Name placeholder declarations after the IDB

Keeps source and CSV from drifting from the IDB. Names are read from the
bodies, e.g. ActionBase::applyParams is what all 13 non-stub overrides
of that slot do.

(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
This commit is contained in:
Léo Lam
2026-09-28 03:39:30 +02:00
parent 891c0a8494
commit 7bc225838a
12 changed files with 33 additions and 26 deletions
+9 -9
View File
@@ -223,7 +223,7 @@ Address,Quality,Size,Name
0x00000071000040fc,O,000008,_ZN5uking3dmg17DamageManagerBase3m13Ev
0x0000007100004104,O,000008,_ZN5uking3dmg17DamageManagerBase3m14Ev
0x000000710000410c,O,000008,_ZN5uking3dmg17DamageManagerBase3m16Ev
0x0000007100004114,O,000004,_ZN5uking3dmg17DamageManagerBase3m17Ev
0x0000007100004114,O,000004,_ZN5uking3dmg17DamageManagerBase28accumulateStasisBlowVelocityEv
0x0000007100004118,U,000008,DamageMgrBow::m18
0x0000007100004120,O,000008,_ZN5uking3dmg17DamageManagerBase13initCallbacksEPN4sead4HeapE
0x0000007100004128,O,000004,_ZN5uking3dmg17DamageManagerBase10preDelete2Ev
@@ -1321,7 +1321,7 @@ Address,Quality,Size,Name
0x000000710004c1a0,O,000012,_ZNK4ksys3act2ai10ActionBase12isChangeableEv
0x000000710004c1ac,O,000008,_ZN4ksys3act2ai10ActionBase14hasPreDeleteCbEv
0x000000710004c1b4,O,000008,_ZN4ksys3act2ai10ActionBase23hasUpdateForPreDeleteCbEv
0x000000710004c1bc,O,000004,_ZN4ksys3act2ai10ActionBase2m9Ev
0x000000710004c1bc,O,000004,_ZN4ksys3act2ai10ActionBase11applyParamsEv
0x000000710004c1c0,O,000008,_ZN4ksys3act2ai10ActionBase8oneShot_Ev
0x000000710004c1c8,O,000008,_ZN4ksys3act2ai10ActionBase14handleMessage_ERKNS_7MessageE
0x000000710004c1d0,O,000008,_ZN4ksys3act2ai10ActionBase10handleAck_ERKNS_10MessageAckE
@@ -45189,7 +45189,7 @@ Address,Quality,Size,Name
0x00000071006d8534,U,000024,
0x00000071006d854c,U,000028,DamageMgr::m13
0x00000071006d8568,U,000064,DamageMgr::m14
0x00000071006d85a8,U,000740,DamageMgr::m45
0x00000071006d85a8,U,000740,uking::act::DamageMgr::applyRequestedDamage
0x00000071006d888c,U,000456,
0x00000071006d8a54,U,000400,DamageMgr::m54
0x00000071006d8be4,U,000516,DamageMgr::m55
@@ -45383,7 +45383,7 @@ Address,Quality,Size,Name
0x00000071006e1050,U,000128,
0x00000071006e10d0,U,000292,
0x00000071006e11f4,U,000128,
0x00000071006e1274,O,000004,_ZN5uking3dmg17DamageManagerBase3m45Ev
0x00000071006e1274,O,000004,_ZN5uking3dmg17DamageManagerBase20applyRequestedDamageEv
0x00000071006e1278,O,000016,_ZN5uking3dmg17DamageManagerBase3m49Ei
0x00000071006e1288,U,000028,DamageMgr::getActorDamageParam
0x00000071006e12a4,O,000208,_ZN5uking3dmg8Struct2012combineMaybeEPNS0_12Struct20BaseE
@@ -83514,7 +83514,7 @@ Address,Quality,Size,Name
0x0000007100f8d840,U,001156,_ZN4ksys4phys9RigidBody26removeFromWorldImmediatelyEPv
0x0000007100f8dcc4,O,000056,_ZNK4ksys4phys9RigidBody13getMotionTypeEv
0x0000007100f8dcfc,O,001044,_ZN4ksys4phys9RigidBody19replaceMotionObjectEv
0x0000007100f8e110,O,000748,_ZN4ksys4phys9RigidBody4x_10Ev
0x0000007100f8e110,O,000748,_ZN4ksys4phys9RigidBody39removeFromWorldImmediatelyAndResetLinksEv
0x0000007100f8e3fc,U,000816,phys::RigidBody::x_11
