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17 lines
475 B
C
17 lines
475 B
C
#ifndef BANJO_KAZOOIE_CORE2_ANIM_COMMONCACHE_H
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#define BANJO_KAZOOIE_CORE2_ANIM_COMMONCACHE_H
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#include <ultra64.h>
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#include "enums.h"
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#include "core2/animationfile.h"
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void __animcommoncache_initPersistent(void);
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void __animcommoncache_loadAll(void);
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BKAnimationFileBin *animcommoncache_get(enum asset_e asset_id);
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void animcommoncache_free(void);
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void animcommoncache_init(void);
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void animcommoncache_flushStale(bool persistant);
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void animcommoncache_update(void);
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#endif
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