Files
2024-01-09 07:39:51 -05:00

38 lines
615 B
C

#ifndef AC_NPC_SENDO_H
#define AC_NPC_SENDO_H
#include "types.h"
#include "m_actor.h"
#include "ac_npc.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct npc_sendo_s NPC_SENDO_ACTOR;
typedef void (*aSEN_PROC)(NPC_SENDO_ACTOR*, GAME_PLAY*);
struct npc_sendo_s {
NPC_ACTOR npc_class;
u8 action;
u8 next_action;
u8 use_island_data_in_ram;
u8 agb_trans_se;
aSEN_PROC action_proc;
int talk_action;
aSEN_PROC talk_proc;
u16 kappa_counter;
f32 anime_progress; // only loaded, never set?
int gba_comm_tries;
};
extern ACTOR_PROFILE Npc_Sendo_Profile;
#ifdef __cplusplus
}
#endif
#endif