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https://github.com/zeldaret/botw
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950e78e940c8a35001c70d8da60dd6c17fd2f2d8
2 Commits
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950e78e940 |
Action: rename 56 base classes to fit link order
Action TUs link in case-insensitive file-name order, so a guessed base name that does not sort into the slot where the class's TU sits is wrong. Each new name sorts between the neighbouring TUs below and is coined from the class's params, derived classes and code. | Old | New | Links between | TU start | |---|---|---|---| | GiantAttackWithAS | AttackWithAS | AttackPartBind – AvoidingCloseMoveActionBase | 0x71000adf4c | | BattleCloseMoveActionBase | AvoidingCloseMoveActionBase | AttackWithAS – AvoidingCloseMoveBase | 0x71000ae354 | | ForbidTag | BasicSignalForbidTag | BasicSignalEnemyNotice – BattleCloseDangerAvoidRun | 0x71000ba90c | | NeckSpinBeam | BeamNeckSpin | BeamMove – NeckSpin | 0x71000c1eb8 | | PlayerStoleOpenBase | BindPlayerNodeBase | BindParentAction – BindPlayerNodeEx | 0x71000c6300 | | PlayerStoleOpenEx | BindPlayerNodeEx | BindPlayerNodeBase – BirdEscape | 0x71000c68a8 | | KokkoCreateDropBase | CreateDropBase | CreateAndReplaceAssassin – CreateEpona | 0x71000e3500 | | MoveToTargetCurveBase | CurveMoveToTargetBase | CreateObjectsOfOwnedHorse – DamagedTurn | 0x71000e4f8c | | ApplyDamageForPlayer | DemoApplyDamageBase | DeletePorchItemIncludeEquip – DemoApplyDamageForPlayer | 0x71000e78fc | | WarpPlayerBase | DestPlayerWarpBase | DemoVisibleOn – DestPointMoveBase | 0x71000ec7c8 | | RailMoveBase | DestPointMoveBase | DestPlayerWarpBase – DgnObj_DLC_CogWheel_Rotate | 0x71000ecff8 | | ChuchuDissappearEscapeBase | DisappearAndEscapeBase | DisableAutoSavePausing – DisappearDeathCounter | 0x71000f04b4 | | AttackPowerExplode | EitherSideExplode | EatWithAS – ElectricAttack | 0x7100102b3c | | EnemyFortressChatTurnBase | EnemyFortressChatLookBase | EnemyFortressChatCall – EnemyFortressChatSpeak | 0x7100107860 | | HornUseBase | EquipHornUseBase | EquipedWithScale – Escape | 0x71001131f4 | | EventHoverNullASPlayBase | EventNullASPlayBase | EventMiniGameTimerWrite – EventOpenGetDemo | 0x710011c8c8 | | FireWoodBase | FireBurnBase | FallAttack – FireWood | 0x710012d258 | | AreaFireObserveBase | FireObserveBase | AreaRecreateActorAction – OwnedHorseObserveAction (Area) | 0x7100e23d88 | | FlyingCharacterDamageBase | FlyingActorDamageBase | FlowingDust – FlyingCharacterFreeFallBase | 0x7100130748 | | ForkDynActorNoTargetSelfBase | ForkEndByConditionBase | ForkEmitShockWaveByContact – ForkEndByDistance | 0x71001503b0 | | ForkSimpleGrabBase | ForkGrabBase | ForkGolemMaterialASPlay – ForkGravityScaleChange | 0x71001579b8 | | ForkHoverKeepRotateTurnBase | ForkKeepRotateTurn | ForkJumpToTargetOnDownEnd – ForkKnockBackNoRot | 0x7100159c08 | | ForkEmitChmField | ForkTrgEmitChmFieldBase | ForkTimerForceResetCondition – ForkTurnASHold | 0x7100167ea0 | | ChuchuPreAttackBase | GelJumpBase | GelEnemySystemHideChase – GelJumpTackle | 0x71001806dc | | GiantEnemyWalkWithVibration | GiantEnemyMoveWithVibration | GiantDownSwingAttack – GiantEnemyWalk | 0x71001892d4 | | GiantNavMeshWalkWithVibration | GiantNavMeshMoveWithVibration | GiantHandClapToTarget – GiantNavMeshWalk | 0x7100189c64 | | GuardianMoveTo | GuardianActionBase | GuardBreak – GuardianAimBeam | 0x71001926f4 | | AnimalFollowBase | HorseFollowBase | HorseFollow – HorseFreeze | 0x71001a082c | | HorseRide | HorseRideBase | HorseRideAttack – HorseRideCancelCommand | 0x71001ad7ac | | HorseRideCommandBase | HorseRideOneTimeCommandBase | HorseRideOneTimeASPlay – HorseRideOneTimeViewASPlay | 0x71001aff3c | | OctarockReloadWigBase | IgniteActorReloadBase | IceBroken – IgnitedThrown | 0x71001b5258 | | TakeHitImpactForce | KnockBackHitImpactForce | Kick* – KokkoCreateDrop* | 0x71001c9268 | | SiteBossSwordWhirlSlashChargeBase | LastBossSwordWhirlSlashChargeBase | LastBossStun – LastBossThunderAppear | 0x71001d8210 | | Move2HomePosBase | MoveHomePosBase | MoveByAnimeDrivenToTarget – MoveKeyFramed | 0x71001ea488 | | MultiVacuumRotScaleTimeByDistWithTgtBase | MultiVacuumBase | Msg2CameraResetNoConnect – MultiVacuumRotBase | 0x71001edb88 | | MultiVacuumRotScaleTimeByDistWithTgt | MultiVacuumRotBase | MultiVacuumBase – MultiVacuumRotScaleTimeByDist | 0x71001eec0c | | NavMeshAction | NavMeshMoveBase | NavMeshLiftWalk – NavMeshMoveWithAS | 0x71001f0518 | | BackWalkEx | NormalBackWalk | NoDeleteCurrentActor – Notice | 0x71001f2f78 | | GiantOneHandActionWithLegTurn | OneHandActionWithLegTurn | OnCorrect – OnEnterSwapActorBase | 0x7100211194 | | ForkOnEnterSwapDropTableActorBase | OnEnterSwapActorBase | OneHandActionWithLegTurn – OnEnterSwapDropTable | 0x71002117ec | | ForkOnEnterSwapDropTableActor | OnEnterSwapDropTable | OnEnterSwapActorBase – OnEnterSwapDropTableActor | 0x7100211d0c | | RegistedActorDeadCheckBase | RegistedActorAllDeadCheckBase | ReflectThrown – RegistedActorBroadCastMessage | 0x7100229a34 | | RegistedActorActionBase | RegistedActorSetActionBase | RegistedActorDeadCheck – ReloadArrow | 0x710022a3a8 | | SendPlayerNoticeMessageBase | SendNoticeMessageBase | SendMessageBroadCast – SendPlayerNoticeMessage | 0x7100243cf0 | | SendMessageToTargetActor | SendTargetActorMessageBase | SendSignalForSignalFlowAct – SendTargetActorRequestShareAwn | 0x710024487c | | SideWalkBase | SideMoveBase | ShutterOpenWait – SideStep | 0x71002525a0 | | SimpleGrabWithASBase | SimpleGrabBase | SilentKilled – SimpleGrabWithAS | 0x71002544d4 | | KnockBackShock | SimpleKnockBackShock | SimpleGrabWithAS – SimpleLineBeam | 0x7100254ac8 | | SlippedCircleWalkBase | SlippedCircleMoveBase | SlippedBackWalkBase – SlippedCircleWalk | 0x710026fe88 | | SlippedWalkBase | SlippedMoveBase | SlippedCircleWalk – SlippedWalk | 0x7100270b68 | | ActionWithPosAngReduce | StopBase | StopASPlay – StopCliffTongueAttack | 0x710027e328 | | AttackBase | StoppingAttackBase | StopOnObj – StorePlayerPosAndRotate | 0x7100280554 | | SwimEnemyAnmBackBlownOffBase | SwimEnemyBlownOffBase | SwimEnemyAnmBackBlownOffToPL – SwimGetUp | 0x71002890d0 | | LookAtObjectBase | TurnAndLookToObjBase | TurnAndLookAtToObjectNow – TurnAndLookToObject | 0x710029e794 | | GiantAttack | TurnGiantAttack | TurnBase – TurnIgnite | 0x71002a1738 | | WillBallAction | WillBallBase | WillBallAvoidCenterDist – WillBallParabolaAttack | 0x71002bb4ec | \* The nearest correctly placed neighbour; the TUs in between are still misnamed. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) |
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f4cd38c43b |
Actor: move all AI code under Game/Actor
Link order shows one sorted actor tree, not a separate AI project: the Action/AI/Query folders and per-feature folders (Camera, Player, Horse, ...) come out of the same archive rounds as the actor classes. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) |