include "m_actor.h"
#include "m_needlework.h"
#include "c_keyframe.h"
#include "ac_misin_clip.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct misin_actor_s MISIN_ACTOR;
#define aMSN_GetClip() ((aMSN_Clip_c*)Common_Get(clip).misin_clip)
typedef struct misin_dustcloth_s {
s16 switch_flag;
s16 frame;
xyz_t pos;
xyz_t target_pos;
int target_idx;
s16 target_angle_y;
int moving_flag;
mNW_original_design_c* original_p;
u16* palette_p;
} aMSN_DustCloth_c;
typedef struct misin_misin_s {
s16 status;
f32 speed;
xyz_t pos;
f32 needle_y_counter;
xyz_t needle_offset;
s16 y_scroll;
cKF_SkeletonInfo_R_c keyframe;
s_xyz work[17];
s_xyz morph[17];
Mtx mtx[2][16] ATTRIBUTE_ALIGN(8);
} aMSN_Misin_c;
struct misin_actor_s {
ACTOR actor_class;
aMSN_DustCloth_c dustcloth;
aMSN_Misin_c misin;
aMSN_Clip_c clip;
};
extern ACTOR_PROFILE Misin_Profile;
#ifdef __cplusplus
}
#endif
#endif