0x0000007100f8e72c,O,000136,_ZN4ksys4phys9RigidBody16setCollisionInfoEPNS0_13CollisionInfoE
0x0000007100f8e7b4,O,000052,_ZN4ksys4phys9RigidBody19setContactPointInfoEPNS0_16ContactPointInfoE
@@ -83524,7 +83524,7 @@ Address,Quality,Size,Name
0x0000007100f8ec3c,O,000312,_ZN4ksys4phys9RigidBody17setLinearVelocityERKN4sead7Vector3IfEEf
0x0000007100f8ed74,O,000196,_ZN4ksys4phys9RigidBody18setAngularVelocityERKN4sead7Vector3IfEEf
0x0000007100f8ee38,O,000024,_ZN4ksys4phys9RigidBody16resetFrozenStateEv
0x0000007100f8ee50,U,000048,_ZN4ksys4phys9RigidBody4x_17Eh
0x0000007100f8ee50,U,000048,_ZN4ksys4phys9RigidBody21requestSuspendGravityEh
0x0000007100f8ee80,O,000384,_ZN4ksys4phys9RigidBody27updateCollidableQualityTypeEb
0x0000007100f8f000,O,000012,_ZNK4ksys4phys9RigidBody13getCollidableEv
0x0000007100f8f00c,O,000080,_ZN4ksys4phys9RigidBody18enableContactLayerENS0_12ContactLayerE
@@ -83566,7 +83566,7 @@ Address,Quality,Size,Name
0x0000007100f9006c,O,000040,_ZNK4ksys4phys9RigidBody12getTransformEv
0x0000007100f90094,O,000968,_ZN4ksys4phys9RigidBody16changeMotionTypeENS0_10MotionTypeE
0x0000007100f9045c,U,001132,_ZN4ksys4phys9RigidBody18doChangeMotionTypeENS0_10MotionTypeES2_
0x0000007100f908c8,U,001632,_ZN4ksys4phys9RigidBody4x_40Ev
0x0000007100f908c8,U,001632,_ZN4ksys4phys9RigidBody18processUpdateFlagsEv
0x0000007100f90f28,O,000140,_ZNK4ksys4phys9RigidBody32getEntityMotionAccessorForSensorEv
0x0000007100f90fb4,O,000332,_ZN4ksys4phys9RigidBody28updateMotionTypeRelatedFlagsEv
0x0000007100f91100,O,000140,_ZN4ksys4phys9RigidBody32triggerScheduledMotionTypeChangeEv
@@ -83666,7 +83666,7 @@ Address,Quality,Size,Name
0x0000007100f969a0,O,000072,_ZN4ksys4phys9RigidBody4lockENS1_13AlsoLockWorldE
0x0000007100f969e8,O,000088,_ZN4ksys4phys9RigidBody6unlockENS1_13AlsoLockWorldE
0x0000007100f96a40,O,000012,_ZNK4ksys4phys9RigidBody9getMotionEv
0x0000007100f96a4c,U,000076,phys::RigidBody::x_123
0x0000007100f96a4c,U,000076,ksys::phys::RigidBody::setRequestMgrContactCallbackEnabled
0x0000007100f96a98,O,000188,_ZN4ksys4phys9RigidBody20setEntityMotionFlag1Eb
0x0000007100f96b54,O,000156,_ZNK4ksys4phys9RigidBody21isEntityMotionFlag1OnEv
0x0000007100f96bf0,O,000204,_ZN4ksys4phys9RigidBody22setEntityMotionFlag100Eb
@@ -84044,7 +84044,7 @@ Address,Quality,Size,Name
0x0000007100fa9834,O,000056,_ZN4ksys4phys12RigidBodySet15removeFromWorldEv
0x0000007100fa986c,O,000084,_ZN4ksys4phys12RigidBodySet28removeFromWorldAndResetLinksEv
0x0000007100fa98c0,O,000120,_ZN4ksys4phys12RigidBodySet23hasNoRigidBodyWithFlag8Eb
0x0000007100fa9938,O,000072,_ZN4ksys4phys12RigidBodySet17callRigidBody_x_7Eh
0x0000007100fa9938,O,000072,_ZN4ksys4phys12RigidBodySet21requestSuspendGravityEh
0x0000007100fa9980,O,000004,_ZN4ksys4phys15SphereRigidBody4makeEPNS0_22RigidBodyInstanceParamEPN4sead4HeapE
0x0000007100fa9984,O,000084,_ZN4ksys4phys15SphereRigidBodyC1EP12hkpRigidBodyPNS0_11SphereShapeENS0_16ContactLayerTypeERKN4sead14SafeStringBaseIcEEbPNS7_4HeapE
0x0000007100fa99d8,O,000088,_ZN4ksys4phys15SphereRigidBodyD1Ev
Can't render this file because it is too large.
