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https://github.com/zeldaret/botw
synced 2026-06-02 01:59:59 -04:00
ksys/phys: Add some prerequisites for ContactInfoTable
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@@ -22,6 +22,8 @@ target_sources(uking PRIVATE
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System/physConstraint.h
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System/physContactInfoParam.cpp
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System/physContactInfoParam.h
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System/physContactInfoTable.cpp
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System/physContactInfoTable.h
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System/physDefines.cpp
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System/physDefines.h
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System/physMaterialTable.cpp
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@@ -0,0 +1 @@
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#include "KingSystem/Physics/System/physContactInfoTable.h"
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@@ -0,0 +1,23 @@
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#pragma once
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#include <agl/Utils/aglResParameter.h>
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#include "KingSystem/Physics/System/physDefines.h"
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namespace sead {
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class Heap;
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}
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namespace ksys::phys {
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// FIXME
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class ContactInfoTable {
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public:
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ContactInfoTable();
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virtual ~ContactInfoTable();
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void init(sead::Heap* heap);
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void load(sead::Heap* heap, agl::utl::ResParameterArchive archive, ContactLayerType type);
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};
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} // namespace ksys::phys
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@@ -12,6 +12,17 @@ u32 makeContactLayerMask(ContactLayer layer) {
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return 1 << (layer - ContactLayer::SensorObject);
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}
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u32 getContactLayerBase(ContactLayerType type) {
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if (type == ContactLayerType::Entity)
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return ContactLayer::EntityObject;
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return ContactLayer::SensorObject;
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}
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u32 getContactLayerBaseRelativeValue(ContactLayer layer) {
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return layer - (layer < ContactLayer::SensorObject ? ContactLayer::EntityObject :
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ContactLayer::SensorObject);
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}
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const char* contactLayerToText(ContactLayer layer) {
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return layer.text();
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}
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@@ -5,6 +5,11 @@
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namespace ksys::phys {
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enum class ContactLayerType {
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Entity,
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Sensor,
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};
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SEAD_ENUM(ContactLayer,
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EntityObject,\
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EntitySmallObject,\
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@@ -161,7 +166,8 @@ enum class MotionType {
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bool isSensorLayer(ContactLayer layer);
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u32 makeContactLayerMask(ContactLayer layer);
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u32 getContactLayerBase(ContactLayerType type);
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u32 getContactLayerBaseRelativeValue(ContactLayer layer);
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const char* contactLayerToText(ContactLayer layer);
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ContactLayer contactLayerFromText(const sead::SafeString& text);
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@@ -1,4 +1,5 @@
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#include "KingSystem/Physics/System/physSystemData.h"
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#include "KingSystem/Physics/System/physContactInfoTable.h"
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#include "KingSystem/Physics/System/physMaterialTable.h"
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#include "KingSystem/Physics/System/physRagdollControllerKeyList.h"
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#include "KingSystem/Resource/resHandle.h"
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@@ -38,12 +39,12 @@ SystemData::~SystemData() {
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void SystemData::load(sead::Heap* heap, LayerTable* entity_layer_table,
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LayerTable* sensor_layer_table, MaterialTable* material_table,
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ContactInfoTable* contact_info_table) {
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loadLayerTable(heap, entity_layer_table, LayerTableType::Entity);
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loadLayerTable(heap, sensor_layer_table, LayerTableType::Sensor);
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loadLayerTable(heap, entity_layer_table, ContactLayerType::Entity);
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loadLayerTable(heap, sensor_layer_table, ContactLayerType::Sensor);
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loadMaterialTable(heap, material_table);
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loadSubMaterialTable(heap, material_table);
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loadContactInfoTable(heap, contact_info_table, LayerTableType::Entity);
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loadContactInfoTable(heap, contact_info_table, LayerTableType::Sensor);
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loadContactInfoTable(heap, contact_info_table, ContactLayerType::Entity);
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loadContactInfoTable(heap, contact_info_table, ContactLayerType::Sensor);
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loadCharacterCtrlTable(heap);
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loadRagdollCtrlKeyList(heap);
