mirror of
https://github.com/ACreTeam/ac-decomp
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254 lines
5.3 KiB
C
254 lines
5.3 KiB
C
#ifndef BG_ITEM_H
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#define BG_ITEM_H
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#include "types.h"
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#include "m_actor.h"
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#include "m_field_info.h"
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#include "libultra/ultratypes.h"
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#include "bg_item_h.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define bIT_PIT_NUM 13
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#define bIT_DROP_NUM 19
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#define bIT_FRUIT_DROP_NUM 6
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#define bIT_HOLE_NUM 1
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#define bIT_SHIN_NUM 1
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#define bIT_TEN_COIN_NUM 5
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#define bIT_FADE_NUM 3
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enum {
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bIT_TYPE_CAT_BG_ITEM,
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bIT_TYPE_CAT_BG_ITEM2,
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bIT_TYPE_CAT_FTR,
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bIT_TYPE_CAT_ITEM1,
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bIT_TYPE_CAT_CRACK,
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bIT_TYPE_CAT_DUMMY,
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bIT_TYPE_CAT_NUM
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};
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enum {
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bIT_PAL_FLOWER_A,
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bIT_PAL_FLOWER_B,
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bIT_PAL_FLOWER_C,
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bIT_PAL_GRASS,
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bIT_PAL_HOLE_G,
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bIT_PAL_HOLE_S,
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bIT_PAL_TREE,
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bIT_PAL_PALM_TREE,
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bIT_PAL_GOLD_TREE,
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bIT_PAL_NUM
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};
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/* sizeof(bg_item_tbl_c) == 0x100 */
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typedef struct bg_item_tbl_s {
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u8 info[UT_TOTAL_NUM];
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} bg_item_tbl_c;
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/* sizeof(bg_item_block_info_tbl_c) == 0x404 */
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typedef struct block_info_tbl_s {
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/* 0x000 */ int _000;
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/* 0x004 */ bg_item_tbl_c info_tbl[mFM_VISIBLE_BLOCK_NUM];
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} bg_item_block_info_tbl_c;
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/* sizeof(bg_item_type_data_c) == 0xC */
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typedef struct type_data_s {
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/* 0x00 */ s8 _00;
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/* 0x02 */ s16 type;
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/* 0x04 */ f32* pos_x_tbl_p;
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/* 0x08 */ f32* pos_z_tbl_p;
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} bg_item_type_data_c;
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typedef struct draw_pos_s {
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MtxF mtxf;
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void* _04;
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s16 next_add_cnt; // this isn't right
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u8 cull_flag;
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s8 sub_idx;
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} bg_item_draw_pos_c;
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typedef struct draw_list_s {
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void* draw_proc;
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u8 gfx_idx;
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u8 mat_idx;
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} bg_item_draw_list_c;
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typedef struct draw_part_s {
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Gfx** display_list_table_p;
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int draw_list_count;
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bg_item_draw_list_c** draw_list_table_p;
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int shadow_vtx_count;
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Vtx* shadow_vtx_p;
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f32 shadow_len;
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u8* shadow_vtx_fix_table_p;
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bg_item_draw_list_c* shadow_draw_list;
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} bg_item_draw_part_c;
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typedef struct draw_part_table_s {
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bg_item_draw_part_c* draw_part_p;
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u16 flags;
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} bg_item_draw_part_table_c;
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typedef struct draw_data_s {
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bg_item_draw_pos_c draw_pos[UT_TOTAL_NUM + 1];
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u16* idx_p;
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u16 val;
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} bg_item_draw_data_c;
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typedef struct draw_table_s {
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bg_item_draw_data_c draw_data;
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s16 draw_flag;
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u8 bx;
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u8 bz;
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} bg_item_draw_table_c;
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typedef struct common_info_s {
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bg_item_draw_part_table_c* draw_part_table_p;
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bg_item_type_data_c** type_data_table_p;
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f32* pos_table_p;
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u16* pal_p[bIT_PAL_NUM];
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u16 _30;
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} bg_item_common_info_c;
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typedef void (*bIT_ACTOR_DROP_MOVE_PROC)(bg_item_drop_c*);
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typedef void (*bIT_ACTOR_DROP_DRAW_PROC)(GAME*, bg_item_common_info_c*, bg_item_drop_c*);
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typedef void (*bIT_ACTOR_DROP_DESTRUCT_PROC)(bg_item_drop_c*);
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struct drop_s {
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bIT_ACTOR_DROP_MOVE_PROC move_proc;
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bIT_ACTOR_DROP_DRAW_PROC draw_proc;
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bIT_ACTOR_DROP_DESTRUCT_PROC dt_proc;
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s16 mode;
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mActor_name_t fg_item;
