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Havok: Add hkpWorldCinfo
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@@ -1,5 +1,5 @@
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#include "KingSystem/Physics/RigidBody/Shape/physCapsuleShape.h"
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#include <Havok/Physics/Collide/Shape/Convex/Capsule/hkpCapsuleShape.h>
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#include <Havok/Physics2012/Collide/Shape/Convex/Capsule/hkpCapsuleShape.h>
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#include <heap/seadHeap.h>
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#include <math/seadMathCalcCommon.h>
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@@ -1,12 +1,12 @@
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#pragma once
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#include <Havok/Common/Base/Math/Vector/hkVector4.h>
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#include <math/seadVector.h>
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#include <prim/seadTypedBitFlag.h>
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#include <thread/seadAtomic.h>
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#include "KingSystem/Physics/RigidBody/physRigidBody.h"
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class hkpShape;
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class hkVector4;
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namespace ksys::phys {
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@@ -1,5 +1,5 @@
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#include "KingSystem/Physics/RigidBody/physRigidBody.h"
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#include <Havok/Physics/Dynamics/Entity/hkpRigidBody.h>
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#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
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#include "KingSystem/Physics/System/physMemSystem.h"
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namespace ksys::phys {
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