Files
ac-decomp/src/ef_killer.c
T
2024-03-11 02:38:00 -04:00

30 lines
579 B
C

#include "ef_effect_control.h"
static void eKL_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
// TODO
}
static void eKL_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
// TODO
}
static void eKL_mv(eEC_Effect_c* effect, GAME* game) {
// TODO
}
static void eKL_dw(eEC_Effect_c* effect, GAME* game) {
// TODO
}
eEC_PROFILE_c iam_ef_killer = {
// clang-format off
&eKL_init,
&eKL_ct,
&eKL_mv,
&eKL_dw,
eEC_IGNORE_DEATH,
eEC_NO_CHILD_ID,
eEC_IGNORE_DEATH_DIST,
// clang-format on
};