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https://github.com/ACreTeam/ac-decomp
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39 lines
865 B
C
39 lines
865 B
C
#ifndef AC_NPC_RCN_GUIDE_H
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#define AC_NPC_RCN_GUIDE_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_rcn_guide_s NPC_RCN_GUIDE_ACTOR;
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typedef void (*aNRG_THINK_PROC)(NPC_RCN_GUIDE_ACTOR*, GAME_PLAY*);
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typedef void (*aNRG_TALK_PROC)(NPC_RCN_GUIDE_ACTOR*, GAME_PLAY*);
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/* sizeof(NPC_RCN_GUIDE_ACTOR) == 0x9B4 */
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struct npc_rcn_guide_s {
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/* 0x000 */ NPC_ACTOR npc_class;
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/* 0x994 */ int think_idx;
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/* 0x998 */ int next_think_idx;
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/* 0x99C */ aNRG_THINK_PROC think_proc;
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/* 0x9A0 */ int talk_idx;
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/* 0x9A4 */ aNRG_TALK_PROC talk_proc;
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/* 0x9A8 */ u8 talk_proc_idx;
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/* 0x9A9 */ u8 path;
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/* 0x9AA */ u8 melody_copy;
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/* 0x9AC */ int shop_bx;
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/* 0x9B0 */ int shop_bz;
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};
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extern ACTOR_PROFILE Npc_Rcn_Guide_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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