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https://github.com/zeldaret/botw
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Action: Fix incorrect handling of inherited virtual functions
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@@ -7,18 +7,10 @@ ForkAttackWithWeaponOrWithout::ForkAttackWithWeaponOrWithout(const InitArg& arg)
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ForkAttackWithWeaponOrWithout::~ForkAttackWithWeaponOrWithout() = default;
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bool ForkAttackWithWeaponOrWithout::init_(sead::Heap* heap) {
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return ksys::act::ai::Action::init_(heap);
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}
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void ForkAttackWithWeaponOrWithout::enter_(ksys::act::ai::InlineParamPack* params) {
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ksys::act::ai::Action::enter_(params);
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}
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void ForkAttackWithWeaponOrWithout::leave_() {
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ksys::act::ai::Action::leave_();
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}
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void ForkAttackWithWeaponOrWithout::loadParams_() {
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getStaticParam(&mAttackIntensity_s, "AttackIntensity");
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getStaticParam(&mIsGuardPierce_s, "IsGuardPierce");
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@@ -28,8 +20,4 @@ void ForkAttackWithWeaponOrWithout::loadParams_() {
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getStaticParam(&mIsHammer_s, "IsHammer");
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}
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void ForkAttackWithWeaponOrWithout::calc_() {
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ksys::act::ai::Action::calc_();
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}
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} // namespace uking::action
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