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mActor_name_t display_fg_item;
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xyz_t position;
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xyz_t target_position;
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xyz_t scale;
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xyz_t offset;
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s_xyz angle;
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s16 _4A;
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f32 _4C;
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s16 drop_speed;
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f32 _54;
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s16 _58;
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s16 _5A;
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s16 _5C;
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f32 velocity_xz;
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f32 velocity_y;
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f32 acceleration_y;
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u16 flags;
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s16 _6E;
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s16 _70;
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u8 _72;
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mActor_name_t target_pos_fg_item;
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u16 _76;
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u16 _78;
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f32 _7C;
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s16 wait_counter;
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f32 total_distance_y;
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u16 _88;
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s16 _8A;
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ACTOR* actorx_p;
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s16 _90;
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s16 layer;
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xyz_t last_position;
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f32 last_velocity_xz;
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f32 last_velocity_y;
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};
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typedef struct drop_table_s {
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bg_item_drop_c* drop_p;
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s16 count;
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} bg_item_drop_table_c;
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typedef struct pit_s {
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xyz_t position;
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f32 scale;
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s16 mode;
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mActor_name_t hole_fg_item;
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s16 hole_timer;
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s16 wait_counter;
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s16 wait_type;
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mActor_name_t fg_item_in_pit;
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} bg_item_pit_c;
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struct hole_s {
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xyz_t position;
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f32 scale;
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s_xyz angle;
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s16 mode;
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mActor_name_t hole_fg_item;
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mActor_name_t fg_item;
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u16 counter;
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u16 max_counter;
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u16 wait_counter;
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s16 wait_type;
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};
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typedef struct shin_s {
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xyz_t position;
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mActor_name_t fg_item;
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u16 mode;
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} bg_item_shin_c;
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typedef struct ten_coin_s {
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u8 _00[0x30];
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xyz_t position;
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f32 scale;
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s16 angle;
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mActor_name_t fg_item;
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u16 _44;
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s16 _46;
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s16 _48;
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s16 _4A;
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s16 _4C;
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s16 _4E;
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s16 _50;
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s16 left_frames;
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s16 total_frames;
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s16 hit_count;
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} bg_item_ten_coin_c;
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typedef struct fade_s {
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xyz_t position;
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mActor_name_t fg_item;
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u8 alpha;
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u8 mode;
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u8 _10;
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} bg_item_fade_c;
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typedef int (*bIT_TALK_DISPLAY_LIMIT_CHECK_PROC)(int);
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struct bg_common_s {
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bg_item_draw_table_c draw_table[mFM_VISIBLE_BLOCK_NUM];
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bg_item_block_info_tbl_c block_info_table;
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mFI_item_table_c item_table;
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bg_item_common_info_c common_info;
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bg_item_drop_table_c drop_info;
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bg_item_drop_table_c fruit_drop_info;
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bg_item_pit_c pit[bIT_PIT_NUM];
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bg_item_drop_c drop[bIT_DROP_NUM];
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bg_item_drop_c fruit_drop[bIT_FRUIT_DROP_NUM];
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bg_item_hole_c hole[bIT_HOLE_NUM];
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bg_item_shin_c shin[bIT_SHIN_NUM];
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bg_item_ten_coin_c ten_coin[bIT_TEN_COIN_NUM];
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bg_item_fade_c fade[bIT_FADE_NUM];
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bIT_TALK_DISPLAY_LIMIT_CHECK_PROC talk_display_limit_check_proc;
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ACTOR* bg_item_actorx_p;
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u16 flags;
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int _139E0[mFM_VISIBLE_BLOCK_NUM];
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int _139F4[mFM_VISIBLE_BLOCK_NUM];
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};
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extern ACTOR_PROFILE BgItem_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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