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https://github.com/ACreTeam/ac-decomp
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35 lines
568 B
C
35 lines
568 B
C
#ifndef AC_NPC_POLICE2_H
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#define AC_NPC_POLICE2_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_police2_actor_s NPC_POLICE2_ACTOR;
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typedef void (*aPOL2_ACT_PROC)(NPC_POLICE2_ACTOR* actor, GAME_PLAY* play);
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struct npc_police2_actor_s {
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NPC_ACTOR npc_class;
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int action;
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aPOL2_ACT_PROC act_proc;
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u8 _99C;
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u8 now_zone;
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u8 next_zone;
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u8 pl_zone;
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s16 player_angl;
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s16 item_idx;
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};
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extern ACTOR_PROFILE Npc_Police2_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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