mirror of
https://github.com/zeldaret/botw
synced 2026-07-08 05:40:38 -04:00
32 lines
634 B
C++
32 lines
634 B
C++
#include "Game/AI/Action/actionGrabAttack.h"
|
|
|
|
namespace uking::action {
|
|
|
|
GrabAttack::GrabAttack(const InitArg& arg) : Grab(arg) {}
|
|
|
|
GrabAttack::~GrabAttack() = default;
|
|
|
|
bool GrabAttack::init_(sead::Heap* heap) {
|
|
return Grab::init_(heap);
|
|
}
|
|
|
|
void GrabAttack::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
Grab::enter_(params);
|
|
}
|
|
|
|
void GrabAttack::leave_() {
|
|
Grab::leave_();
|
|
}
|
|
|
|
void GrabAttack::loadParams_() {
|
|
Grab::loadParams_();
|
|
getStaticParam(&mASName_s, "ASName");
|
|
getStaticParam(&mAtRigidBodyName_s, "AtRigidBodyName");
|
|
}
|
|
|
|
void GrabAttack::calc_() {
|
|
Grab::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|