Files
ac-decomp/include/ac_shop_indoor.h
T
2023-10-13 06:26:17 -04:00

48 lines
1014 B
C

#ifndef AC_SHOP_INDOOR_H
#define AC_SHOP_INDOOR_H
#include "types.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct shop_indoor_actor_s SHOP_INDOOR_ACTOR;
typedef int (*aSI_CHANGE_WALL_PROC)(mActor_name_t item);
typedef int (*aSI_CHANGE_CARPET_PROC)(mActor_name_t item);
typedef void (*aSI_INDOOR_DMA_AGAIN_PROC)();
typedef void (*aSI_CHANGE2DEFAULT_PROC)();
typedef struct shop_indoor_clip_s {
SHOP_INDOOR_ACTOR* shop_indoor_actor;
aSI_CHANGE_WALL_PROC change_wall_proc;
aSI_CHANGE_CARPET_PROC change_carpet_proc;
aSI_INDOOR_DMA_AGAIN_PROC indoor_dma_again_proc;
aSI_CHANGE2DEFAULT_PROC change2default_proc;
} aSI_Clip_c;
struct shop_indoor_actor_s {
ACTOR actor_class;
s16 floor_default_tex_no;
s16 wall_default_tex_no;
s16 floor_data_idx;
s16 wall_data_idx;
int _17C;
u8* floor_data_p[2];
u8* wall_data_p[2];
s16 shop_idx;
aSI_Clip_c clip;
int fukubiki_active;
};
extern ACTOR_PROFILE Shop_Indoor_Profile;
#ifdef __cplusplus
}
#endif
#endif