Files
ac-decomp/include/ac_tamaire_npc0.h
2025-06-15 04:08:27 -04:00

52 lines
1015 B
C

#ifndef AC_TAMAIRE_NPC0_H
#define AC_TAMAIRE_NPC0_H
#include "types.h"
#include "m_actor.h"
#include "ac_npc.h"
#ifdef __cplusplus
extern "C" {
#endif
enum {
aTMN0_THINK_BIRTH,
aTMN0_THINK_TEAM0_TURN,
aTMN0_THINK_TEAM0_MOVE,
aTMN0_THINK_TEAM0_TURN2,
aTMN0_THINK_TEAM0_KANSEN,
aTMN0_THINK_TEAM1_TURN,
aTMN0_THINK_TEAM1_MOVE,
aTMN0_THINK_TEAM1_TURN2,
aTMN0_THINK_TEAM1_KANSEN,
aTMN0_THINK_NUM
};
typedef struct tamaire_npc0_actor_s TAMAIRE_NPC0_ACTOR;
typedef void (*aTMN0_THINK_PROC)(TAMAIRE_NPC0_ACTOR* actor, GAME_PLAY* play);
typedef void (*aTMN0_TALK_PROC)(TAMAIRE_NPC0_ACTOR* actor, GAME_PLAY* play);
struct tamaire_npc0_actor_s {
NPC_ACTOR npc_class;
aTMN0_THINK_PROC think_proc;
aTMN0_TALK_PROC talk_proc;
s16 timer;
s16 yasiro_pos[2];
s16 move_pos[2];
u8 think_idx;
u8 next_think_idx;
u8 move_think_idx;
u8 talk_idx;
u8 change_flag;
};
extern ACTOR_PROFILE Tamaire_Npc0_Profile;
#ifdef __cplusplus
}
#endif
#endif