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Fix lint issue
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@@ -23,7 +23,8 @@ public:
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// TODO: rename these values after figuring out what they do
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SEAD_ENUM(ActorCreateMode, k0, k1, k2, k3, k4, k5, k6, k7, k8)
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ActorBinding(const evfl::ResActor* res, ActorBindings* parent) : mResActor(res), mParent(parent) {}
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ActorBinding(const evfl::ResActor* res, ActorBindings* parent)
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: mResActor(res), mParent(parent) {}
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void bindAction(const evfl::ResAction* action);
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void bindQuery(const evfl::ResQuery* query);
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