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Havok: Fix class/struct mismatches
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@@ -35,30 +35,30 @@ class hkpEntityListener;
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class hkpIslandActivationListener;
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class hkpIslandPostCollideListener;
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class hkpIslandPostIntegrateListener;
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class hkpLinearCastInput;
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struct hkpLinearCastInput;
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class hkpMtThreadStructure;
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class hkpMultithreadConfig;
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class hkpPhantom;
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class hkpPhantomBroadPhaseListener;
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class hkpPhantomListener;
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class hkpPhysicsSystem;
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class hkpProcessCollisionInput;
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struct hkpProcessCollisionInput;
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class hkpRigidBody;
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class hkpSimulation;
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class hkpSimulationIsland;
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class hkpTypedBroadPhaseDispatcher;
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class hkpViolatedConstraintArray;
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struct hkpViolatedConstraintArray;
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class hkpWorldDeletionListener;
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class hkpWorldExtension;
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class hkpWorldGetClosestPointsCommand;
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class hkpWorldLinearCastCommand;
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struct hkpWorldGetClosestPointsCommand;
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struct hkpWorldLinearCastCommand;
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class hkpWorldMaintenanceMgr;
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class hkpWorldOperationQueue;
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class hkpWorldPostCollideListener;
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class hkpWorldPostIntegrateListener;
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class hkpWorldPostSimulationListener;
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class hkpWorldRayCastCommand;
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class hkpWorldRayCastOutput;
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struct hkpWorldRayCastCommand;
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struct hkpWorldRayCastOutput;
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namespace hkWorldOperation {
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struct BaseOperation;
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