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https://github.com/zeldaret/botw
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Generate actions
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#include "Game/AI/Action/actionGrabAttack.h"
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namespace uking::action {
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GrabAttack::GrabAttack(const InitArg& arg) : Grab(arg) {}
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GrabAttack::~GrabAttack() = default;
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bool GrabAttack::init_(sead::Heap* heap) {
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return Grab::init_(heap);
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}
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void GrabAttack::enter_(ksys::act::ai::InlineParamPack* params) {
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Grab::enter_(params);
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}
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void GrabAttack::leave_() {
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Grab::leave_();
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}
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void GrabAttack::loadParams_() {
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Grab::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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getStaticParam(&mAtRigidBodyName_s, "AtRigidBodyName");
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}
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void GrabAttack::calc_() {
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Grab::calc_();
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}
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} // namespace uking::action
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