Files
ac-decomp/src/bg_cherry_item_move.c_inc
T
2024-03-16 17:15:26 -04:00

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static bg_item_type_data_c* type_data_table_p_a[bIT_TYPE_CAT_NUM] = {
typeData_table_bgCherryItem, typeData_table_bgCherryItem2, typeData_table_ftr,
typeData_table_item1, typeData_table_crack, typeData_table_dummy,
};
static int bg_cherry_item_talking_display_limit_check(int idx) {
int res = FALSE;
if ((idx >= bIT_DRAW_TYPE_TREE2 && idx <= bIT_DRAW_TYPE_TREE4_BG) ||
(idx >= bIT_DRAW_TYPE_PALM002 && idx <= bIT_DRAW_TYPE_PALM004_CC) ||
(idx >= bIT_DRAW_TYPE_CEDAR002 && idx <= bIT_DRAW_TYPE_CEDAR004) ||
(idx >= bIT_DRAW_TYPE_GOLD_TREE002 && idx <= bIT_DRAW_TYPE_GOLD_TREE004) || idx == bIT_DRAW_TYPE_NOTICE ||
idx == bIT_DRAW_TYPE_MAPBOARD || idx == bIT_DRAW_TYPE_MELODY) {
res = TRUE;
}
return res;
}
static void bCI_actor_move(ACTOR* actorx, GAME* game) {
BG_ITEM_ACTOR* bg_item = (BG_ITEM_ACTOR*)actorx;
GAME_PLAY* play = (GAME_PLAY*)game;
bg_item_common_c* common = &bg_item->common;
bg_item_common_info_c* common_info = &common->common_info;
common_info->type_data_table_p = type_data_table_p_a;
common_info->pos_table_p = pos_table;
common->flags = 0;
if (Camera2_CheckCullingMode() != FALSE) {
common->flags |= 1;
}
common->talk_display_limit_check_proc = &bg_cherry_item_talking_display_limit_check;
bg_item_common_move(play, actorx, common);
}