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Action: Fix incorrect handling of inherited virtual functions
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@@ -6,10 +6,6 @@ PlayerWaterFall::PlayerWaterFall(const InitArg& arg) : PlayerAction(arg) {}
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PlayerWaterFall::~PlayerWaterFall() = default;
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bool PlayerWaterFall::init_(sead::Heap* heap) {
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return PlayerAction::init_(heap);
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}
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void PlayerWaterFall::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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