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Action: Fix incorrect handling of inherited virtual functions
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@@ -4,12 +4,6 @@ namespace uking::action {
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PlayerNavMeshMove::PlayerNavMeshMove(const InitArg& arg) : PlayerGuidedMove(arg) {}
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PlayerNavMeshMove::~PlayerNavMeshMove() = default;
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bool PlayerNavMeshMove::init_(sead::Heap* heap) {
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return PlayerGuidedMove::init_(heap);
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}
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void PlayerNavMeshMove::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerGuidedMove::enter_(params);
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}
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