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https://github.com/zeldaret/botw
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Fix -Wdelete-incomplete warnings
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@@ -3,6 +3,7 @@
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#include "KingSystem/ActorSystem/actActorConstDataAccess.h"
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#include "KingSystem/Map/mapObject.h"
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#include "KingSystem/Map/mapObjectGenGroup.h"
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#include "KingSystem/Map/mapRail.h"
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namespace ksys::map {
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@@ -9,6 +9,8 @@ using F32Limits = std::numeric_limits<f32>;
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namespace ksys::map {
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class Object;
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// FIXME
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class PlacementTree {
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struct TreeObject {
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@@ -27,7 +29,7 @@ public:
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sead::Buffer<TreeObject> mBuffer{};
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sead::Buffer<u32*> mObjects{};
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void* _20{};
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void* _28{};
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Object** _28{};
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u32 _30{};
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f32 _34 = F32Limits::max();
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f32 _38 = F32Limits::max();
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