mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-07-01 10:20:22 -04:00
134 lines
3.8 KiB
C
134 lines
3.8 KiB
C
#include "ef_effect_control.h"
|
|
#include "m_common_data.h"
|
|
#include "sys_matrix.h"
|
|
#include "m_rcp.h"
|
|
#include "m_debug_mode.h"
|
|
|
|
static void eCar_Blight_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
|
|
static void eCar_Blight_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
|
|
static void eCar_Blight_mv(eEC_Effect_c* effect, GAME* game);
|
|
static void eCar_Blight_dw(eEC_Effect_c* effect, GAME* game);
|
|
|
|
xyz_t light_make_pos[] = {
|
|
{0.0f,30.0f,0.0f},
|
|
{20.0f,20.0f,0.0f},
|
|
{40.0f,10.0f,0.0f},
|
|
{-10.0f, 60.0f, 0.0f},
|
|
{10.0f,50.0f,0.0f},
|
|
{30.0f,40.0f,0.0f},
|
|
{50.0f,30.0f,0.0f},
|
|
{0.0f,80.0f,0.0f},
|
|
{20.0f,70.0f,0.0f},
|
|
{40.0f, 60.0f,0.0f},
|
|
{60.0f,50.0f,0.0f},
|
|
{30.0f,90.0f,0.0f},
|
|
{50.0f,80.0f,0.0f},
|
|
{70.0f,70.0f,0.0f},
|
|
{90.0f,60.0f,0.0f},
|
|
{100.0f, 80.0f,0.0f},
|
|
};
|
|
|
|
eEC_PROFILE_c iam_ef_car_blight = {
|
|
// clang-format off
|
|
&eCar_Blight_init,
|
|
&eCar_Blight_ct,
|
|
&eCar_Blight_mv,
|
|
&eCar_Blight_dw,
|
|
eEC_IGNORE_DEATH,
|
|
eEC_NO_CHILD_ID,
|
|
eEC_DEFAULT_DEATH_DIST,
|
|
// clang-format on
|
|
};
|
|
|
|
|
|
extern Gfx ef_car01_modelT[];
|
|
|
|
static void eCar_Blight_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
|
|
eEC_CLIP->make_effect_proc(eEC_EFFECT_CAR_BLIGHT, pos, NULL, game, NULL, item_name, prio, arg0, arg1);
|
|
}
|
|
|
|
static void eCar_Blight_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
|
|
effect->timer = 42;
|
|
effect->scale.x = 0.01f;
|
|
effect->scale.y = 0.01f;
|
|
effect->scale.z = 0.01f;
|
|
effect->effect_specific[0] = 0;
|
|
}
|
|
|
|
static int eCar_Blight_light_control(eEC_Effect_c* effect){
|
|
int base = RANDOM(16.0f);
|
|
int i;
|
|
int specific = (u8)effect->effect_specific[0];
|
|
int check = effect->effect_specific[0];
|
|
|
|
while (specific == 0){
|
|
i = 1 << base;
|
|
|
|
if((i & check)){
|
|
if(base > 15){
|
|
base = 0;
|
|
}
|
|
else{
|
|
base++;
|
|
}
|
|
}
|
|
else {
|
|
effect->effect_specific[0] &= i;
|
|
return base;
|
|
}
|
|
};
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
static void eCar_Blight_mv(eEC_Effect_c* effect, GAME* game) {
|
|
if(!(effect->timer & 3)){
|
|
xyz_t pos = light_make_pos[eCar_Blight_light_control(effect)];
|
|
pos.x += (effect->position.x - 50.0f);
|
|
pos.y += (effect->position.y);
|
|
pos.z += (effect->position.z + 50.0f);
|
|
eEC_CLIP->effect_make_proc(eEC_EFFECT_CAR_LIGHT, pos, effect->prio,0, game, effect->item_name,0,0);
|
|
}
|
|
}
|
|
|
|
static void eCar_Blight_dw(eEC_Effect_c* effect, GAME* game) {
|
|
GRAPH* graph;
|
|
GAME_PLAY* play;
|
|
f32 scaleFact;
|
|
Gfx* gfx;
|
|
int timer;
|
|
|
|
play = (GAME_PLAY*)game;
|
|
timer = 42 - effect->timer;
|
|
|
|
if(effect->arg0 == 0){
|
|
graph = game->graph;
|
|
|
|
_texture_z_light_fog_prim_xlu(graph);
|
|
Matrix_translate(effect->position.x, effect->position.y, effect->position.z, FALSE);
|
|
|
|
scaleFact = 1.0f + (0.01f * (f32)(int)GETREG(MYKREG,27));
|
|
Matrix_scale(effect->scale.x * scaleFact, effect->scale.y * scaleFact, effect->scale.z * scaleFact, TRUE);
|
|
Setpos_HiliteReflect_xlu_init(&effect->position, play);
|
|
|
|
gfx = two_tex_scroll_dolphin(game->graph,0, timer * 3, timer * 7, 16, 16, 1,timer * 3, timer * -7, 16,16);
|
|
|
|
if(gfx != NULL){
|
|
OPEN_DISP(graph);
|
|
gSPSegment(NEXT_POLY_XLU_DISP, G_MWO_SEGMENT_8, gfx);
|
|
|
|
gfx = two_tex_scroll_dolphin(game->graph,0, timer * 3, timer * 3, 16, 16, 1,timer * 3, timer * -7, 16,16);
|
|
if(gfx != NULL){
|
|
gSPSegment(NEXT_POLY_XLU_DISP, G_MWO_SEGMENT_9, gfx);
|
|
|
|
gSPMatrix(NEXT_POLY_XLU_DISP, _Matrix_to_Mtx_new(game->graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
|
|
|
gSPDisplayList(NEXT_POLY_XLU_DISP, ef_car01_modelT);
|
|
}
|
|
|
|
CLOSE_DISP(graph);
|
|
}
|
|
}
|
|
}
|