+2 -2
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@@ -65,7 +65,7 @@ public:
virtual bool m14() { return false; }
virtual bool applyDamage(s32& life);
virtual bool m16() { return false; }
virtual void m17() {}
virtual void accumulateStasisBlowVelocity() {}
virtual s32 getNumCallbacks();
virtual bool initCallbacks(sead::Heap* heap);
@@ -109,7 +109,7 @@ public:
virtual s32 m42() { return 0; }
virtual void m43() {}
virtual bool canTakeDamage();
virtual void m45() {}
virtual void applyRequestedDamage() {}
virtual void handleDamageForPlayer(u32* a2, u32* a3, u32* a4, u32* a5, u32* a6);
virtual bool addDamage(s64 a2, s32 damage, s32 df48, s32 minDmg, s32 f50, s32 f54, s32 f40);
virtual void onApplyDamage() {}
+1 -1
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@@ -197,7 +197,7 @@ public:
virtual void m51();
virtual void m52();
virtual void m53();
virtual void killWithDropsAndEffects();
virtual void killWithDropsAndEffects(int emit_type);
virtual void m55();
virtual void m56();
virtual void m57();
+1 -1
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@@ -90,7 +90,7 @@ public:
virtual bool hasPreDeleteCb() { return false; }
virtual bool hasUpdateForPreDeleteCb() { return false; }
virtual void m9() {}
virtual void applyParams() {}
protected:
virtual bool oneShot_() { return true; }
@@ -1,5 +1,7 @@
#pragma once
#include <basis/seadTypes.h>
namespace ksys::phys {
class CharacterController;
};
@@ -21,6 +23,13 @@ public:
void changeMotionType(phys::CharacterController* cc, MotionType motion_type);
void resetRigidBodyMotion(Actor* actor);
void resetMotionType(phys::CharacterController* cc);
void saveFlags(phys::CharacterController* cc);
void restoreSavedFlags(phys::CharacterController* cc);
private:
MotionType mSavedMotionType{};
u8 mSavedFlagMask{};
u8 mSavedFlags{};
};
} // namespace ksys::act
-2
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@@ -106,8 +106,6 @@ public:
void setGenGroup(GenGroup* group);
void x_1(act::Actor* actor, Object* obj);
bool checkCreateOrDeleteLinkObjRevival() const {
return checkDeleteLinkObjRevival() || checkCreateLinkObjRevival();
}
+1 -1
View File
@@ -203,7 +203,7 @@ public:
// d231cc
void boundsChecking_1(); // looks eerily similar to boundsChecking
// d2388c
void weirdSetup(); // perhaps used with teleport feature?
void weirdSetup(const sead::Vector3f& pos); // perhaps used with teleport feature?
bool isInsideNpc(const sead::Vector3f& pos);
// d24400
void pushFarModels();
@@ -436,7 +436,7 @@ void RigidBody::replaceMotionObject() {
}
}
void RigidBody::x_10() {
void RigidBody::removeFromWorldImmediatelyAndResetLinks() {
auto lock = makeScopedLock();
if (isEntity()) {
@@ -988,7 +988,7 @@ void RigidBody::changeMotionType(MotionType motion_type) {
mMotionFlags.set(MotionFlag::DirtyMaxVelOrTimeFactor);
mMotionFlags.set(MotionFlag::DirtyDampingOrGravityFactor);
mMotionFlags.set(MotionFlag::DirtyCenterOfMassLocal);
x_40();
processUpdateFlags();
}
void RigidBody::updateMotionTypeRelatedFlags() {
@@ -200,7 +200,7 @@ public:
void replaceMotionObject();
// 0x0000007100f8e110
void x_10();
void removeFromWorldImmediatelyAndResetLinks();
// 0x0000007100f8e3fc
void x_11();
@@ -217,7 +217,7 @@ public:
void resetFrozenState();
// 0x0000007100f8ee50 - FIXME: figure out what type is
void x_17(u8 type);
void requestSuspendGravity(u8 type);
void updateCollidableQualityType(bool high_quality);
@@ -320,7 +320,7 @@ public:
// 0x0000007100f9045c - calls a bunch of Havok world functions
void doChangeMotionType(MotionType x, MotionType y);
// 0x0000007100f908c8
void x_40();
void processUpdateFlags();
void updateMotionTypeRelatedFlags();
void triggerScheduledMotionTypeChange();
@@ -540,7 +540,7 @@ public:
hkpMotion* getMotion() const;
// 0x0000007100f96a4c
void x_123(bool unk);
void setRequestMgrContactCallbackEnabled(bool enabled);
void setEntityMotionFlag1(bool set);
bool isEntityMotionFlag1On() const;
@@ -172,9 +172,9 @@ bool RigidBodySet::hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unse
return true;
}
void RigidBodySet::callRigidBody_x_7(u8 type) {
void RigidBodySet::requestSuspendGravity(u8 type) {
for (auto& body : mRigidBodies)
body.x_17(type);
body.requestSuspendGravity(type);
}
} // namespace ksys::phys
@@ -66,7 +66,7 @@ public:
void removeFromWorld();
bool removeFromWorldAndResetLinks();
bool hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset);
void callRigidBody_x_7(u8 type);
void requestSuspendGravity(u8 type);
private:
sead::SafeString mName;
@@ -88,7 +88,7 @@ SphereCast::~SphereCast() {
void SphereCast::setRadius(float radius) {
mSphere->setRadius(radius);
mSphere->x_40();
mSphere->processUpdateFlags();
}
} // namespace ksys::phys