Action: Fix incorrect handling of inherited virtual functions

This commit is contained in:
Léo Lam
2020-12-28 21:20:02 +01:00
parent fcc062ec30
commit 56e1c0cfd2
1469 changed files with 215 additions and 11789 deletions
@@ -10,22 +10,10 @@ bool CalcVecLengthToGameData::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void CalcVecLengthToGameData::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void CalcVecLengthToGameData::leave_() {
ksys::act::ai::Action::leave_();
}
void CalcVecLengthToGameData::loadParams_() {
getDynamicParam(&mCalcY_d, "CalcY");
getDynamicParam(&mGameDataVec3fSrcName_d, "GameDataVec3fSrcName");
getDynamicParam(&mGameDataFloatToName_d, "GameDataFloatToName");
}
void CalcVecLengthToGameData::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action