mirror of
https://github.com/zeldaret/botw
synced 2026-10-09 13:37:01 -04:00
Name placeholder declarations after the IDB
Keeps source and CSV from drifting from the IDB. Names are read from the bodies, e.g. ActionBase::applyParams is what all 13 non-stub overrides of that slot do. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
This commit is contained in:
@@ -223,7 +223,7 @@ Address,Quality,Size,Name
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0x00000071000040fc,O,000008,_ZN5uking3dmg17DamageManagerBase3m13Ev
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0x0000007100004104,O,000008,_ZN5uking3dmg17DamageManagerBase3m14Ev
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0x000000710000410c,O,000008,_ZN5uking3dmg17DamageManagerBase3m16Ev
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0x0000007100004114,O,000004,_ZN5uking3dmg17DamageManagerBase3m17Ev
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0x0000007100004114,O,000004,_ZN5uking3dmg17DamageManagerBase28accumulateStasisBlowVelocityEv
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0x0000007100004118,U,000008,DamageMgrBow::m18
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0x0000007100004120,O,000008,_ZN5uking3dmg17DamageManagerBase13initCallbacksEPN4sead4HeapE
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0x0000007100004128,O,000004,_ZN5uking3dmg17DamageManagerBase10preDelete2Ev
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@@ -1321,7 +1321,7 @@ Address,Quality,Size,Name
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0x000000710004c1a0,O,000012,_ZNK4ksys3act2ai10ActionBase12isChangeableEv
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0x000000710004c1ac,O,000008,_ZN4ksys3act2ai10ActionBase14hasPreDeleteCbEv
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0x000000710004c1b4,O,000008,_ZN4ksys3act2ai10ActionBase23hasUpdateForPreDeleteCbEv
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0x000000710004c1bc,O,000004,_ZN4ksys3act2ai10ActionBase2m9Ev
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0x000000710004c1bc,O,000004,_ZN4ksys3act2ai10ActionBase11applyParamsEv
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0x000000710004c1c0,O,000008,_ZN4ksys3act2ai10ActionBase8oneShot_Ev
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0x000000710004c1c8,O,000008,_ZN4ksys3act2ai10ActionBase14handleMessage_ERKNS_7MessageE
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0x000000710004c1d0,O,000008,_ZN4ksys3act2ai10ActionBase10handleAck_ERKNS_10MessageAckE
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@@ -45189,7 +45189,7 @@ Address,Quality,Size,Name
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0x00000071006d8534,U,000024,
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0x00000071006d854c,U,000028,DamageMgr::m13
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0x00000071006d8568,U,000064,DamageMgr::m14
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0x00000071006d85a8,U,000740,DamageMgr::m45
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0x00000071006d85a8,U,000740,uking::act::DamageMgr::applyRequestedDamage
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0x00000071006d888c,U,000456,
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0x00000071006d8a54,U,000400,DamageMgr::m54
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0x00000071006d8be4,U,000516,DamageMgr::m55
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@@ -45383,7 +45383,7 @@ Address,Quality,Size,Name
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0x00000071006e1050,U,000128,
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0x00000071006e10d0,U,000292,
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0x00000071006e11f4,U,000128,
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0x00000071006e1274,O,000004,_ZN5uking3dmg17DamageManagerBase3m45Ev
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0x00000071006e1274,O,000004,_ZN5uking3dmg17DamageManagerBase20applyRequestedDamageEv
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0x00000071006e1278,O,000016,_ZN5uking3dmg17DamageManagerBase3m49Ei
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0x00000071006e1288,U,000028,DamageMgr::getActorDamageParam
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0x00000071006e12a4,O,000208,_ZN5uking3dmg8Struct2012combineMaybeEPNS0_12Struct20BaseE
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@@ -83514,7 +83514,7 @@ Address,Quality,Size,Name
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0x0000007100f8d840,U,001156,_ZN4ksys4phys9RigidBody26removeFromWorldImmediatelyEPv
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0x0000007100f8dcc4,O,000056,_ZNK4ksys4phys9RigidBody13getMotionTypeEv
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0x0000007100f8dcfc,O,001044,_ZN4ksys4phys9RigidBody19replaceMotionObjectEv
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0x0000007100f8e110,O,000748,_ZN4ksys4phys9RigidBody4x_10Ev
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0x0000007100f8e110,O,000748,_ZN4ksys4phys9RigidBody39removeFromWorldImmediatelyAndResetLinksEv
