mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-30 16:35:29 -04:00
1b0b96665a
Co-authored-by: NWPlayer123 <NWPlayer123@users.noreply.github.com>
35 lines
786 B
C
35 lines
786 B
C
#include "ac_fallS.h"
|
|
#include "m_name_table.h"
|
|
#include "evw_anime.h"
|
|
#include "m_common_data.h"
|
|
#include "m_lib.h"
|
|
#include "audio.h"
|
|
#include "sys_math3d.h"
|
|
#include "sys_matrix.h"
|
|
#include "m_rcp.h"
|
|
|
|
extern Gfx obj_fallS_model[];
|
|
extern Gfx obj_fallS_rainbowT_model[];
|
|
extern EVW_ANIME_DATA obj_fallS_evw_anime;
|
|
|
|
static void aFLS_actor_move(ACTOR* actor, GAME* game);
|
|
static void aFLS_actor_draw(ACTOR* actor, GAME* game);
|
|
|
|
ACTOR_PROFILE FallS_Profile = {
|
|
mAc_PROFILE_FALLS,
|
|
ACTOR_PART_ITEM,
|
|
ACTOR_STATE_TA_SET,
|
|
WATERFALL_SOUTH,
|
|
ACTOR_OBJ_BANK_KEEP,
|
|
sizeof(FALLS_ACTOR),
|
|
NONE_ACTOR_PROC,
|
|
NONE_ACTOR_PROC,
|
|
aFLS_actor_move,
|
|
aFLS_actor_draw,
|
|
NULL,
|
|
};
|
|
|
|
#include "../src/actor/ac_fallS_move.c_inc"
|
|
|
|
#include "../src/actor/ac_fallS_draw.c_inc"
|