mirror of
https://github.com/ACreTeam/ac-decomp
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10 lines
313 B
YAML
10 lines
313 B
YAML
trim_ctors: true
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symbol_aligns:
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0x80207458: 8 # align RunQueue to 0x001251d8
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0x800b9140: 32 # align gam_win_moji1_tex to 32 bytes
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0x801f71c0: 32 # align texture_buffer_data to 32 bytes
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0x800daaa0: 32 # align texture_cache_data_func to 32 bytes
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0x80206f30: 16 # malloc.c align 16 bytes
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0x800ab260: 32
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