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0x0000007100f8e3fc,U,000816,phys::RigidBody::x_11
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0x0000007100f8e72c,O,000136,_ZN4ksys4phys9RigidBody16setCollisionInfoEPNS0_13CollisionInfoE
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0x0000007100f8e7b4,O,000052,_ZN4ksys4phys9RigidBody19setContactPointInfoEPNS0_16ContactPointInfoE
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@@ -83524,7 +83524,7 @@ Address,Quality,Size,Name
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0x0000007100f8ec3c,O,000312,_ZN4ksys4phys9RigidBody17setLinearVelocityERKN4sead7Vector3IfEEf
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0x0000007100f8ed74,O,000196,_ZN4ksys4phys9RigidBody18setAngularVelocityERKN4sead7Vector3IfEEf
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0x0000007100f8ee38,O,000024,_ZN4ksys4phys9RigidBody16resetFrozenStateEv
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0x0000007100f8ee50,U,000048,_ZN4ksys4phys9RigidBody4x_17Eh
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0x0000007100f8ee50,U,000048,_ZN4ksys4phys9RigidBody21requestSuspendGravityEh
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0x0000007100f8ee80,O,000384,_ZN4ksys4phys9RigidBody27updateCollidableQualityTypeEb
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0x0000007100f8f000,O,000012,_ZNK4ksys4phys9RigidBody13getCollidableEv
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0x0000007100f8f00c,O,000080,_ZN4ksys4phys9RigidBody18enableContactLayerENS0_12ContactLayerE
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@@ -83566,7 +83566,7 @@ Address,Quality,Size,Name
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0x0000007100f9006c,O,000040,_ZNK4ksys4phys9RigidBody12getTransformEv
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0x0000007100f90094,O,000968,_ZN4ksys4phys9RigidBody16changeMotionTypeENS0_10MotionTypeE
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0x0000007100f9045c,U,001132,_ZN4ksys4phys9RigidBody18doChangeMotionTypeENS0_10MotionTypeES2_
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0x0000007100f908c8,U,001632,_ZN4ksys4phys9RigidBody4x_40Ev
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0x0000007100f908c8,U,001632,_ZN4ksys4phys9RigidBody18processUpdateFlagsEv
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0x0000007100f90f28,O,000140,_ZNK4ksys4phys9RigidBody32getEntityMotionAccessorForSensorEv
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0x0000007100f90fb4,O,000332,_ZN4ksys4phys9RigidBody28updateMotionTypeRelatedFlagsEv
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0x0000007100f91100,O,000140,_ZN4ksys4phys9RigidBody32triggerScheduledMotionTypeChangeEv
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@@ -83666,7 +83666,7 @@ Address,Quality,Size,Name
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0x0000007100f969a0,O,000072,_ZN4ksys4phys9RigidBody4lockENS1_13AlsoLockWorldE
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0x0000007100f969e8,O,000088,_ZN4ksys4phys9RigidBody6unlockENS1_13AlsoLockWorldE
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0x0000007100f96a40,O,000012,_ZNK4ksys4phys9RigidBody9getMotionEv
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0x0000007100f96a4c,U,000076,phys::RigidBody::x_123
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0x0000007100f96a4c,U,000076,ksys::phys::RigidBody::setRequestMgrContactCallbackEnabled
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0x0000007100f96a98,O,000188,_ZN4ksys4phys9RigidBody20setEntityMotionFlag1Eb
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0x0000007100f96b54,O,000156,_ZNK4ksys4phys9RigidBody21isEntityMotionFlag1OnEv
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0x0000007100f96bf0,O,000204,_ZN4ksys4phys9RigidBody22setEntityMotionFlag100Eb
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@@ -84044,7 +84044,7 @@ Address,Quality,Size,Name
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0x0000007100fa9834,O,000056,_ZN4ksys4phys12RigidBodySet15removeFromWorldEv
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0x0000007100fa986c,O,000084,_ZN4ksys4phys12RigidBodySet28removeFromWorldAndResetLinksEv
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0x0000007100fa98c0,O,000120,_ZN4ksys4phys12RigidBodySet23hasNoRigidBodyWithFlag8Eb
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0x0000007100fa9938,O,000072,_ZN4ksys4phys12RigidBodySet17callRigidBody_x_7Eh
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0x0000007100fa9938,O,000072,_ZN4ksys4phys12RigidBodySet21requestSuspendGravityEh
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0x0000007100fa9980,O,000004,_ZN4ksys4phys15SphereRigidBody4makeEPNS0_22RigidBodyInstanceParamEPN4sead4HeapE
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0x0000007100fa9984,O,000084,_ZN4ksys4phys15SphereRigidBodyC1EP12hkpRigidBodyPNS0_11SphereShapeENS0_16ContactLayerTypeERKN4sead14SafeStringBaseIcEEbPNS7_4HeapE
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0x0000007100fa99d8,O,000088,_ZN4ksys4phys15SphereRigidBodyD1Ev
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Can't render this file because it is too large.
