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Action: Fix incorrect handling of inherited virtual functions
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@@ -4,12 +4,6 @@ namespace uking::action {
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PlayerCutNormal::PlayerCutNormal(const InitArg& arg) : PlayerAction(arg) {}
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PlayerCutNormal::~PlayerCutNormal() = default;
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bool PlayerCutNormal::init_(sead::Heap* heap) {
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return PlayerAction::init_(heap);
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}
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void PlayerCutNormal::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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