Commit Graph

204 Commits

Author SHA1 Message Date
Léo Lam 7f5b7f67e3 ksys/phys: Add Phantom 2022-03-20 17:04:20 +01:00
theo3 3d1cb480c2 auto placement work 2022-03-16 17:54:50 -07:00
theo3 20f0a07ab0 AddAutoPlacementCreator action 2022-03-15 22:59:38 -07:00
Léo Lam 6229e5d41a ksys/phys: Move Constraint stuff to a separate folder 2022-03-06 22:38:43 +01:00
Léo Lam 88a0a9eb69 Use sead::OffsetList::robustRange() when possible to simplify iteration 2022-03-05 19:13:06 +01:00
Léo Lam df36d65665 Revert "Add #ifdef declarations for NON_MATCHING code"
This reverts commit 42807160cf.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
2022-02-27 12:50:52 +01:00
Léo Lam ce1b6900ab ksys/act: Fix matching issues in BaseProcJobQue 2022-02-08 22:52:51 +01:00
Léo Lam d893fd5ead Remove unnecessary usages of sead::StorageFor
Turns out they are just value-initialised aggregates.
2022-02-08 22:11:09 +01:00
ThePixelGamer 199c7d2552 ksys/map: Implement PlacementAreaMgr 2022-02-06 13:16:17 -06:00
Léo Lam 61201ca54b ksys/phys: Rename RigidBody/UserTag broadphase border callbacks 2022-01-29 12:48:38 +01:00
Léo Lam e1f3e551cb ksys/phys: Add more RigidBody functions 2022-01-27 01:54:56 +01:00
Léo Lam dcd1a856bd ksys/act: Document some BaseProcMgr iteration functions 2022-01-22 21:06:10 +01:00
Léo Lam 392c0973c7 ksys/phys: Add a bunch of easy RigidBody functions 2022-01-17 16:58:22 +01:00
Léo Lam cba2a5b8b0 ksys: Declutter Utils by creating new Utils/Container folder 2022-01-16 22:24:00 +01:00
Léo Lam 423eb84362 ksys/phys: Implement more StaticCompound functions
The other functions require RE'ing BodyGroup, which in turn requires
RigidBody stuff
2022-01-06 23:51:07 +01:00
Léo Lam 0f3cb6e1ec ksys: Add act::getRandomAreaItem 2021-11-24 02:12:21 +01:00
Léo Lam c0a79e67ee ksys: Merge EcoUtil into ActorUtil
The "is in Satori mountain area" function actually appears to be part
of ActorUtil (which contains a bunch of actor-related helper functions)
2021-11-24 02:00:49 +01:00
Léo Lam 5580b49345 ksys/act: Add more Actor members 2021-10-17 23:32:24 +02:00
Léo Lam 8056fb3881 ksys: Forward declare Actor where possible
Reduces build times when Actor.h is modified.
2021-10-17 00:09:03 +02:00
Léo Lam 28515aceb5 ksys/act/AI: Take const ref for messages 2021-10-16 20:20:58 +02:00
Léo Lam 9b4af6eb00 ksys/act/AI: Rename AI handleMessage2_ and fix parameter type 2021-10-16 20:20:55 +02:00
Léo Lam 4b6f513606 ksys: Start adding PhysicsConstraints 2021-10-16 16:40:15 +02:00
Léo Lam 89939a2300 ksys: Start adding PhysicsUserTag 2021-10-16 16:15:18 +02:00
ThePixelGamer 20df9e7c7d Update misc files to match sead math changes 2021-10-10 05:21:18 -05:00
Léo Lam 802be64d8e ksys/act: Start adding Awareness
Incomplete.
2021-08-07 14:44:27 +02:00
Léo Lam 40530f01ad ksys/act: Fix BaseProcJobHandlerT actor pointer type in ctor 2021-08-05 00:58:56 +02:00
Léo Lam af2207632e ksys/act: Implement BaseProcJobHandlerT 2021-08-05 00:44:41 +02:00
AlexApps99 42807160cf Add #ifdef declarations for NON_MATCHING code 2021-07-26 23:05:19 +12:00
MonsterDruide1 0750a987ac ksys/act: Add InfoData::InvalidLifeConditions 2021-07-08 19:28:00 +02:00
Léo Lam f726f3b68d ksys/act: Add Actor getDummyBaseProcLink() 2021-07-07 13:56:28 +02:00
Léo Lam a638e3dba1 Merge pull request #40 from notyourav/place_mgr
ksys::map placement classes
2021-07-07 13:50:12 +02:00
theo3 b74df64276 move ForestRenderer and ClusteredRenderer 2021-07-06 15:43:57 -07:00
theo3 60dd80779a match some ai::Query 2021-07-01 21:05:10 -07:00
theo3 4cba2eb093 ksys::map placement classes 2021-07-01 21:02:46 -07:00
MonsterDruide1 cadf1688ed ksys/res: Add ModelResourceDivide 2021-06-22 21:26:35 +02:00
Léo Lam 7d6938bc27 ksys/act: FIx Query loadBool, loadInt, loadFloat 2021-06-21 18:33:10 +02:00
Léo Lam 4f2f4ede4f ksys/act: Finish Query 2021-06-21 17:56:14 +02:00
Léo Lam dd0cc52ce9 ksys: Move ActorParam classes into separate folder to declutter Resource/ 2021-06-15 18:04:39 +02:00
Léo Lam 8b1eb8819a ksys/act: Finish ActorParam by adding updateResource 2021-05-18 00:44:53 +02:00
Léo Lam 8e0d05234f ksys/act: Start adding LodInfo 2021-05-17 01:37:13 +02:00
Léo Lam 2fef4f821e lib: Update sead 2021-05-09 15:09:39 +02:00
Léo Lam 7bda72574e ksys/world: Implement AnimalMasterController 2021-05-05 19:15:50 +02:00
Léo Lam f98b6b0dba ksys/res: Start adding AttCheck
Most of the check() functions are unimplemented because they require
doing more physics/collision stuff.
2021-04-23 19:16:18 +02:00
Léo Lam 6518fe5c73 ksys/act: Move Attention source files to a separate folder 2021-04-23 14:54:10 +02:00
Léo Lam 201d2ff06f ksys/act: Finish implementing ActorParamMgr 2021-04-23 12:53:04 +02:00
Léo Lam 2015796b80 ksys: Fix signature of KingEditorComponent::syncData
The buffer needs to be mutable. ActorParamMgr modifies it for example
2021-04-22 23:39:46 +02:00
Léo Lam 7363712865 ksys/res: Finish implementing ASExtensions 2021-04-11 15:54:21 +02:00
Léo Lam 3dc1988b02 ai: Implement ForkAI 2021-04-07 20:54:25 +02:00
Léo Lam 2cf1e01137 ksys/gdt: Implement more TriggerParam functions and StageInfo 2021-04-07 18:46:55 +02:00
Léo Lam d3d474b969 ksys/res: Give better names to Handle flags and status enum values 2021-03-31 01:11:13 +02:00