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@@ -65,7 +65,7 @@ public:
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virtual bool m14() { return false; }
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virtual bool applyDamage(s32& life);
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virtual bool m16() { return false; }
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virtual void m17() {}
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virtual void accumulateStasisBlowVelocity() {}
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virtual s32 getNumCallbacks();
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virtual bool initCallbacks(sead::Heap* heap);
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@@ -109,7 +109,7 @@ public:
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virtual s32 m42() { return 0; }
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virtual void m43() {}
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virtual bool canTakeDamage();
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virtual void m45() {}
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virtual void applyRequestedDamage() {}
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virtual void handleDamageForPlayer(u32* a2, u32* a3, u32* a4, u32* a5, u32* a6);
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virtual bool addDamage(s64 a2, s32 damage, s32 df48, s32 minDmg, s32 f50, s32 f54, s32 f40);
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virtual void onApplyDamage() {}
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@@ -197,7 +197,7 @@ public:
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virtual void m51();
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virtual void m52();
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virtual void m53();
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virtual void killWithDropsAndEffects();
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virtual void killWithDropsAndEffects(int emit_type);
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virtual void m55();
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virtual void m56();
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virtual void m57();
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@@ -90,7 +90,7 @@ public:
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virtual bool hasPreDeleteCb() { return false; }
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virtual bool hasUpdateForPreDeleteCb() { return false; }
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virtual void m9() {}
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virtual void applyParams() {}
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protected:
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virtual bool oneShot_() { return true; }
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@@ -1,5 +1,7 @@
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#pragma once
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#include <basis/seadTypes.h>
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namespace ksys::phys {
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class CharacterController;
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};
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@@ -21,6 +23,13 @@ public:
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void changeMotionType(phys::CharacterController* cc, MotionType motion_type);
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void resetRigidBodyMotion(Actor* actor);
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void resetMotionType(phys::CharacterController* cc);
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void saveFlags(phys::CharacterController* cc);
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void restoreSavedFlags(phys::CharacterController* cc);
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private:
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MotionType mSavedMotionType{};
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u8 mSavedFlagMask{};
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u8 mSavedFlags{};
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};
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} // namespace ksys::act
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@@ -106,8 +106,6 @@ public:
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void setGenGroup(GenGroup* group);
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void x_1(act::Actor* actor, Object* obj);
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bool checkCreateOrDeleteLinkObjRevival() const {
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return checkDeleteLinkObjRevival() || checkCreateLinkObjRevival();
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}
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@@ -203,7 +203,7 @@ public:
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// d231cc
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void boundsChecking_1(); // looks eerily similar to boundsChecking
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// d2388c
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void weirdSetup(); // perhaps used with teleport feature?
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void weirdSetup(const sead::Vector3f& pos); // perhaps used with teleport feature?
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bool isInsideNpc(const sead::Vector3f& pos);
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// d24400
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void pushFarModels();
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@@ -436,7 +436,7 @@ void RigidBody::replaceMotionObject() {
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}
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}
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void RigidBody::x_10() {
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void RigidBody::removeFromWorldImmediatelyAndResetLinks() {
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auto lock = makeScopedLock();
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if (isEntity()) {
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@@ -988,7 +988,7 @@ void RigidBody::changeMotionType(MotionType motion_type) {
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mMotionFlags.set(MotionFlag::DirtyMaxVelOrTimeFactor);
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mMotionFlags.set(MotionFlag::DirtyDampingOrGravityFactor);
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mMotionFlags.set(MotionFlag::DirtyCenterOfMassLocal);
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x_40();
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processUpdateFlags();
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}
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void RigidBody::updateMotionTypeRelatedFlags() {
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@@ -200,7 +200,7 @@ public:
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void replaceMotionObject();
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// 0x0000007100f8e110
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void x_10();
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void removeFromWorldImmediatelyAndResetLinks();
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// 0x0000007100f8e3fc
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void x_11();
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@@ -217,7 +217,7 @@ public:
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void resetFrozenState();
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// 0x0000007100f8ee50 - FIXME: figure out what type is
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void x_17(u8 type);
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void requestSuspendGravity(u8 type);
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void updateCollidableQualityType(bool high_quality);
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@@ -320,7 +320,7 @@ public:
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// 0x0000007100f9045c - calls a bunch of Havok world functions
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void doChangeMotionType(MotionType x, MotionType y);
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// 0x0000007100f908c8
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void x_40();
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void processUpdateFlags();
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void updateMotionTypeRelatedFlags();
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void triggerScheduledMotionTypeChange();
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@@ -540,7 +540,7 @@ public:
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hkpMotion* getMotion() const;
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// 0x0000007100f96a4c
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void x_123(bool unk);
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void setRequestMgrContactCallbackEnabled(bool enabled);
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void setEntityMotionFlag1(bool set);
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bool isEntityMotionFlag1On() const;
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@@ -172,9 +172,9 @@ bool RigidBodySet::hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unse
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return true;
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}
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void RigidBodySet::callRigidBody_x_7(u8 type) {
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void RigidBodySet::requestSuspendGravity(u8 type) {
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for (auto& body : mRigidBodies)
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body.x_17(type);
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body.requestSuspendGravity(type);
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}
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} // namespace ksys::phys
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@@ -66,7 +66,7 @@ public:
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void removeFromWorld();
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bool removeFromWorldAndResetLinks();
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bool hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset);
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void callRigidBody_x_7(u8 type);
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void requestSuspendGravity(u8 type);
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private:
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sead::SafeString mName;
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@@ -88,7 +88,7 @@ SphereCast::~SphereCast() {
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void SphereCast::setRadius(float radius) {
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mSphere->setRadius(radius);
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mSphere->x_40();
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mSphere->processUpdateFlags();
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}
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} // namespace ksys::phys
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