Files
botw/src/Game/AI/Action/actionAirOctaNoticeTurn.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
638 B
C++

#include "Game/AI/Action/actionAirOctaNoticeTurn.h"
namespace uking::action {
AirOctaNoticeTurn::AirOctaNoticeTurn(const InitArg& arg) : NoticeTurn(arg) {}
AirOctaNoticeTurn::~AirOctaNoticeTurn() = default;
bool AirOctaNoticeTurn::init_(sead::Heap* heap) {
return NoticeTurn::init_(heap);
}
void AirOctaNoticeTurn::enter_(ksys::act::ai::InlineParamPack* params) {
NoticeTurn::enter_(params);
}
void AirOctaNoticeTurn::leave_() {
NoticeTurn::leave_();
}
void AirOctaNoticeTurn::loadParams_() {
NoticeTurn::loadParams_();
}
void AirOctaNoticeTurn::calc_() {
NoticeTurn::calc_();
}
} // namespace uking::action