mirror of
https://github.com/zeldaret/botw
synced 2026-05-23 06:54:18 -04:00
g3d: Add ICalculateWorldCallback
This commit is contained in:
@@ -34,6 +34,7 @@ add_library(NintendoSDK OBJECT
|
||||
include/nn/g3d/ResMaterial.h
|
||||
include/nn/g3d/ResFogAnim.h
|
||||
include/nn/g3d/ResModel.h
|
||||
include/nn/g3d/World.h
|
||||
include/nn/nn.h
|
||||
include/nn/settings.h
|
||||
include/nn/hid.h
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
namespace nn::g3d {
|
||||
|
||||
class WorldMtxManip;
|
||||
|
||||
class ICalculateWorldCallback {
|
||||
public:
|
||||
// TODO
|
||||
struct CallbackArg;
|
||||
|
||||
virtual ~ICalculateWorldCallback() = 0;
|
||||
virtual void Exec(CallbackArg& arg, WorldMtxManip& manip) = 0;
|
||||
};
|
||||
|
||||
} // namespace nn::g3d
|
||||
Reference in New Issue
Block a user