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}
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@@ -54,6 +55,19 @@ void SystemData::loadMaterialTable(sead::Heap* heap, MaterialTable* table) {
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table->loadMaterialTable(heap, res);
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}
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void SystemData::loadSubMaterialTable(sead::Heap* heap, MaterialTable* table) {
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mSubMaterialTableHandle = new (heap) res::Handle;
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const auto res = loadSubMaterialTableRes();
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table->loadSubMaterialTable(heap, res);
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}
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void SystemData::loadContactInfoTable(sead::Heap* heap, ContactInfoTable* table,
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ContactLayerType type) {
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mContactInfoTableHandles[int(type)] = new (heap) res::Handle;
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const auto res = loadContactInfoTableRes(type);
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table->load(heap, res, type);
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}
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void SystemData::loadCharacterCtrlTable(sead::Heap* heap) {
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mCharacterCtrlTable.addList("CharacterControllerTable");
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@@ -83,15 +97,15 @@ void SystemData::loadRagdollCtrlKeyList(sead::Heap* heap) {
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agl::utl::ResParameterArchive
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SystemData::loadLayerTableRes(const SystemData::LayerTableInfoContainer& container,
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SystemData::LayerTableType type) {
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ContactLayerType type) {
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res::LoadRequest request;
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request.mRequester = "physSystemData";
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const char* path{};
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switch (type) {
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case LayerTableType::Entity:
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case ContactLayerType::Entity:
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path = "Physics/System/EntityLayerTable.bphyslayer";
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break;
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case LayerTableType::Sensor:
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case ContactLayerType::Sensor:
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path = "Physics/System/SensorLayerTable.bphyslayer";
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break;
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}
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@@ -118,15 +132,15 @@ agl::utl::ResParameterArchive SystemData::loadSubMaterialTableRes() {
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return agl::utl::ResParameterArchive{direct_resource->getRawData()};
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}
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agl::utl::ResParameterArchive SystemData::loadContactInfoTableRes(SystemData::LayerTableType type) {
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agl::utl::ResParameterArchive SystemData::loadContactInfoTableRes(ContactLayerType type) {
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res::LoadRequest request;
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request.mRequester = "physSystemData";
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const char* path{};
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switch (type) {
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case LayerTableType::Entity:
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case ContactLayerType::Entity:
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path = "Physics/System/EntityContactInfoTable.bphyscontact";
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break;
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case LayerTableType::Sensor:
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case ContactLayerType::Sensor:
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path = "Physics/System/SensorContactInfoTable.bphyscontact";
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break;
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}
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@@ -67,25 +67,20 @@ public:
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MaterialTable* material_table, ContactInfoTable* contact_info_table);
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private:
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enum class LayerTableType {
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Entity,
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Sensor,
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};
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using LayerTableInfoContainer = Tables<LayerTableInfo, NumLayers>;
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void loadLayerTable(sead::Heap* heap, LayerTable* table, LayerTableType type);
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void loadLayerTable(sead::Heap* heap, LayerTable* table, ContactLayerType type);
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void loadMaterialTable(sead::Heap* heap, MaterialTable* table);
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void loadSubMaterialTable(sead::Heap* heap, MaterialTable* table);
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void loadContactInfoTable(sead::Heap* heap, ContactInfoTable* table, LayerTableType type);
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void loadContactInfoTable(sead::Heap* heap, ContactInfoTable* table, ContactLayerType type);
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void loadCharacterCtrlTable(sead::Heap* heap);
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void loadRagdollCtrlKeyList(sead::Heap* heap);
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agl::utl::ResParameterArchive loadLayerTableRes(const LayerTableInfoContainer& container,
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LayerTableType type);
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ContactLayerType type);
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agl::utl::ResParameterArchive loadMaterialTableRes();
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agl::utl::ResParameterArchive loadSubMaterialTableRes();
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agl::utl::ResParameterArchive loadContactInfoTableRes(LayerTableType type);
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agl::utl::ResParameterArchive loadContactInfoTableRes(ContactLayerType type);
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agl::utl::ResParameterArchive loadCharacterCtrlTableRes();
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sead::SafeArray<LayerTableInfoContainer, 2> mLayerTableInfo{};
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