ksys/phys: Rename two MotionAccessor functions for clarity

This commit is contained in:
Léo Lam
2022-01-12 22:59:41 +01:00
parent 622feda5b7
commit d37e60d7e8
3 changed files with 6 additions and 6 deletions
@@ -19,11 +19,11 @@ void MotionAccessor::setMotionFlag(RigidBody::MotionFlag flag) {
mBody->setMotionFlag(flag);
}
bool MotionAccessor::hasMotionSet(RigidBody::MotionFlag flag) const {
bool MotionAccessor::hasMotionFlagSet(RigidBody::MotionFlag flag) const {
return mBody->getMotionFlags().isOn(flag);
}
bool MotionAccessor::hasMotionDisabled(RigidBody::MotionFlag flag) const {
bool MotionAccessor::hasMotionFlagDisabled(RigidBody::MotionFlag flag) const {
return mBody->getMotionFlags().isOff(flag);
}
@@ -16,8 +16,8 @@ public:
MotionType getMotionInfo() const;
hkpMotion* getMotion() const;
void setMotionFlag(RigidBody::MotionFlag flag);
bool hasMotionSet(RigidBody::MotionFlag flag) const;
bool hasMotionDisabled(RigidBody::MotionFlag flag) const;
bool hasMotionFlagSet(RigidBody::MotionFlag flag) const;
bool hasMotionFlagDisabled(RigidBody::MotionFlag flag) const;
void disableMotionFlag(RigidBody::MotionFlag flag);
private: