Files
ac-decomp/src/actor/ac_fallS.c
T
Luke Street 1b0b96665a Migrate to dtk-template
Co-authored-by: NWPlayer123 <NWPlayer123@users.noreply.github.com>
2024-10-28 19:18:21 -06:00

35 lines
786 B
C

#include "ac_fallS.h"
#include "m_name_table.h"
#include "evw_anime.h"
#include "m_common_data.h"
#include "m_lib.h"
#include "audio.h"
#include "sys_math3d.h"
#include "sys_matrix.h"
#include "m_rcp.h"
extern Gfx obj_fallS_model[];
extern Gfx obj_fallS_rainbowT_model[];
extern EVW_ANIME_DATA obj_fallS_evw_anime;
static void aFLS_actor_move(ACTOR* actor, GAME* game);
static void aFLS_actor_draw(ACTOR* actor, GAME* game);
ACTOR_PROFILE FallS_Profile = {
mAc_PROFILE_FALLS,
ACTOR_PART_ITEM,
ACTOR_STATE_TA_SET,
WATERFALL_SOUTH,
ACTOR_OBJ_BANK_KEEP,
sizeof(FALLS_ACTOR),
NONE_ACTOR_PROC,
NONE_ACTOR_PROC,
aFLS_actor_move,
aFLS_actor_draw,
NULL,
};
#include "../src/actor/ac_fallS_move.c_inc"
#include "../src/actor/ac_fallS_draw.c_inc"