Files
ac-decomp/src/ef_ase2.c
T
2024-04-21 17:52:47 +02:00

70 lines
1.9 KiB
C

#include "ef_effect_control.h"
#include "m_common_data.h"
static void eAS2_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
static void eAS2_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
static void eAS2_mv(eEC_Effect_c* effect, GAME* game);
static void eAS2_dw(eEC_Effect_c* effect, GAME* game);
extern Gfx ef_ase02_00_modelT[];
extern Gfx ef_ase02_01_modelT[];
extern Gfx ef_ase02_02_modelT[];
extern Gfx ef_ase02_03_modelT[];
static Gfx* eAS2_model_table[] = {
ef_ase02_00_modelT,ef_ase02_01_modelT,ef_ase02_02_modelT,ef_ase02_03_modelT,
};
eEC_PROFILE_c iam_ef_ase2 = {
// clang-format off
&eAS2_init,
&eAS2_ct,
&eAS2_mv,
&eAS2_dw,
eEC_IMMEDIATE_DEATH,
eEC_NO_CHILD_ID,
eEC_DEFAULT_DEATH_DIST,
// clang-format on
};
static void eAS2_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
xyz_t offs;
offs.x = 0.0f;
offs.y = 0.0f;
offs.z = 30.0f;
eEC_CLIP->make_effect_proc(eEC_EFFECT_ASE2,pos,&offs,game,NULL,item_name,prio,0,0);
}
static void eAS2_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
effect->scale.x = 0.006f;
effect->scale.y = 0.006f;
effect->scale.z = 0.006f;
effect->effect_specific[0] = 0;
effect->timer = 26;
}
static void eAS2_mv(eEC_Effect_c* effect, GAME* game) {
eEC_CLIP->set_continious_env_proc(effect,26,52);
effect->effect_specific[0]++;
sAdo_OngenPos((u32) effect, 0x29, &effect->position);
}
static void eAS2_dw(eEC_Effect_c* effect, GAME* game) {
s16 idx = (s16)((effect->effect_specific[0] >> 2) & 3);
xyz_t* scale = &effect->scale;
OPEN_DISP(game->graph);
if (scale) {
}
else {
}
eEC_CLIP->auto_matrix_xlu_offset_proc(game, &effect->position, scale, &effect->offset);
gSPDisplayList(NEXT_POLY_XLU_DISP, eAS2_model_table[idx]);
CLOSE_DISP(game->graph);
}