Action: Fix incorrect handling of inherited virtual functions

This commit is contained in:
Léo Lam
2020-12-28 21:20:02 +01:00
parent fcc062ec30
commit 56e1c0cfd2
1469 changed files with 215 additions and 11789 deletions
-12
View File
@@ -10,14 +10,6 @@ bool WarpToActor::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void WarpToActor::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void WarpToActor::leave_() {
ksys::act::ai::Action::leave_();
}
void WarpToActor::loadParams_() {
getDynamicParam(&mDestinationX_d, "DestinationX");
getDynamicParam(&mDestinationY_d, "DestinationY");
@@ -28,8 +20,4 @@ void WarpToActor::loadParams_() {
getDynamicParam(&mGameDataVec3fRotDir_d, "GameDataVec3fRotDir");
}
void WarpToActor::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action