Generate actions

This commit is contained in:
Léo Lam
2020-12-26 22:42:23 +01:00
parent dff91d6b4c
commit 02c583ca4d
3864 changed files with 138282 additions and 6792 deletions
@@ -0,0 +1,35 @@
#include "Game/AI/Action/actionHorseRandomMoveAction.h"
namespace uking::action {
HorseRandomMoveAction::HorseRandomMoveAction(const InitArg& arg) : AnimalMoveGuidedBase(arg) {}
HorseRandomMoveAction::~HorseRandomMoveAction() = default;
bool HorseRandomMoveAction::init_(sead::Heap* heap) {
return AnimalMoveGuidedBase::init_(heap);
}
void HorseRandomMoveAction::enter_(ksys::act::ai::InlineParamPack* params) {
AnimalMoveGuidedBase::enter_(params);
}
void HorseRandomMoveAction::leave_() {
AnimalMoveGuidedBase::leave_();
}
void HorseRandomMoveAction::loadParams_() {
AnimalMoveGuidedBase::loadParams_();
getStaticParam(&mRadiusLimit_s, "RadiusLimit");
getStaticParam(&mForwardDirDistCoefficient_s, "ForwardDirDistCoefficient");
getStaticParam(&mDirRandomValue_s, "DirRandomValue");
getStaticParam(&mDirRangeDegree_s, "DirRangeDegree");
getStaticParam(&mRejectDistRatioByNavMeshQuery_s, "RejectDistRatioByNavMeshQuery");
getStaticParam(&mIsCancelRequestedPathFirst_s, "IsCancelRequestedPathFirst");
}
void HorseRandomMoveAction::calc_() {
AnimalMoveGuidedBase::calc_();
}
} // namespace uking::action